Commit Graph

1727 Commits

Author SHA1 Message Date
Wojtek Kubiak
b40657be00 Add Xbox Series X/S support by Pineapple Works (#5714) 2022-03-25 15:34:17 +01:00
Ricardo Buring
3179f26bf3 Update mentions of cylinder shape support for Godot 3.4 (#5697) 2022-03-21 00:33:14 +01:00
Harmony Honey
0a1bef0dd0 Add missing onready for NodePath usage in GDScript exports (#5694) 2022-03-17 02:44:27 +01:00
Haoyu Qiu
999dd2ad8a Fix section header markup (#5683) 2022-03-12 18:30:52 +01:00
Hugo Locurcio
872f7aeb95 Remove references to NativeScript 1.0 in GDNative C++ example
NativeScript 1.1 has been supported in Godot 3.1 and later, which
means the latest version of the documentation doesn't need to
cover it anymore.

This also improves grammar and writing style.

(cherry picked from commit 440141e494)
2022-03-11 14:22:57 +01:00
Darenn Keller
b588587750 Fixed one spelling mistake.
(cherry picked from commit b6c61785c4)
2022-03-11 14:22:57 +01:00
zacryol
173be31af8 Reverse parenting order of Sprite and AnimationPlayer in tutorial
The docs had a sprite as the child of the player, then *immediately* after
says to not do that. Why mislead the reader at all and not just do it
the better way from the start? There nothing really gained from the
sprite being a child here, not even simplicity.

(cherry picked from commit f2ac9f8ab8)
2022-03-11 14:22:57 +01:00
skyace65
624c204065 Fix normal map description and improve note
(cherry picked from commit e6e205a020)
2022-03-11 14:22:57 +01:00
Matthew
5cc735cdea Update and improve VS Code setup instructions (#5501)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit d17c415009)
2022-03-11 14:22:57 +01:00
nice-shot
5df6a7071e Add missing property name in Using GIProbe (#5499)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit dac5306e21)
2022-03-11 14:22:57 +01:00
Hugo Locurcio
e387828896 Document keyboard ghosting caveats in Input examples
(cherry picked from commit 31746843d0)
2022-03-11 14:22:57 +01:00
skyace65
988b4caa75 Document how export filters work
(cherry picked from commit 13f4f7f24c)
2022-03-11 14:22:57 +01:00
Matthew
fe097dcd65 Clarify singleton read order (#5457)
* Clarify singleton read order

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit f1ff320f06)
2022-03-11 14:22:57 +01:00
Max Hilbrunner
c6900647cc Merge pull request #5463 from skyace65/data-path
Fix and expand user data path information

(cherry picked from commit dc0819b593)
2022-03-11 14:22:57 +01:00
Matthew
88f276f668 Improve explenation for Trigger and Capture update modes (#5476)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 095aaccd7d)
2022-03-11 14:22:57 +01:00
Arpit Srivastava
e5371883c8 Fix references to window size project settings in Multiple resolutions (#5478)
(cherry picked from commit eafa97b871)
2022-03-11 14:22:57 +01:00
Ivorius
79d82a769f Refer to NativeScript 1.1 as 'new' rather than 'upcoming' in the GDNative cpp example
(cherry picked from commit d85e844a94)
2022-03-11 14:22:57 +01:00
Hakunamawatta
d963962be3 Fix "inspecter" to "inspector"
(cherry picked from commit b276648dd6)
2022-03-11 14:22:57 +01:00
Arpit Srivastava
fa129f000d Fix missing word in Beziers, curves and paths (#5654) 2022-02-27 19:19:16 +01:00
SylvanSign
26190a05c3 add legacy ImageMagick command for ICO convert (#5638) 2022-02-23 01:47:10 +01:00
Jerome Canler
6b2b865c75 Remove additional newline in Introduction to shaders
This newline creates an unwanted paragraph.
2022-02-22 18:24:35 +01:00
Jesse van Herk
af8cdb16a0 Add section about the RESET animation in Introduction to the animation features (#5628)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-02-21 19:28:01 +01:00
Loregret
aefa22f940 Remove warning about fixed issue in Using an external text editor (#5629) 2022-02-21 18:10:17 +01:00
Denis NICOLAS
a8a2b9e0bb Fix another typo in Using the SurfaceTool (#5612) 2022-02-15 19:40:04 +01:00
Denis NICOLAS
22d131ffef Fix a typo in Using the MeshDataTool (#5611) 2022-02-15 19:40:03 +01:00
Denis NICOLAS
fc61132961 Fix typo in Procedural geometry (#5608) 2022-02-14 16:47:48 +01:00
Henodude
fe0d72c891 Fix vr starter tutorial link (#5590)
* Fix vr starter tutorial link

The link to the vr starter tutorial wasn't working, so that has been fixed.
2022-02-11 14:28:28 +01:00
Bastiaan Olij
0a6e29d868 Add hand tracking documention to OpenXR chapter 2022-02-08 10:48:41 +11:00
snailrhymer
9e1add06d9 Clarify reference erasure warning in Using Servers (#5570)
* Clarify reference erasure warning in Using Servers

Expand a brief remark on the importance of maintaining a reference to a resource to prevent its deletion.
Also fix some typos and remove instances of "just".

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-02-05 21:26:22 +01:00
Victor Karp
eb0e81795e Add missing closing quotation marks in GDScript format strings (#5583) 2022-02-05 21:23:24 +01:00
Max Hilbrunner
821abf750c Merge pull request #5563 from skyace65/RuntimeClarification
Clarify what selecting the XR runtime does
2022-01-30 16:56:32 +01:00
skyace65
8c6cd73614 Clarify what selecting the XR runtime does 2022-01-28 12:11:57 -05:00
Max Hilbrunner
e6bf2b23c6 Merge pull request #5544 from timjklein36/tk/navigation_3d_whitespace_fix
Navigation: Replace non-breaking spaces with ASCII spaces
2022-01-28 11:05:45 +01:00
szymonm-google
6c49c23a3d Fix broken formatting in Creating Android plugins (#5560) 2022-01-27 22:14:04 +01:00
Matthew
60b2a15a45 Remove duplicated parts of Android plugin page (#5555)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-27 11:49:57 +01:00
Matthew
e2432f035f Mention that Godot OpenXR doesn't work with Microsoft MR runtime (#5554)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-27 11:49:44 +01:00
Tim Klein
7de6027aec [-] Replace non-breaking spaces with ASCII spaces 2022-01-26 08:49:01 -05:00
Haoyu Qiu
4e8197220e Fix description of adding class icon in 3.4 2022-01-26 09:41:42 +08:00
Fredia Huya-Kouadio
826935a3d8 Update the XR documentation 2022-01-25 14:13:31 -08:00
Haoyu Qiu
58e916280e Correct the name of SpatialMaterial for 3.x (#5477)
StandardMaterial3D should be SpatialMaterial on 3.x.
2021-12-27 17:03:23 +01:00
Hugo Locurcio
f580e2e099 Update command line project exporting instructions
(cherry picked from commit be31dd4020)
2021-12-21 16:47:25 +01:00
Haoyu Qiu
323c9763d3 Fix wrong description about warning icon
Warning icons appear in the scene dock, not inspector.

(cherry picked from commit d1b4cdcbde)
2021-12-21 16:45:58 +01:00
hpnrep6
92ac1bd2cb Fix formatting of :ref:
(cherry picked from commit bbb6fc9d48)
2021-12-21 16:45:27 +01:00
Hugo Locurcio
502ee98e53 Clarify the 3D unit scale expected by Godot in Introduction to 3D
(cherry picked from commit ba27f69edf)
2021-12-21 16:43:51 +01:00
Hugo Locurcio
350f6c2f40 Document background processing limitations in Exporting for the Web
(cherry picked from commit 482e0c6544)
2021-12-21 16:43:11 +01:00
Hugo Locurcio
c89b3f8a86 Document using soft shadows in BakedLightmap
This is a new feature in Godot 3.4.

(cherry picked from commit 0793cbee3b)
2021-12-21 16:42:22 +01:00
Henodude
b7aacaa3c8 Fix the syntax for the Android permission requirement on network tutorials (#5433)
(cherry picked from commit deb89f665d)
2021-12-21 16:42:22 +01:00
Hugo Locurcio
d47bf4bc8e Document configuring CPU thread usage in BakedLightmap for responsiveness
(cherry picked from commit 09bad4fb67)
2021-12-21 16:42:22 +01:00
zacryol
330a9d4c38 State the implementation of HTML5 export for user:// path in Data Paths (#5418)
(cherry picked from commit 6645e09b35)
2021-12-21 16:42:22 +01:00
bruvzg
26ee3b3a04 Add macOS exporting and running non App Store apps pages. Add Windows code signing info.
(cherry picked from commit 17be494144)
2021-12-21 16:18:05 +01:00