Commit Graph

584 Commits

Author SHA1 Message Date
Hugo Locurcio
b3cbe5f777 Remove old Godot version references to simplify documentation
This follows the documentation writing guidelines, specifically
the "When to refer to a specific Godot version" section.

This also removes warning blocks for a known issue that was resolved in Godot 4.5.
2025-10-07 19:01:12 +02:00
Hugo Locurcio
52a8e988c6 Document baking lightmaps on Android in Using Lightmap global illumination
This is supported since 4.5.
2025-09-11 16:35:26 +02:00
Rageking8
2df068f087 Add some button roles (#11257)
* Add some `button` roles
2025-09-07 12:55:33 -04:00
Hugo Locurcio
5d8fb8d3f5 Add a section on baking lightmaps in Using GridMaps 2025-08-08 17:32:14 +02:00
Cyril B.
ab70e6097f Fix code-tab 2025-07-30 16:23:22 +02:00
pseidemann
cfadb9de49 improve documentation of SurfaceTool (#6405)
* improve documentation of SurfaceTool

* add suggestion from @clayjohn
2025-07-27 14:10:22 -04:00
Hana - Piralein
cd3e94b4a1 add missing brackets in c sharp code 2025-07-14 20:29:57 +02:00
Hugo Locurcio
b7a07ad5a4 Apply suggestions from code review
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-07-10 15:41:55 +02:00
skyace65
901cdf4859 Update Standard Material 3D page for new transform options 2025-07-09 07:56:10 -04:00
belzecue
071643bb7c Fix typos: 'parabolid' -> 'paraboloid' 2025-06-29 12:54:50 +08:00
Matthew
6c0bd95a4a Merge pull request #10996 from LunaCapra/specular-occlusion
Add specular occlusion documentation to StandardMaterial3D tutorial
2025-06-25 14:43:05 -04:00
A Thousand Ships
92cd36b50e Various grammar and spelling fixes 2025-06-23 16:37:26 +02:00
Matthew
5761cb87d3 Merge pull request #10867 from MJacred/patch-1
Document sub-pixel morphological antialiasing (SMAA)
2025-06-07 11:04:43 -04:00
Capry
659cdae912 Add specular occlusion documentation to StandardMaterial3D tutorial 2025-06-06 12:26:03 +02:00
Capry
0e38251f80 Add premultiplied alpha documentation to StandardMaterial3D tutorial 2025-06-05 23:07:14 +02:00
Max Hilbrunner
6b8faf39fc Update 2D HDR linear color space warning (#10891) 2025-06-01 23:07:10 +02:00
MJacred
12f3191f4b Document sub-pixel morphological antialiasing (SMAA) (#102330) 2025-05-29 12:17:35 +02:00
skyace65
30df0e0f9d Update 2D HDR linear color space warning 2025-05-17 09:39:35 -04:00
Hugo Locurcio
dc7843fee9 Remove outdated reference to fog transmission in Environment and post-processing
This was a 3.x feature that wasn't reimplemented in 4.x.
2025-04-15 23:39:40 +02:00
Hugo Locurcio
a26b51f306 Fix outdated notice about reflection probes not being supported in Compatibility 2025-04-03 01:07:05 +02:00
Matthew
848476da43 Merge pull request #10770 from BLooperZ/axes_colors
Replace axes colors in image
2025-03-30 09:08:13 -04:00
Niv Baehr
8c29424165 Adjust transform image and convert to WebP 2025-03-28 15:36:24 +03:00
Raul Santos
f044c7c1d1 Fix C# example about interpolating with quaternions
The `GetQuaternion` method was unexposed in 4.0. The example now uses the `Quaternion(Basis)` constructor which matches the GDScript example.
2025-03-28 00:46:34 +01:00
Niv Baehr
df7dd183cd Replace axes colors in image 2025-03-16 19:09:22 +02:00
Hugo Locurcio
974dd5a29a Document Glow Upscale Mode project setting in Environment and post-processing 2025-03-03 20:57:08 +01:00
Allen Pestaluky
ea849e5acb Update Tonemap docs in Environment and post-processing page to include AgX and match 4.4.0 class reference.
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-02-26 14:13:58 -05:00
Hugo Locurcio
aec34d67ad Mention renderer limitations in Resolution scaling 2025-02-22 21:18:03 +01:00
tetrapod
3870586d32 Merge pull request #10640 from skyace65/GridmapsUpdate
Update Gridmaps page for 4.4
2025-02-15 13:05:28 -08:00
Max Hilbrunner
1683f6a2c4 Merge pull request #10634 from skyace65/Supersampling
Document supersampling for lightmaps
2025-02-08 20:01:03 +01:00
skyace65
5cf03b89ea Update UV preivew screenshot 2025-02-08 11:18:40 -05:00
skyace65
c3650fb0e9 Update Gridmaps page for 4.4 2025-02-07 17:27:51 -05:00
skyace65
8decfe764c Document supersampling for lightmaps 2025-02-07 14:17:20 -05:00
skyace65
caabb14bc2 Update particle process material min max image 2025-02-04 19:49:56 -05:00
tetrapod00
39bbba660d Fix video alignment after dependency update without CSS 2025-02-03 11:52:04 -08:00
tetrapod00
049b42989e Revert "Fix video alignment after dependency update"
This reverts commit 0e87849415.
2025-02-03 10:22:46 -08:00
Max Hilbrunner
36359b2fcd Merge pull request #10566 from tetrapod00/fix-video-align
Fix video alignment after dependency update
2025-02-03 10:28:24 +01:00
skyace65
95946bf4b4 Rename particle_process_material_2D.rst to particle_process_material_2d.rst
rename title
2025-02-02 16:24:51 -05:00
tetrapod00
0e87849415 Fix video alignment after dependency update 2025-01-29 00:30:10 -08:00
tetrapod00
fd782219ec Add small tutorial on making existing mesh manifold with Blender 2025-01-21 14:52:27 -08:00
Max Hilbrunner
d83d55ad36 Merge pull request #10527 from skyace65/CSGNote2
Update CSG page note for 4.4
2025-01-20 06:28:06 +01:00
skyace65
973877f0c8 Update CSG note for 4.4 2025-01-19 22:23:12 -05:00
skyace65
d4a79f4ffc Update Intro to 3D page for Godot 4.4 2025-01-19 11:25:50 -05:00
skyace65
6f66bada3f Update Environment page for 4.4 2025-01-12 14:41:15 -05:00
Hugo Locurcio
28a7a0bb76 Document shadowmasks in Using LightmapGI 2025-01-07 17:11:00 +01:00
gomakappa
7d38ce8fef upload images and edit pages 2025-01-04 16:20:39 -03:00
tetrapod00
c4d3aa134a Standardize RST header syntax 2024-12-29 13:44:09 -08:00
tetrapod
5eebe5f1fa Merge pull request #10419 from tetrapod00/manifold-define
Add technical definition for manifoldness
2024-12-22 19:44:35 -08:00
Raul Santos
cea78730d0 [.NET] Use collection expressions
As of C# 12 we can now use collection expressions to reduce some boilerplate when initializing collections.
2024-12-21 03:38:42 +01:00
tetrapod00
ea9fad5bbe Add technical definition for manifoldness 2024-12-19 11:35:27 -08:00
Max Hilbrunner
ca738a538e Merge pull request #10414 from tetrapod00/meshlibrary-clarify
Clarify MeshLibrary format and constraints
2024-12-16 19:58:29 +01:00