Commit Graph

211 Commits

Author SHA1 Message Date
Max Hilbrunner
97a3fde2d5 Merge pull request #7181 from mhilbrunner/outdated-1
Update About > Troubleshooting for Godot 4
2023-04-18 01:57:54 +02:00
Max Hilbrunner
b5dd528faf Update About > Troubleshooting for Godot 4 2023-04-18 00:48:33 +02:00
Max Hilbrunner
4ec75adb76 Review, update Release Policy for Godot 4 2023-04-18 00:37:54 +02:00
Max Hilbrunner
64a3b465c2 Update SFC to Godot Foundation, old URLs 2023-04-17 23:53:52 +02:00
Hugo Locurcio
f4efa2fd8a Move rationale about Godot using SCons to Frequently asked questions
This also removes an obsolete bit about the command prompt to use
when compiling using Visual Studio (automatic detection has been
implemented for years).
2023-03-31 19:31:28 +02:00
max.gripe
f11deb103c Update faq.rst
I changed the path to the correct one. The previous one led to a non-existent location.
2023-03-30 18:06:07 +01:00
Max Hilbrunner
8d1cfa6c37 Merge pull request #6345 from Calinou/add-custom-platform-ports
Add a page on creating custom platform ports
2023-03-23 02:38:02 +01:00
Max Hilbrunner
da46470513 Merge pull request #6978 from JohnVeness/project-manager
Change capitalization of Project Manager
2023-03-20 02:45:09 +01:00
John Veness
53511e2a3f Delete out-of-date entry in Troubleshooting 2023-03-13 21:36:18 +00:00
John Veness
08498ef96a Change capitalization of Project Manager 2023-03-13 20:08:49 +00:00
Hugo Locurcio
f658307ac7 Add a page on creating custom platform ports 2023-03-13 18:53:38 +01:00
Hugo Locurcio
9286f1b466 Remove references to removed GLES2 backend
- Update FAQ to remove issues resolved in 4.0, and add more advice
  on resolving VRR flicker issues.
2023-03-11 02:55:30 +01:00
John Veness
1112060bf9 Fix punctuation and wording in FAQ (#6905)
A few minor improvements
2023-03-09 04:56:49 +01:00
John Veness
2d4d1b4196 Fix punctuation in list_of_features.rst (#6915) 2023-03-09 04:55:16 +01:00
Max Hilbrunner
f886bcb463 Merge pull request #6907 from puchik/faq-dod-rewrite
FAQ DOD section: rephrase text and fix some grammar
2023-03-09 04:52:55 +01:00
John Veness
128842e704 Fix headings, settings etc. in troubleshooting.rst (#6914)
Removed full-stops from end of each heading, which looks better, and consistent with other files. Corrected settings visible names, and a few other minor language improvements.
2023-03-09 04:49:32 +01:00
Arman Elgudzhyan
b645991d31 FAQ DoD section: rephrase text and fix some grammar
- Rephrased some awkward grammar in the first paragraph (and removed redundant performance-heavy note).
- Restructured and rephrased some of the grammar in the middle and end sections to be less repetitive and avoid run-on sentences.
- Fixed capitalization in the hyphenated word in the section title.
2023-03-06 14:24:54 -08:00
Hugo Locurcio
c799afdfa2 Update Importing 3D scenes documentation for Godot 4.0 (#6800)
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2023-03-04 23:00:30 +01:00
Lera Elvoé
74e2148736 Link to 3.5 version of the doc in List of features 2023-03-02 00:47:49 +03:00
Rémi Verschelde
cf61b156ba Update release policy for 4.0 release
- Add estimate for 4.1 release.
- Update estimate for 3.6.
- Mark 3.4 as EOL.
- Update section on our future releases.
2023-03-01 14:36:24 +01:00
Max Hilbrunner
ea92f07f3c Fix CI 2023-02-27 07:56:39 +01:00
Patrick
1d609842dd GDExtension docs
Renames from GDNative to GDExtension


Add Pictures/Gifs and clarified compatability


Remove GDNative language bindings from GDExtension docs


Update SConstruct and AddingProperties section


updated with suggestions


Added property hint example + updated to API naming changes


Fixed redirect.csv
2023-02-26 16:44:45 +01:00
Yuri Sizov
978a13bb0a Mark potentially outdated pages with a WIP warning 2023-02-26 14:21:15 +01:00
Yuri Sizov
f951304fbe Fix heading type in the list of features (regression from #6796 and #6773) 2023-02-24 16:06:41 +01:00
Yuri Sizov
6115f9bef9 Merge pull request #6773 from Calinou/update-list-of-features-4.0.rc1
Update List of features for Godot 4.0.rc1
2023-02-22 20:34:30 +03:00
Hugo Locurcio
8dc01d24dc Update List of features for Godot 4.0.rc1 2023-02-22 02:23:12 +01:00
Ivan Day
361b02a6d5 Remove "features" subheading on "list of features" page in about section and promote each subheading to one level above - issue #6795 2023-02-20 16:08:29 -06:00
Hugo Locurcio
87298c021f Update FAQ for Godot 4.0
- Link to Console support in Godot documentation.
  - In the Console support in Godot page, link to the
    "Godot and consoles, all you need to know" blog post as it contains
    additional context.
- Link to Importing 3D scenes documentation directly to avoid copypasting
  the answer.
- Replace uses of "open-source" with "open source" for consistency.
2023-02-13 00:12:37 +01:00
skyace65
b3d94a655d Update mono references to .NET 2023-02-09 16:59:56 -05:00
Yuri Sizov
380f6cd673 Update ways to contribute and propose ideas in the FAQ 2023-02-06 15:46:59 +01:00
Matthew
d6b4fe8ab9 Merge pull request #6603 from Calinou/update-importing-3d-scenes
Update Importing 3D scenes documentation for Godot 4.0
2023-02-03 19:31:26 -05:00
Rémi Verschelde
b4a43f14b8 Update copyright statement from 2022 to 'present' 2023-01-20 14:47:22 +01:00
Hugo Locurcio
4bb6cdbb70 Update Importing 3D scenes documentation for Godot 4.0
- Mention `.blend` import.
- Mention `.fbx` import.
- Document OBJ import modes and limitations.
- Mention Blender's built-in Collada usually working OK for simple
  scenes without animation.
- Remove mentions of ESCN export as the exporter is currently not
  compatible with Godot 4.0.
2023-01-14 00:35:14 +01:00
Yuri Sizov
02d1e1b5e2 Fix links to sections in the Introduction 2023-01-10 02:47:41 +03:00
Yuri Sizov
dbfe3b1d26 Reorganize documentation for contributors
- Merge Community/Contributing and Engine Development into one top-level section, Contributing.
- Structure it in a way that gives equal priority to various ways to contribute, including documentation.
- Rename several articles to be more comprehensive and in line with the overall state of the documentation.
- Rewrite the guide for class reference contributions.
2023-01-10 01:49:30 +03:00
Yuri Sizov
3f8fd6d127 Rename Tutorials to Manual, move migration guide to a higher level (#6509) 2023-01-05 15:37:47 -08:00
Rémi Verschelde
407285335f Update release policy, shifting Q4 2022 estimates to Q1 2023
Label the upcoming 3.6 as LTS and clarify that it will come after 4.0.
2022-12-24 00:01:06 +01:00
Hugo Locurcio
62c1050bac Add a page on custom performance monitors (#6409) 2022-12-19 17:48:40 +01:00
Hugo Locurcio
1b065c4f32 Add a Godot 3 to Godot 4 upgrade guide (#6393) 2022-11-30 16:52:50 +01:00
Rémi Verschelde
87c99fe379 Merge pull request #6267 from Calinou/add-antialiasing-docs
Add documentation pages on 2D and 3D antialiasing
2022-11-17 21:01:02 +01:00
Yuri Sizov
a5bf20bb6d Add support for split class reference 2022-11-17 21:20:41 +03:00
Hugo Locurcio
add6f8273a List Engine methods to get license text in Complying with licenses 2022-10-24 16:02:55 +02:00
Hugo Locurcio
048f5e575b Add documentation pages on 2D and 3D antialiasing 2022-10-23 19:48:24 +02:00
Max Hilbrunner
5bb50c07b6 Nuke old renderer comparison page 2022-10-16 00:01:21 +02:00
Max Hilbrunner
3765e1ca51 Nuke GDNative from docs 2022-10-15 23:53:50 +02:00
Max Hilbrunner
6c13f5ba58 More Godot 4 renames and fixes (#6317)
* Move ImmediateGeometry -> ImmediateMesh

* More Godot 3 -> Godot 4 renames
2022-10-15 23:12:48 +02:00
Max Hilbrunner
198393eec7 More Godot 4 rename fixes (#6315)
* Spatial -> 3D, Transform, Quaternion

* File -> FileAccess

* Camera -> Camera3D

* Update references to MeshInstance and MultiMeshInstance

* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
Max Hilbrunner
1fffab8cf2 Formatting, syntax and URL fixes 2022-10-11 10:14:37 +02:00
Hugo Locurcio
8b330feb43 Update the 2d stretch mode name to canvas_items 2022-09-27 17:18:16 +02:00
Jason Yundt
5175fb8256 Use official CC BY 3.0 terminology and resources
This change makes the docs repo always use the official abbreviation (CC BY 3.0)
for its license. Previously, it would sometimes use “CC-BY 3.0” or
“CC-BY-3.0”. This change also make the docs repo always point to the
official Commons deed [1] for more information about CC BY 3.0.
Previously, it would sometimes link to an unofficial source [2].

[1]: <https://creativecommons.org/licenses/by/3.0/>
[2]: <https://tldrlegal.com/license/creative-commons-attribution-(cc)>
2022-09-13 14:05:04 -04:00