Update remaining QA links

This commit is contained in:
skyace65
2023-10-15 19:08:48 -04:00
committed by Max Hilbrunner
parent 6963d592e3
commit bbcec40e7c
4 changed files with 4 additions and 4 deletions

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@@ -28,7 +28,7 @@ is a great starting point.
In case you have trouble with one of the tutorials or your project,
you can find help on the various :ref:`Community channels <doc_community_channels>`,
especially the Godot `Discord`_ community and
`Q&A <https://godotengine.org/qa/>`_.
`Q&A <https://ask.godotengine.org/>`_.
About Godot Engine
------------------

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@@ -12,7 +12,7 @@ A brief overview over these and other channels is also available on the `Godot w
Q&A
---
- `Official Godot Questions & Answers <https://godotengine.org/qa/>`_
- `Official Godot Questions & Answers <https://ask.godotengine.org/>`_
Rocket.Chat
-----------

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@@ -72,7 +72,7 @@ worry. Leave it for now, and list the methods you skipped when you open a pull r
with your changes. Another writer will take care of it.
You can still look at the methods' implementation in Godot's source code on GitHub.
If you have doubts, feel free to ask on the `Q&A website <https://godotengine.org/qa/>`_
If you have doubts, feel free to ask on the `Q&A website <https://ask.godotengine.org/>`_
and `Godot Contributors Chat <https://chat.godotengine.org/>`_.
.. warning::

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@@ -67,7 +67,7 @@ the JDK can be used for this purpose::
keytool -keyalg RSA -genkeypair -alias androiddebugkey -keypass android -keystore debug.keystore -storepass android -dname "CN=Android Debug,O=Android,C=US" -validity 9999 -deststoretype pkcs12
This will create a ``debug.keystore`` file in your current directory. You should move it to a memorable location such as ``%USERPROFILE%\.android\``, because you will need its location in a later step. For more information on ``keytool`` usage, see `this Q&A article <https://godotengine.org/qa/21349/jdk-android-file-missing>`__.
This will create a ``debug.keystore`` file in your current directory. You should move it to a memorable location such as ``%USERPROFILE%\.android\``, because you will need its location in a later step. For more information on ``keytool`` usage, see `this Q&A article <https://ask.godotengine.org/21349/jdk-android-file-missing>`__.
.. note::