HEMMOUDA Aymane
abe420bdd6
Add macOS shortcut for running the scene ( #11277 )
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* Add macOS shortcut for running the scene
Updated instructions for running the scene on macOS.
2025-11-27 22:15:41 -05:00
Matthew
37b34f09f5
Merge pull request #11278 from hemmouda/patch-2
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Add macOS shortcut for running the scene
2025-11-27 22:12:49 -05:00
Hugo Locurcio
87fca84d9e
Link to C# versions of Dodge/Squash the Creeps demos in Your first game intros
2025-11-06 00:44:21 +01:00
HEMMOUDA Aymane
6bf1218906
Add macOS shortcut for running the scene
2025-09-12 11:22:22 +02:00
Hana - Piralein
3608381134
update your first 3d game images
2025-08-16 07:45:01 +02:00
Hana - Piralein
49ce2fd456
update resource picker images
2025-07-26 19:25:36 +02:00
Tom Haddon
bdf1753f9b
Update scene tree screenshot to reflect we've renamed StaticBody3D to Ground ( #10993 )
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* Update scene tree screenshot to reflect we've renamed StaticBody3D to Ground
2025-06-08 08:42:48 -04:00
Jafar Rahmati
9b9205f373
Use SpeedScale in Player.cs in part 9 of 3d tutorial
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The C# alternative for the Godot code, was using a non existing `PlaybackSpeed` property instead of the same property used by the GDScript alternative: speed_scale (SpeedScale in C#).
As a result the C# alternative would not run, while the GDScript alternative worked just fine.
2025-06-01 18:43:21 +02:00
Russell Sanborn
7f82289aee
Update the getting started 3d tutorial for godot 4.x
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I followed the entire 3d tutorial with godot 4.x and the changes to the
docs repo were small. The largest change was needing to replace the
outdated links to the old starter project with assets. Since there was
no longer a non-complete starter project, I made a PR to
godot-docs-project-starters. That would need to be reviewed and merged
first before the link to the new starter project zip file would be
valid.
New starter/assets project PR:
https://github.com/godotengine/godot-docs-project-starters/pull/9
2025-04-12 11:36:25 -04:00
Matthew
fd144170ef
Merge pull request #10807 from Piralein/update-3d-player-img
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Update images and clarify instructions in "Getting Started 3D - Player Input"
2025-04-05 13:09:15 -04:00
Matthew
80ff166341
Merge pull request #10829 from NNate1/getting-started-3d-game-character-consistent-orientation
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[First 3D Game] Update player script recaps to use `Basis.looking_at()`
2025-04-02 23:17:24 -04:00
nnate1
e289b9263b
[First 3D Game] update Pivot.look_at to Pivot.basis, follow up to 2954936
2025-04-02 09:16:30 +01:00
nnate1
eb2b940918
update "Add Library" to "New Library"
2025-04-01 19:11:59 +01:00
Hana - Piralein
8f2068e6fd
Update images and clarify instructions
2025-03-27 17:42:19 +01:00
skyace65
226197f3f2
Update first 3D game setup page picture for 4.4
2025-02-14 19:57:58 -05:00
Kostas Kontaxis
5599391e07
Ambiguous description of _process() ( #9084 )
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* Fix ambiguous description of _process()
2025-01-25 15:46:05 -05:00
Max Hilbrunner
0a6c134c42
Merge pull request #9382 from fmnjose/patch-1
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Change misleading comment in 'Your first 3D game'
2024-11-17 14:00:04 +01:00
tetrapod00
5994348764
Change all usages of "run-time" to "runtime"
2024-11-06 23:36:58 -08:00
tetrapod
f0b5879b85
Link to Getting Started Input tutorial from Input examples page ( #10200 )
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* Link to Getting Started Input tutorial from Input examples page
---------
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2024-11-05 00:38:49 +01:00
Philip Woods
e9ef898fed
Changed Autoload to Globals -> Autoload
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Since the Autoload tab is under Globals, I updated the documentation to reflect its new position.
2024-09-01 10:47:38 -04:00
Dark Star
124742666b
Update 18_register_autoload.webp
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Correct menu layout
2024-08-17 21:51:17 +02:00
Dark Star
0fe736bce8
Update 07.killing_player.rst
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Corrected grammar on line 141
2024-08-17 20:08:56 +02:00
tetrapod00
387d5f8145
Fix glTF capitalization in manual
2024-08-15 10:46:51 -07:00
Matthew
6c312f011b
Merge pull request #9482 from arim97/master
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Add clarification for importing project in Your first 3D game tutorial
2024-08-09 18:04:58 -04:00
arim97
88baaa1a6e
Add a segment about converting the imported project to current version
2024-08-09 18:04:06 -04:00
Trevor
cdd8ba9e0f
1st 3D Game Tutorial: Setting up the game area update ( #9578 )
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* Update 01.game_setup.rst
Grid Snap uses correct shortcut for 4.2
Screenshot of toolbar with Grid Snap selected.
macOS shortcut fixes
small text tweaks
2024-07-15 18:40:07 -04:00
Russell Sanborn
d095668491
Update 2D and 3D example file names to snake case
2024-06-30 08:05:53 -05:00
Russell Sanborn
4f1e2910de
Update played.gd/tscn filename to Played.gd to match example casing
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This update aligns with the Dodge The Creeps example git example repo.
Reference:
0ec2fff5bf/2d/dodge_the_creeps
2024-06-29 19:35:38 -05:00
Kukhyeon Heo
7e2a730d05
pi/4 is 45 degrees.
2024-06-25 18:18:02 +09:00
Stephen Li
0d27e57246
Fix indented text captured by tabs group directive
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This paragraph has a leading space which causes it to be captured by the previous tabs directive
2024-06-14 22:43:34 -04:00
skyace65
056dafa4b6
Update project manager screenshots in getting started
2024-06-06 21:19:23 -04:00
aGuyWhoMadeGames
a4606200bb
change shrink to enlarge in "Your first 3D game" tutorial
2024-05-30 15:28:36 -05:00
Bamarin [IT]
8853a6af08
updated image reference
2024-05-29 18:46:11 +02:00
Bamarin [IT]
6d5e0f0ea9
convert screenshot to webp
2024-05-29 18:40:09 +02:00
Bamarin [IT]
cb513c83ef
update input-action screenshot to 4.2
2024-05-29 14:52:33 +02:00
Filipe José
d3e8abd710
Change misleading comment in 'Your first 3D game'
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On the collision processing code (Chapter 6 - Jumping and squashing monsters) there is a misleading comment saying that the collision.get_collider() == null has the purpose of checking for a collision with the ground.
This addresses the following open issue: https://github.com/godotengine/godot-docs/issues/9355
2024-05-15 23:15:51 +01:00
谢天
4547b5b301
Update outdated link in first_3d_game's going_further.rst ( #9163 )
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* Update outdated link in first_3d_game's going_further.rst
---------
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Matthew <matthewehr@hotmail.com >
2024-04-02 20:50:48 +02:00
Hugo Locurcio
680d3a7a71
Fix autoplay icon link in Your first 3D game - Adding animations
2024-03-13 01:57:13 +01:00
Max Hilbrunner
43bcea0655
Merge pull request #8932 from skyace65/macOS-Opt
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Replace "alt" with "opt" for macOS shortcuts
2024-03-10 22:39:30 +01:00
skyace65
8916cbd4b2
Unify C# naming notes and comments
2024-03-10 12:08:45 -04:00
skyace65
175524548c
Replace "alt" with "opt" for macOS shortcuts
2024-03-05 19:31:26 -05:00
skyace65
266e266995
Fix and update Dodge the Creeps Issues
2024-02-28 21:26:54 -05:00
Matthew
a20f86c298
Merge pull request #8978 from MarsAstro/patch-1
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Update 04.mob_scene.rst
2024-02-18 11:00:23 -05:00
MarsAstro
cd48dd0245
Update 04.mob_scene.rst
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Removed an unnecessary instruction
2024-02-16 20:24:25 +01:00
Gabriel Cassidy
9e3b9ce844
grammar error
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fixed verb agreement
2024-02-14 19:21:11 -05:00
Shane Smith
c1c33e7908
Several improvements to "First 3D Game" tutorial
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This fixes the "Animation > Copy" issue mentioned in
https://github.com/godotengine/godot-docs/issues/6744
(see Step 09, around Line 264)
The same issue as above was referenced in
https://github.com/godotengine/godot/issues/60848
and the fix was to use the solution by @riidom
Also, a reference to a button icon has been changed
from "A+" to "A>" per feedback on PR 8460
2024-02-13 20:49:08 -05:00
Matthew
c42e54bfbb
Merge pull request #8772 from docrinehart/first-3d-game-animation-fixes
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First 3d game animation fixes
2024-02-01 21:47:16 -05:00
Matthew
553e3f6f4a
Merge pull request #7890 from AThousandShips/pos_fix
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Fix use of global position in 3d game tutorial
2024-01-22 19:11:49 -05:00
Doc Rinehart
9bda45c962
Remove warning comment regarding player vs character nodes
2024-01-21 12:56:24 -05:00
Doc Rinehart
daa3a75cc1
Revert "Update keyframe icon/marker language to be more generic"
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This reverts commit 81e598daa0 .
2024-01-21 12:54:01 -05:00