Max Hilbrunner
9c5a74492c
Merge pull request #8332 from CrisHigham/bugfix/3d-for-loop-tabs
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Update 06.jump_and_squash.rst
2023-11-11 05:18:03 +01:00
Matthew
2542804687
Merge pull request #8370 from Brett-Parker/master
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Typo in Horizontal Alignment tag on "BBCode in RichTextLabel"
2023-11-11 05:17:46 +01:00
Matthew
cf666008af
Merge pull request #8340 from NoctemCat/patch-1
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Fixed typos in custom_performance_monitors.rst
2023-11-11 05:17:34 +01:00
Max Hilbrunner
8449e5a1ff
Merge pull request #8233 from Calinou/visibility-ranges-visibility-parent
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Document Visibility Parent functionality in Visibility Ranges
2023-11-11 05:17:26 +01:00
Max Hilbrunner
691cc2a556
Merge pull request #8299 from Calinou/using-tilesets-fix-transpose
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Fix and improve Transpose's description in Using TileSets
2023-11-11 05:17:17 +01:00
Matthew
36f4fb1cb6
Merge pull request #8303 from Calinou/particle-flipbook-animation-fix-typo
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Fix missing word in particle flipbook documentation
2023-11-11 05:15:49 +01:00
Max Hilbrunner
bcbca76502
Merge pull request #8310 from Calinou/upgrading-to-godot-4-array-slice
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Mention `Array.slice()`'s exclusive end parameter in Upgrading to Godot 4
2023-11-11 05:15:39 +01:00
Max Hilbrunner
b4ffc06afc
Merge pull request #8346 from Calinou/random-number-generation-csprng
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Document cryptographically secure random number generation
2023-11-11 05:15:28 +01:00
Max Hilbrunner
17a9572ebc
Merge pull request #8329 from Calinou/screen-reading-shaders-screen-texture-mipmaps
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Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders
2023-11-11 05:15:16 +01:00
Max Hilbrunner
1f1f168e76
Merge pull request #8343 from Repiteo/lexer
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Update GDScript lexer
2023-11-11 05:06:29 +01:00
Max Hilbrunner
48e40ccf09
Merge pull request #8342 from Repiteo/disable-tab-collapse
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Disable collapsing tabs for codeblocks
2023-11-11 05:06:15 +01:00
Max Hilbrunner
5aaa6648f0
Merge pull request #8334 from Repiteo/space-to-tab-v3
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Reimplement space-to-tab regex without lookbehind
2023-11-11 05:06:01 +01:00
Max Hilbrunner
0d933eaa77
Merge pull request #7815 from aXu-AP/expressions-functions
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Point to GlobalScope from Evaluating Expressions tutorial
2023-11-11 05:05:44 +01:00
Max Hilbrunner
2f4cb5b7dc
Merge pull request #8321 from dkgv/patch-1
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Use Node2D instead of PhysicsBody2D for C# collision example
2023-11-11 05:05:15 +01:00
Max Hilbrunner
4f00543fa8
Merge pull request #8320 from AThousandShips/quit_doc
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[Input] Fix incorrect setter usage in C#
2023-11-11 05:04:50 +01:00
Max Hilbrunner
df63354006
Merge pull request #8270 from mariomadproductions/master
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Importing Audio Samples: loop points are in samples, not seconds
2023-11-11 04:59:52 +01:00
Max Hilbrunner
49cbe2fce7
Merge pull request #8265 from Piralein/autoload
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fix file casing in singletons_autoload tutorial
2023-11-11 04:59:35 +01:00
Matthew
3fbfd22ba8
Merge pull request #7968 from sublimemm/sublimemm-patch-1
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Bumping Java JDK to 17 for Latest Android Release
2023-11-11 04:59:21 +01:00
Matthew
f6ae328403
Merge pull request #8301 from k0T0z/fix-scenes-code-examples
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Replacing `find_node()` with `get_node()` as `find_node()` doesn't exist
2023-11-11 04:57:47 +01:00
Max Hilbrunner
3a846b7114
Merge pull request #8084 from bferguson3/master
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Update gdextension_cpp_example.rst (Clarification rwt dump extension API)
2023-11-11 04:56:59 +01:00
Max Hilbrunner
6a5726712e
Merge pull request #8119 from skyace65/SoundClarification
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Clarify where sound files are
2023-11-11 04:56:25 +01:00
Max Hilbrunner
4dbc5417dc
Merge pull request #8282 from TimSorrow/patch-2
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Update 09.adding_animations.rst
2023-11-11 04:56:06 +01:00
Max Hilbrunner
da932262d7
Merge pull request #8253 from skyace65/Windows-Defender
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Update Windows security instructions
2023-11-11 04:55:38 +01:00
skyace65
bbcec40e7c
Update remaining QA links
2023-11-11 04:54:57 +01:00
Saif Kandil
6963d592e3
update creating_the_enemy.rst file
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Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com >
2023-11-11 04:54:41 +01:00
tetrapod
ee1ab01f6e
Add link to "Environment and Post-Processing" from "Custom Post-Processing"
2023-11-11 04:41:28 +01:00
MannyC
8f766fa2de
inspector_plugins.rst: add new "wide" parameter to _parse_property
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Godot 4.0 added a new parameter to EditorInspectorPlugin._parse_property. This was updated in the C# version of the tutorial, but not the gdscript version
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-11-11 04:41:14 +01:00
Haoyu Qiu
87d95efc56
Fix property quotation in Internationalizing Games
2023-11-11 04:41:00 +01:00
Matthew
a16ea6364c
Merge pull request #8223 from bonsaipropaganda/patch-2
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Updated 'clone down' default editor shortcut
2023-11-11 04:40:08 +01:00
Max Hilbrunner
4728a5410c
Merge pull request #8217 from m4gr3d/android_docs_cleanup_4_1
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Clean up the Android documentation for Godot 4.1
2023-10-13 12:48:35 +02:00
Fredia Huya-Kouadio
333c2dea39
Clean up the Android documentation for Godot 4.1
2023-10-12 12:34:45 -07:00
jcovin293
65fc265b08
Change KinematicBodies to CharacterBodies in collision_shapes_3d.rst and collision_shapes_2d.rst
2023-10-09 01:35:44 +02:00
Hana - Piralein
8ce35caa63
update outdated images and add clarification
2023-10-09 01:32:25 +02:00
Hex-4
e896ef6a89
update mouse and input coords page (again)
2023-10-09 01:32:17 +02:00
Hex-4
7aeb285470
close #8074 , update mouse and input coordinates page
2023-10-09 01:32:10 +02:00
Emily
bc01208f88
Fixed qa link
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Closes #8155
2023-10-09 01:32:01 +02:00
akpath
84db963c74
fix comment
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Comment was inaccurate in its conversion of radians to degrees
2023-10-09 01:31:55 +02:00
Aaron Franke
47d0a4b341
Fix typos: "modelling" -> "modeling"
2023-10-09 01:31:48 +02:00
Thaddeus Crews
c4bb6dfdfa
Automatically convert spaces to tabs in codeblocks
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• Adds codeblock css rule for tab-size
• Only applies to GDScript/C++
• Fix some inconsistent cpp codeblock filters
2023-10-09 01:31:40 +02:00
panreyes
023122177b
Fix issue with Algolia's docsearch object being missing in pages with tabs
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Fixes https://github.com/godotengine/godot-docs/issues/7469
2023-10-09 01:31:32 +02:00
Adam Scott
323c500c7c
Remove reference to old target in the macOS docs
2023-10-09 01:31:24 +02:00
fearn-e
3ca515ee9f
Fix csharp bug in tutorial code
2023-10-09 01:23:28 +02:00
Hugo Trentesaux
56761ee6fa
Update singletons_autoload.rst
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fix scene name to match zip template
2023-10-09 01:23:21 +02:00
Yogendra Manawat
18b4d7935b
Added 'color-scheme: light dark`
2023-10-09 01:23:13 +02:00
Jesus
a4d1dd1834
Fix style in GodotScript code for if ( #7848 )
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* Style: remove braces on condition in godot code
* Update 07.killing_player.rst
* Update 09.adding_animations.rst
2023-10-09 01:23:01 +02:00
Hugo Locurcio
2a99f9c5d7
Recommend official Blender downloads in Importing 3D scenes
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This avoids many issues found on Linux when using Blender to import
3D scenes in Godot.
Blender developers themselves only support official downloads,
not Linux distribution packages or the Flatpak.
2023-10-09 01:22:50 +02:00
David Ruttka
189a8255d3
Update order of nodes in key_concepts_overview.rst
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For consistency, this change reorders the list of nodes to match the order observed in the screenshot.
2023-10-09 01:22:37 +02:00
Bruno Teixeira
ae860fbc2e
Update gdscript_format_string.rst
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Added missing documentation for `%v` string formatting for vectors.
2023-10-09 01:22:29 +02:00
Hugo Locurcio
b3b44c55c8
Link to Importing images' Mipmaps section in Multiple resolutions
2023-10-09 01:22:21 +02:00
Hugo Locurcio
18b86b939c
Clarify hiding lights doesn't disable baking in Using LightmapGI
2023-10-09 01:22:14 +02:00