Merge pull request #9255 from skyace65/ShaderLink

Fix dead link in shader style guide
This commit is contained in:
Max Hilbrunner
2024-04-20 03:45:35 +02:00
committed by GitHub

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@@ -9,9 +9,9 @@ discussions, and tutorials. Hopefully, this will also support the development of
auto-formatting tools.
Since the Godot shader language is close to C-style languages and GLSL, this
guide is inspired by Godot's own GLSL formatting. You can view an example of a
GLSL file in Godot's source code
`here <https://github.com/godotengine/godot/blob/master/drivers/gles3/shaders/copy.glsl>`__.
guide is inspired by Godot's own GLSL formatting. You can view examples of
GLSL files in Godot's source code
`here <https://github.com/godotengine/godot/blob/master/drivers/gles3/shaders/>`__.
Style guides aren't meant as hard rulebooks. At times, you may not be able to
apply some of the guidelines below. When that happens, use your best judgment,