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Reverse parenting order of Sprite and AnimationPlayer in tutorial
The docs had a sprite as the child of the player, then *immediately* after says to not do that. Why mislead the reader at all and not just do it the better way from the start? There nothing really gained from the sprite being a child here, not even simplicity.
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@@ -107,7 +107,7 @@ Tutorial: Creating a simple animation
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Scene setup
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~~~~~~~~~~~
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For this tutorial, we'll create an AnimationPlayer node with a sprite node as
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For this tutorial, we'll create a Sprite node with an AnimationPlayer as
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its child. We will animate the sprite to move between two points on the screen.
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.. figure:: img/animation_animation_player_tree.png
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