Commit Graph

1440 Commits

Author SHA1 Message Date
MarsAstro
6b53c69def Update 04.mob_scene.rst
Removed an unnecessary instruction

(cherry picked from commit cd48dd0245)
2024-07-24 20:27:21 +02:00
metehandoy
0f66977326 Small correction on nodes_and_scenes.rst
"Play Scene button" into "Run Current Scene button"

(cherry picked from commit b3fa006dab)
2024-07-24 20:27:10 +02:00
404 Not Found
2f21c9f5ee Improve clarity of 2d tutorial section
(cherry picked from commit 00f1ec611a)
2024-07-24 20:25:51 +02:00
Max Hilbrunner
a290781300 Merge pull request #9293 from skyace65/PlayTooltip
Fix button description

(cherry picked from commit 8655683fc9)
2024-05-07 13:00:38 +02:00
Matthew
521910d19a Merge pull request #9217 from vbhavsar/vishal/fix-docs
Update nodes_and_scenes.rst

(cherry picked from commit 774c3cd245)
2024-05-07 12:58:11 +02:00
Max Hilbrunner
524efaca3c Merge pull request #9130 from noorus/patch-1
Add missing word in instancing.rst

(cherry picked from commit 028ecfd1ec)
2024-05-07 12:57:19 +02:00
Ido Savion
62eaf4a357 Update first 2D game input mapping event configuration image (#9128)
* Update first 2D game input mapping event configuration image

The previous photo contained a typo which is no longer present in
Godot 4.2 ("Poistion" -> "Position").

---------

Signed-off-by: Ido Savion <idosavion@gmail.com>
(cherry picked from commit 4f04a2726e)
2024-05-07 12:57:12 +02:00
Max Hilbrunner
c552020888 Merge pull request #9071 from skyace65/StartedSignals
Minor fixes to getting started signals page

(cherry picked from commit 588437826b)
2024-05-07 12:56:26 +02:00
Matthew
b12dfa0d6e Merge pull request #8963 from Gallium314/master
grammar error

(cherry picked from commit 5bc5ffd636)
2024-05-07 12:53:52 +02:00
Max Hilbrunner
f7997781db Merge pull request #8946 from skyace65/First2D-Fixes
Minor dodge the creeps fixes

(cherry picked from commit ee9d206a15)
2024-05-07 12:53:40 +02:00
Max Hilbrunner
79b46fb99a Merge pull request #8854 from skyace65/Instancing-Images
Update images on instancing page for 4.2

(cherry picked from commit ea87491ae8)
2024-05-07 12:52:23 +02:00
Max Hilbrunner
5713ec2c80 Merge pull request #8848 from skyace65/SignalsIntro
Fix image and code in signals introduction

(cherry picked from commit 3b52b1e4a3)
2024-05-07 12:52:16 +02:00
Max Hilbrunner
5e9ac7c681 Merge pull request #8816 from skyace65/InstancingNote
Update note about resources in instancing page
2024-01-25 10:23:59 +01:00
Matthew
1fa0918a7d Merge pull request #7890 from AThousandShips/pos_fix
Fix use of global position in 3d game tutorial
2024-01-25 10:14:06 +01:00
Matthew
1483dde919 Merge pull request #8699 from BenAmundson/patch-2
Update 05.spawning_mobs.rst (typo regarding 'respectively')
2024-01-25 10:13:12 +01:00
Max Hilbrunner
7db6918f29 Merge pull request #8721 from FishingSimulator/patch-1
Update "The Main Game Scene" for clarity
2024-01-25 10:12:11 +01:00
Max Hilbrunner
a6838c5f2b Merge pull request #8705 from eztaah/master
Fix incorrect instruction to call node during 2D tutorial
2024-01-25 10:11:19 +01:00
Matthew
e57e1b40ae Merge pull request #8732 from a-johnston/your_first_cs_script
Add c# script name note to scripting_first_script.rst
2024-01-25 10:10:57 +01:00
Matthew
5f40815288 Merge pull request #8713 from eztaah/fix1
Reorder instructions in 06.heads_up_display.rst
2024-01-25 10:00:41 +01:00
Max Hilbrunner
b4d58e10e3 Merge pull request #8693 from brentruhle/patch-2
Adding missing MacOS commands
2024-01-25 10:00:23 +01:00
Max Hilbrunner
9d2bb4096e Merge pull request #8691 from brentruhle/patch-1
Verified step by step index is up to date
2024-01-25 09:56:45 +01:00
Matthew
fe521aaf06 Merge pull request #8600 from toadkarter/patch-1
Fixes grammatical error in 'Creating the Enemy'
2024-01-25 09:55:54 +01:00
Hana - Piralein
f9d0356b56 Update image with snake case file name 2024-01-25 09:44:20 +01:00
Aaron
08f491c333 Fix: Use the earlier name of the script. 2024-01-25 09:44:12 +01:00
Hana - Piralein
99386cba21 Add image for clarification 2024-01-25 09:43:56 +01:00
Stevoisiak
ed8782cce9 First 2D Game - Link directly to Creeps source code
Changes a hyperlink In the tutorial for Your First 2D game, Dodge the Creeps, to link directly to the Dodge the Creeps folder of the Godot demo projects page instead of the main repository page that contains multiple games.
2024-01-25 09:42:50 +01:00
Matthew
d9725deef6 Merge pull request #8466 from theDrake/patch-1
Minor edits for scripting_player_input.rst
2023-11-28 21:15:43 -05:00
Guerric Haché
217bd3c066 Updating the 2D tutorial in light of an editor bug (#7915)
* Update to the 2D tutorial

Issue #41283 is currently disrupting the flow of the official 2D tutorial for folks with external script editors.

This change is to update the tutorial to acknowledge this bug and provide newcomers with clearer guidelines on how to complete the tutorial despite the bug.

It also clarifies a potential point of confusion about how the editor communicates connection between signals and script functions.

Co-authored-by: Matthew <matthewehr@hotmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-11-24 16:29:50 -05:00
Matthew
7606b7c781 Merge pull request #8113 from mediacloner/mediacloner-patch-1
Update 04.creating_the_enemy.rst
2023-11-24 15:16:32 -05:00
Matthew
913b20b826 Merge pull request #7983 from MeLight/getting-started-inst-4.1
Step by Step - Instancing 4.1 update
2023-11-24 12:44:58 -05:00
Matthew
ee1fe1caea Merge pull request #8462 from theDrake/patch-2
Adjust comma placement in 01.project_setup.rst
2023-11-20 19:07:37 -05:00
David C. Drake
f84168db6a Adjust comma placement in 01.project_setup.rst
Changed "window and in the left column," to "window, in the left column".
2023-11-19 11:54:19 -07:00
David C. Drake
83bc0c5e97 "as long" -> "as long as" in 03.player_movement_code.rst
Changed "as long it is not on or collides" to "as long as it is not on or colliding".
2023-11-17 20:49:38 -07:00
René van der Ark
4ada3f63a6 Fixes typo in reference to normalized method. 2023-11-17 16:39:22 +01:00
Max Hilbrunner
9aba4a087a Merge pull request #8467 from Calinou/remove-unused-images
Remove unused images
2023-11-15 07:10:03 +01:00
CHM
e2f9034f8d Remove outdated C++ tutorial in "Your first 2D game" 2023-11-14 23:00:33 +08:00
Hugo Locurcio
f9817954c7 Remove unused images
This reduces the size of ZIP downloads for offline reading.

Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
David C. Drake
c274df34d9 Minor edits for scripting_player_input.rst
Added two commas before lesson titles and changed "properties like" to "properties, such as".
2023-11-13 12:04:12 -07:00
Yuri Sizov
cd92be066d Update references to private class methods across the docs 2023-11-10 16:06:36 +01:00
Max Hilbrunner
66b59c1896 Merge pull request #8437 from Piralein/moreorlessorwarning
Remove the remaining reminder and add it as a warning (Your first 2D game - Heads up display)
2023-11-10 06:12:21 +01:00
Matthew
e760a9f18b Merge pull request #7934 from RayFV/patch-1
Fixed macOS shortcut
2023-11-09 21:02:21 -05:00
Hana - Piralein
a24b42c366 Add the reminder as warning 2023-11-09 19:34:53 +01:00
FelixBurkhard
d99a88235c Fix minor issues in Your first 2D game (#8129)
- The `Dodge the Creeps!` string was not consistent through the page.
- The `\n` was removed from the Label Text because the Label should do the wrapping.
- There were two reminders to remove the `new_game()` call with only a few lines in between.
2023-11-09 13:42:32 +01:00
Carl Meyer
8e18efa328 Mark Instancing tutorial as up-to-date (#8146)
I could follow it without any issues on 4.1.
2023-11-09 12:55:28 +01:00
Jackie Xu
8625ccb362 Fix duplicate mob squash logic in Your first 3D game (#7767) 2023-11-09 11:12:02 +01:00
Max Hilbrunner
e83fd34f10 Merge pull request #8430 from skyace65/FirstScript
Update images on first script page
2023-11-09 08:29:51 +01:00
David C. Drake
81be1460d5 Minor fixes in scripting_first_script.rst (#8415)
* Minor fixes in scripting_first_script.rst

Changed "by default" to "at their default values" and "calling the rotated() method on any Vector2" to "calling the Vector2 method rotated()" (in context, these changes are correct). Also added a missing comma.

* "at" -> "set to" in scripting_first_script.rst

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-11-08 21:07:17 -05:00
Matthew
2678909bdb Merge pull request #8414 from theDrake/patch-1
Add missing comma in instancing.rst
2023-11-08 21:05:19 -05:00
skyace65
36f035d62b Update images on first script page 2023-11-08 20:59:44 -05:00
Max Hilbrunner
0de25a60c4 Merge pull request #8413 from Calinou/fix-unused-images
Fix various cases of unused images
2023-11-08 07:36:10 +01:00