Hugo Locurcio
8a8d408c46
Tweak suggested energy values to simulate volumetric lighting in Volumetric fog
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4.6 has fixed the previously incorrect volumetric fog blending behavior.
This has the side-effect of making bright volumetric fog look significantly
brighter than before. To get a result similar to the previous look, the
Volumetric Fog Energy property on Light3D nodes needs to be reduced significantly
(often by a factor of 10, if not more).
2025-11-10 19:05:34 +01:00
Max Hilbrunner
fbec851fe2
Merge pull request #11308 from Calinou/gdscript-exports-read-value-early
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Document reading an exported property's values early on in GDScript exports
2025-11-09 18:41:00 +01:00
Max Hilbrunner
99db1d9c32
Merge pull request #11446 from mhilbrunner/update-android-reqs
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Update Android build requirements
2025-11-09 18:28:43 +01:00
Max Hilbrunner
2998e262b0
Merge pull request #11429 from Calinou/add-objectdb-profiler
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Add documentation on using the ObjectDB profiler
2025-11-09 18:27:48 +01:00
Max Hilbrunner
2ed1192660
Merge pull request #11440 from Piralein/no-activate
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Remove "activate now" button in "Making plugins"
2025-11-09 18:26:53 +01:00
Max Hilbrunner
c275e9f41b
Merge pull request #11441 from Calinou/shader-reference-avoid-texturesize
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Document `textureSize()` should be avoided in Built-in functions
2025-11-09 18:26:30 +01:00
Max Hilbrunner
966554376a
Merge pull request #11447 from Ivorforce/godot-cpp-types
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Add a section to godot-cpp explaining core types
2025-11-09 18:25:09 +01:00
Max Hilbrunner
610542b3f3
Merge pull request #11451 from Calinou/environment-ssao-compatibility
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Document SSAO support in Compatibility in Environment and post-processing
2025-11-09 18:23:09 +01:00
Max Hilbrunner
18ec8cb9cf
Merge pull request #11453 from godotengine/classref/sync-6fd949a
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classref: Sync with current master branch (6fd949a)
2025-11-09 18:22:42 +01:00
Godot Organization
5e8c99c8a4
classref: Sync with current master branch (6fd949a)
2025-11-08 03:26:56 +00:00
Lukas Tenbrink
aa22c323ff
Add a section to godot-cpp explaining core types and where to find their documentation.
2025-11-07 11:34:14 +01:00
Hugo Locurcio
3618d2e55a
Document SSAO support in Compatibility in Environment and post-processing
2025-11-06 23:28:35 +01:00
Max Hilbrunner
4541167e72
Merge pull request #11439 from Ivorforce/core-types-refresher
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Refresh core_types.rst to remove outdated and redundant information.
2025-11-06 06:52:25 +01:00
Max Hilbrunner
2a8649e304
Merge pull request #11354 from Calinou/update-docs-changelog
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Update documentation changelog for Godot 4.5
2025-11-06 06:42:18 +01:00
Max Hilbrunner
aa8bd6133b
Update Android build requirements
2025-11-06 06:39:04 +01:00
Max Hilbrunner
5a7b642907
Merge pull request #11438 from Ivorforce/object-semantics
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Update the Object class engine details page.
2025-11-06 06:33:59 +01:00
Max Hilbrunner
f41537b8dd
Merge pull request #11405 from Ivorforce/godot-cpp-example-sconstruct
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Update `SConstruct` and `.gdextension` file of the godot-cpp example with newest conventions
2025-11-06 06:33:05 +01:00
Max Hilbrunner
1de8ca3c9c
Merge pull request #11442 from Calinou/localization-using-gettext-contexts
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Clarify how to define a context-sensitive string in Localization using gettext
2025-11-06 06:31:23 +01:00
Max Hilbrunner
8584b051b0
Merge pull request #11443 from Calinou/your-first-2d-game-add-mono-demo-links
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Link to C# versions of Dodge/Squash the Creeps demos in Your first game intros
2025-11-06 06:30:54 +01:00
Hugo Locurcio
87fca84d9e
Link to C# versions of Dodge/Squash the Creeps demos in Your first game intros
2025-11-06 00:44:21 +01:00
Hugo Locurcio
cad7af0111
Update documentation changelog for Godot 4.5
2025-11-06 00:41:54 +01:00
Hugo Locurcio
bfe1d4e874
Clarify how to define a context-sensitive string in Localization using gettext
2025-11-06 00:39:15 +01:00
Lukas Tenbrink
a2908488d5
Update the Object class engine details page.
2025-11-05 15:30:07 +01:00
Lukas Tenbrink
c46a399eab
Update SConstruct and .gdextension file of the godot-cpp example with newest conventions.
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# Conflicts:
# tutorials/scripting/cpp/gdextension_cpp_example.rst
2025-11-05 15:26:00 +01:00
Max Hilbrunner
124436d178
Merge pull request #11426 from charjr/destroy-vector2
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Explicitly destroy Vector2
2025-11-05 14:56:34 +01:00
Matteo Goggi
dde5f8336a
Merge pull request #11425 from teomat/patch-1
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Fix clickable image link in 2d_coordinate_systems.rst
2025-11-05 14:55:17 +01:00
Max Hilbrunner
4ae9bc5dd9
Merge pull request #11423 from Calinou/update-soft-body-physics
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Update Using SoftBody3D for Godot 4.5+
2025-11-05 14:54:44 +01:00
Max Hilbrunner
27b4243aa4
Merge pull request #11422 from Calinou/getting-started-learn-gdscript-from-zero
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Replace Harvard course recommendation with Learn GDScript from Zero
2025-11-05 14:54:12 +01:00
Max Hilbrunner
7abc83af9b
Merge pull request #11421 from Calinou/i18n-add-csv-plural-context
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Document plural forms and translation context in Localization using spreadsheets
2025-11-05 14:53:14 +01:00
Max Hilbrunner
452a0e7c9f
Merge pull request #11381 from Calinou/gdextension-file-libraries-relative-path
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Document relative paths in `.gdextension` files being supported
2025-11-05 14:51:44 +01:00
Samuel Nicholas
9e754497d6
godot-cpp CMake documentation guideline conformance updates ( #11376 )
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* cmake-updates
Documentation Guideline Conformance
- added sphinx reference name, matching the scons name
- fix admonition formatting
- use proper headings rather than topic::
- reflow due to change of indent.
- add code block language to fix highlighting
- fix bad formatting for bullet points
- a couple of full stops, colons, and capitilsation
- added a link to the android documentation in the admonition
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-11-05 14:51:14 +01:00
Paperomo
c1e142615d
Merge pull request #11339 from Paperomo/update-common_engine_methods_and_macros.rst
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Update common_engine_methods_and_macros.rst
2025-11-05 14:49:44 +01:00
Max Hilbrunner
2e4156607c
Merge pull request #11437 from PHATASS-Studios/patch-4
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Standard_material_3d.rst - Material Shadow Mode names Updated
2025-11-05 14:47:46 +01:00
Lukas Tenbrink
776d815a27
Refresh core_types.rst to remove outdated and redundant information.
2025-11-05 14:14:29 +01:00
Hana - Piralein
f90da42c9c
remove "activate now" button
2025-11-05 08:00:06 +01:00
Hugo Locurcio
aff19fe068
Document textureSize() should be avoided in Built-in functions
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For performance reasons, it's best to pass the texture size
as a uniform instead.
2025-11-05 00:43:15 +01:00
Hugo Locurcio
e5bd72825a
Replace Harvard course recommendation with Learn GDScript from Zero
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This resource didn't exist back when the Harvard course was added
as a recommendation in 2020. It's much easier to follow
(shorter, uses less technical terms) and is arguably more motivating
for newcomers.
2025-11-04 18:35:56 +01:00
Hugo Locurcio
9420053a95
Document relative paths in .gdextension files being supported
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- Mention support for comments in `.gdextension` files.
- List recommended import options for GDExtension icons.
2025-11-04 18:34:50 +01:00
Hugo Locurcio
229d02c146
Document reading an exported property value's early on in GDScript exports
2025-11-04 18:19:06 +01:00
Hugo Locurcio
e64fed5112
Document plural forms and translation context in Localization using spreadsheets
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- Wrap localization pages to around 80 characters.
2025-11-03 19:09:31 +01:00
Hugo Locurcio
c91f5076a8
Add documentation on using the ObjectDB profiler
2025-11-03 18:51:29 +01:00
PHATASS Studios
3e51df7650
Standard_material_3d.rst - Material Shadow Mode names Updated
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Material Shadow Mode names were wrong. Documentation read
"Do Not Receive Shadows" And "Use Shadow To Opacity"
As of Godot 4.5, Editor's actual fields read:
"Disable Receive Shadows" and "Shadow To Opacity".
Updated to match.
2025-11-03 02:26:07 +01:00
Max Hilbrunner
4bb75ac838
Merge pull request #11431 from Calinou/update-thread-safe-apis
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Update Thread-safe APIs for Godot 4.5
2025-11-02 11:59:22 +01:00
Matthew
99175ce684
Merge pull request #11433 from godotengine/classref/sync-0870525
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classref: Sync with current master branch (0870525)
2025-11-01 09:22:29 -04:00
Godot Organization
5f7832d64a
classref: Sync with current master branch (0870525)
2025-11-01 03:32:20 +00:00
Hugo Locurcio
79724873c5
Update Thread-safe APIs for Godot 4.5
2025-10-31 19:08:42 +01:00
RFR
225ba7a50d
Merge pull request #11391 from RespiteFromReality/3d_transform_page
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Fixes to "Using 3D transforms" page
2025-10-31 18:46:05 +01:00
Max Hilbrunner
a502dee2a9
Merge pull request #11372 from Calinou/gdscript-basics-function-parameter-defaults
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Document function parameter defaults in GDScript reference
2025-10-31 18:43:47 +01:00
Max Hilbrunner
c75730091a
Merge pull request #11408 from Calinou/voxelgi-baking-ignored-shaders-properties
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Document VoxelGI static baking ignoring custom shaders and some properties
2025-10-31 18:43:03 +01:00
Max Hilbrunner
61f8a7091b
Merge pull request #11409 from Calinou/update-ragdoll-system-2
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Link new Ragdoll Physics demo in Ragdoll system
2025-10-31 18:42:09 +01:00