Commit Graph

6712 Commits

Author SHA1 Message Date
Yuri Sizov
d524544e07 Improve naming and organization of some manual articles
HTML5/Web moved to their own subfolder
Global Illumination moved to their own subfolder
UI, IO, Inputs sections titles adjusted
2D, 3D tutorials grouped to improve navigation
2023-02-26 22:50:18 +01:00
Yuri Sizov
af256254cd classref: Sync with current master branch (0cd148313) 2023-02-26 22:49:28 +01:00
Yuri Sizov
d91b6d4058 Merge pull request #6820 from hughowens/UpdateTutorialTextMonoToDotnet
Update references to "Mono" menu item to "Dotnet"
2023-02-26 16:24:33 +01:00
Yuri Sizov
12c22db9cc Merge pull request #6817 from YuriSizov/web-mark-4.0-status
Add a warning that docs are WIP and a status flag for articles
2023-02-26 15:10:02 +01:00
Yuri Sizov
978a13bb0a Mark potentially outdated pages with a WIP warning 2023-02-26 14:21:15 +01:00
Yuri Sizov
ff4f111677 Add a warning that docs are WIP and a status flag for articles
By default (no flag) articles are considered up-to-date, with the end goal to have no
articles marked as outdated.
Use `:article_outdated: True` at the top of an article to mark it as being outdated.
2023-02-26 12:57:38 +01:00
Brett Chalupa
c51ccca5f0 Add note about removing new_game() _ready() in 2D tut (#6781)
* Add note about removing new_game() _ready() in 2D tut

The Start button handles calling `new_game()` so without removing the `_ready()` function that called `new_game()`, the game will automatically start on launch.

* Revise 2d tut new_game() removal to be a reminder

Based on feedback from cbscribe since it's mentioned in the
previous part of the tutorial.
2023-02-26 10:08:13 +01:00
Max Hilbrunner
3592c269ac Merge pull request #6792 from RedworkDE/compiling-with-mono-net
Update the `Compiling with Mono` page
2023-02-26 10:06:15 +01:00
Max Hilbrunner
032a5cd23c Merge pull request #6787 from Calinou/first-game-orthogonal-camera-shadow-quality
Document shadow quality workaround with orthogonal camera in Your first 3D game
2023-02-26 10:01:09 +01:00
Kirito
c1847892a3 Update class_name in Static typing in GDScript to follow style guide (#6821) 2023-02-26 01:03:32 +01:00
hughowens
e5f3f1f928 Update references to "Mono" menu item to "Dotnet"
Update references to "Mono" menu item to "Dotnet" in the text of the C Sharp Basics tutorial to match the actual menus as of Godot 4 RC5
2023-02-25 14:27:05 -08:00
Yuri Sizov
2b63c6759d Merge pull request #6814 from YuriSizov/web-use-templates-not-js
Move the latest branch warning from JS into templates
2023-02-25 20:46:55 +01:00
Clay John
c591c416e2 Mention the need for Flip Faces when using QuadMesh for post-processing (#6818)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-02-24 23:24:06 +01:00
Yuri Sizov
1da407b921 Move the latest branch warning into templates 2023-02-24 19:42:51 +01:00
Yuri Sizov
e7c7cf1510 Allow specifying a list of files for the make command
This allows doing targetted rebuilds to cut down on the build time significantly,
if you know that you don't need to regenerate every page.

Usage: make html SPHINXOPTS=-j12 FILELIST=index.rst
2023-02-24 19:21:36 +01:00
Yuri Sizov
16eacf62c8 Merge pull request #6813 from YuriSizov/ci-enable-error-reporting
Enable error reporting on the CI and address the remaining errors
2023-02-24 19:20:53 +01:00
Rémi Verschelde
f604baa936 Merge pull request #6772 from raulsntos/dotnet/collections
Add C# collections documentation page
2023-02-24 18:07:28 +01:00
Yuri Sizov
9473b6c9e3 Enable error reporting on the CI and address the remaining errors 2023-02-24 17:35:32 +01:00
Yuri Sizov
f951304fbe Fix heading type in the list of features (regression from #6796 and #6773) 2023-02-24 16:06:41 +01:00
31
a9ed49e29f Scene unique nodes: clarify intended usage (#6670)
Scene unique nodes: clarify intended usage
2023-02-24 17:46:48 +03:00
Clemens Tolboom
36c87b3400 Make more explicit there are noise_types. (#6802)
* Make more explicit there are noise_types.

It helped me to convert https://docs.godotengine.org/en/stable/classes/class_opensimplexnoise.html to know of types in this example.
2023-02-24 15:09:02 +01:00
Max Hilbrunner
0847b43a24 Merge pull request #6777 from GeroVeni/master
Add enum examples to the documentation comments
2023-02-24 15:04:56 +01:00
Max Hilbrunner
996bf94cc0 Merge pull request #6809 from Calinou/volumetric-fog-finite-distance
Document volumetric fog having a finite distance
2023-02-24 15:01:10 +01:00
Max Hilbrunner
bf217ce573 Merge pull request #6810 from Calinou/spatial-shader-transparent-limitations
Clarify limitations of transparent materials in Spatial shaders
2023-02-24 15:00:44 +01:00
Matthew
98800fc6a2 Merge pull request #6801 from clemens-tolboom/patch-3
Remove reference to 4D noise
2023-02-23 20:54:21 -05:00
Hugo Locurcio
513b1792c3 Clarify limitations of transparent materials in Spatial shaders 2023-02-24 02:33:20 +01:00
Hugo Locurcio
e152980c29 Document volumetric fog having a finite distance 2023-02-24 02:28:38 +01:00
Angad Kambli
c8d0af5ea5 Add pseudolocalization tutorial (#5119)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-02-24 00:23:58 +01:00
Rémi Verschelde
1dc22280b6 classref: Sync with current master branch (e0de3573f) 2023-02-23 14:11:39 +01:00
Rémi Verschelde
3f73172085 Merge pull request #6774 from BastiaanOlij/room_scale
Add documentation about XR room scale
2023-02-23 08:47:31 +01:00
Matthew
4da9f813fc Fix your first 3D game issues (#6763) 2023-02-22 21:47:40 -08:00
markawilson
b7c5dfdfcc Add C# Examples for ArrayMesh Tutorial (#6778)
* Create C# Examples for ArrayMesh Tutorial

Shows array types for generating meshes. Provides equivalent C# to existing GDScript examples.

Removes locals that don't need to be locals, and better matches GDScript example.
2023-02-22 22:25:01 +01:00
Max Hilbrunner
d8dd399304 Merge pull request #6804 from Calinou/canvasitem-shaders-sdf
Document the generation source used for SDF in CanvasItem shaders
2023-02-22 22:21:27 +01:00
Hugo Locurcio
81f44d9fae Document the generation source used for SDF in CanvasItem shaders 2023-02-22 21:16:24 +01:00
Yuri Sizov
6115f9bef9 Merge pull request #6773 from Calinou/update-list-of-features-4.0.rc1
Update List of features for Godot 4.0.rc1
2023-02-22 20:34:30 +03:00
Yuri Sizov
9f2470d126 Merge pull request #6402 from Calinou/add-variable-rate-shading
Add a page on variable rate shading (VRS)
2023-02-22 20:34:09 +03:00
Hugo Locurcio
8b0c550e2a Add a page on variable rate shading (VRS) 2023-02-22 18:14:42 +01:00
bitsawer
e59dda20ea Improve the Shader preprocessor documentation (#6803) 2023-02-22 18:11:55 +01:00
Yuri Sizov
b9953aeaea Merge pull request #6796 from ivanday/features_heading
Remove "features" subheading on "list of features" page in about section and promote its subheading to one level above
2023-02-22 20:01:05 +03:00
Clemens Tolboom
34712bb919 There is no 4D noise in base Noise 2023-02-22 16:00:54 +01:00
Matthew
70948ea2a2 Merge pull request #6273 from Calinou/update-environment-post-processing-4.0
Update Environment and post-processing documentation for 4.0
2023-02-21 21:15:37 -05:00
Hugo Locurcio
8dc01d24dc Update List of features for Godot 4.0.rc1 2023-02-22 02:23:12 +01:00
Hugo Locurcio
26a6729cb1 Update Environment and post-processing documentation for 4.0
This documents sky materials, SSIL, 3D color correction LUT,
CameraEffects, glow maps, and the editor preview sun and sky system.

Co-authored-by: Isaac <isaacwelfare@gmail.com>
2023-02-21 19:40:26 +01:00
Raul Santos
4fc468e2e9 Apply suggestions from code review
Co-authored-by: RedworkDE <10944644+RedworkDE@users.noreply.github.com>
2023-02-21 19:39:29 +01:00
RedworkDE
6cdaa558a2 A lot of renames mono -> .NET
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-02-21 11:08:05 +01:00
Ivan Day
361b02a6d5 Remove "features" subheading on "list of features" page in about section and promote each subheading to one level above - issue #6795 2023-02-20 16:08:29 -06:00
RedworkDE
c7a776bbc7 Recommend dotnet --info, clarify Nuget caching 2023-02-20 20:24:57 +01:00
RedworkDE
8f585bfd84 Fix Python link typo in Compiling for Linux (#6794) 2023-02-20 18:41:56 +01:00
RedworkDE
4d78c82027 Rename page mono->dotnet, Doc build_assemblies args, Note about mono, Reviews, Fixes 2023-02-20 12:28:56 +01:00
Matthew
3c910922d5 Merge pull request #6789 from Cykyrios/fix-code-block-formatting
Fix code block formatting in gdscript_bascis.rst
2023-02-19 14:16:42 -05:00