MarsAstro
6b53c69def
Update 04.mob_scene.rst
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Removed an unnecessary instruction
(cherry picked from commit cd48dd0245 )
2024-07-24 20:27:21 +02:00
metehandoy
0f66977326
Small correction on nodes_and_scenes.rst
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"Play Scene button" into "Run Current Scene button"
(cherry picked from commit b3fa006dab )
2024-07-24 20:27:10 +02:00
404 Not Found
2f21c9f5ee
Improve clarity of 2d tutorial section
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(cherry picked from commit 00f1ec611a )
2024-07-24 20:25:51 +02:00
Max Hilbrunner
a290781300
Merge pull request #9293 from skyace65/PlayTooltip
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Fix button description
(cherry picked from commit 8655683fc9 )
2024-05-07 13:00:38 +02:00
Matthew
521910d19a
Merge pull request #9217 from vbhavsar/vishal/fix-docs
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Update nodes_and_scenes.rst
(cherry picked from commit 774c3cd245 )
2024-05-07 12:58:11 +02:00
Max Hilbrunner
524efaca3c
Merge pull request #9130 from noorus/patch-1
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Add missing word in instancing.rst
(cherry picked from commit 028ecfd1ec )
2024-05-07 12:57:19 +02:00
Ido Savion
62eaf4a357
Update first 2D game input mapping event configuration image ( #9128 )
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* Update first 2D game input mapping event configuration image
The previous photo contained a typo which is no longer present in
Godot 4.2 ("Poistion" -> "Position").
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Signed-off-by: Ido Savion <idosavion@gmail.com >
(cherry picked from commit 4f04a2726e )
2024-05-07 12:57:12 +02:00
Max Hilbrunner
c552020888
Merge pull request #9071 from skyace65/StartedSignals
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Minor fixes to getting started signals page
(cherry picked from commit 588437826b )
2024-05-07 12:56:26 +02:00
Matthew
b12dfa0d6e
Merge pull request #8963 from Gallium314/master
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grammar error
(cherry picked from commit 5bc5ffd636 )
2024-05-07 12:53:52 +02:00
Max Hilbrunner
f7997781db
Merge pull request #8946 from skyace65/First2D-Fixes
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Minor dodge the creeps fixes
(cherry picked from commit ee9d206a15 )
2024-05-07 12:53:40 +02:00
Max Hilbrunner
79b46fb99a
Merge pull request #8854 from skyace65/Instancing-Images
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Update images on instancing page for 4.2
(cherry picked from commit ea87491ae8 )
2024-05-07 12:52:23 +02:00
Max Hilbrunner
5713ec2c80
Merge pull request #8848 from skyace65/SignalsIntro
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Fix image and code in signals introduction
(cherry picked from commit 3b52b1e4a3 )
2024-05-07 12:52:16 +02:00
Max Hilbrunner
5e9ac7c681
Merge pull request #8816 from skyace65/InstancingNote
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Update note about resources in instancing page
2024-01-25 10:23:59 +01:00
Matthew
1fa0918a7d
Merge pull request #7890 from AThousandShips/pos_fix
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Fix use of global position in 3d game tutorial
2024-01-25 10:14:06 +01:00
Matthew
1483dde919
Merge pull request #8699 from BenAmundson/patch-2
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Update 05.spawning_mobs.rst (typo regarding 'respectively')
2024-01-25 10:13:12 +01:00
Max Hilbrunner
7db6918f29
Merge pull request #8721 from FishingSimulator/patch-1
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Update "The Main Game Scene" for clarity
2024-01-25 10:12:11 +01:00
Max Hilbrunner
a6838c5f2b
Merge pull request #8705 from eztaah/master
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Fix incorrect instruction to call node during 2D tutorial
2024-01-25 10:11:19 +01:00
Matthew
e57e1b40ae
Merge pull request #8732 from a-johnston/your_first_cs_script
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Add c# script name note to scripting_first_script.rst
2024-01-25 10:10:57 +01:00
Matthew
5f40815288
Merge pull request #8713 from eztaah/fix1
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Reorder instructions in 06.heads_up_display.rst
2024-01-25 10:00:41 +01:00
Max Hilbrunner
b4d58e10e3
Merge pull request #8693 from brentruhle/patch-2
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Adding missing MacOS commands
2024-01-25 10:00:23 +01:00
Max Hilbrunner
9d2bb4096e
Merge pull request #8691 from brentruhle/patch-1
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Verified step by step index is up to date
2024-01-25 09:56:45 +01:00
Matthew
fe521aaf06
Merge pull request #8600 from toadkarter/patch-1
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Fixes grammatical error in 'Creating the Enemy'
2024-01-25 09:55:54 +01:00
Hana - Piralein
f9d0356b56
Update image with snake case file name
2024-01-25 09:44:20 +01:00
Aaron
08f491c333
Fix: Use the earlier name of the script.
2024-01-25 09:44:12 +01:00
Hana - Piralein
99386cba21
Add image for clarification
2024-01-25 09:43:56 +01:00
Stevoisiak
ed8782cce9
First 2D Game - Link directly to Creeps source code
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Changes a hyperlink In the tutorial for Your First 2D game, Dodge the Creeps, to link directly to the Dodge the Creeps folder of the Godot demo projects page instead of the main repository page that contains multiple games.
2024-01-25 09:42:50 +01:00
Matthew
d9725deef6
Merge pull request #8466 from theDrake/patch-1
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Minor edits for scripting_player_input.rst
2023-11-28 21:15:43 -05:00
Guerric Haché
217bd3c066
Updating the 2D tutorial in light of an editor bug ( #7915 )
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* Update to the 2D tutorial
Issue #41283 is currently disrupting the flow of the official 2D tutorial for folks with external script editors.
This change is to update the tutorial to acknowledge this bug and provide newcomers with clearer guidelines on how to complete the tutorial despite the bug.
It also clarifies a potential point of confusion about how the editor communicates connection between signals and script functions.
Co-authored-by: Matthew <matthewehr@hotmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-11-24 16:29:50 -05:00
Matthew
7606b7c781
Merge pull request #8113 from mediacloner/mediacloner-patch-1
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Update 04.creating_the_enemy.rst
2023-11-24 15:16:32 -05:00
Matthew
913b20b826
Merge pull request #7983 from MeLight/getting-started-inst-4.1
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Step by Step - Instancing 4.1 update
2023-11-24 12:44:58 -05:00
Matthew
ee1fe1caea
Merge pull request #8462 from theDrake/patch-2
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Adjust comma placement in 01.project_setup.rst
2023-11-20 19:07:37 -05:00
David C. Drake
f84168db6a
Adjust comma placement in 01.project_setup.rst
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Changed "window and in the left column," to "window, in the left column".
2023-11-19 11:54:19 -07:00
David C. Drake
83bc0c5e97
"as long" -> "as long as" in 03.player_movement_code.rst
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Changed "as long it is not on or collides" to "as long as it is not on or colliding".
2023-11-17 20:49:38 -07:00
René van der Ark
4ada3f63a6
Fixes typo in reference to normalized method.
2023-11-17 16:39:22 +01:00
Max Hilbrunner
9aba4a087a
Merge pull request #8467 from Calinou/remove-unused-images
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Remove unused images
2023-11-15 07:10:03 +01:00
CHM
e2f9034f8d
Remove outdated C++ tutorial in "Your first 2D game"
2023-11-14 23:00:33 +08:00
Hugo Locurcio
f9817954c7
Remove unused images
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This reduces the size of ZIP downloads for offline reading.
Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
David C. Drake
c274df34d9
Minor edits for scripting_player_input.rst
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Added two commas before lesson titles and changed "properties like" to "properties, such as".
2023-11-13 12:04:12 -07:00
Yuri Sizov
cd92be066d
Update references to private class methods across the docs
2023-11-10 16:06:36 +01:00
Max Hilbrunner
66b59c1896
Merge pull request #8437 from Piralein/moreorlessorwarning
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Remove the remaining reminder and add it as a warning (Your first 2D game - Heads up display)
2023-11-10 06:12:21 +01:00
Matthew
e760a9f18b
Merge pull request #7934 from RayFV/patch-1
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Fixed macOS shortcut
2023-11-09 21:02:21 -05:00
Hana - Piralein
a24b42c366
Add the reminder as warning
2023-11-09 19:34:53 +01:00
FelixBurkhard
d99a88235c
Fix minor issues in Your first 2D game ( #8129 )
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- The `Dodge the Creeps!` string was not consistent through the page.
- The `\n` was removed from the Label Text because the Label should do the wrapping.
- There were two reminders to remove the `new_game()` call with only a few lines in between.
2023-11-09 13:42:32 +01:00
Carl Meyer
8e18efa328
Mark Instancing tutorial as up-to-date ( #8146 )
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I could follow it without any issues on 4.1.
2023-11-09 12:55:28 +01:00
Jackie Xu
8625ccb362
Fix duplicate mob squash logic in Your first 3D game ( #7767 )
2023-11-09 11:12:02 +01:00
Max Hilbrunner
e83fd34f10
Merge pull request #8430 from skyace65/FirstScript
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Update images on first script page
2023-11-09 08:29:51 +01:00
David C. Drake
81be1460d5
Minor fixes in scripting_first_script.rst ( #8415 )
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* Minor fixes in scripting_first_script.rst
Changed "by default" to "at their default values" and "calling the rotated() method on any Vector2" to "calling the Vector2 method rotated()" (in context, these changes are correct). Also added a missing comma.
* "at" -> "set to" in scripting_first_script.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-11-08 21:07:17 -05:00
Matthew
2678909bdb
Merge pull request #8414 from theDrake/patch-1
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Add missing comma in instancing.rst
2023-11-08 21:05:19 -05:00
skyace65
36f035d62b
Update images on first script page
2023-11-08 20:59:44 -05:00
Max Hilbrunner
0de25a60c4
Merge pull request #8413 from Calinou/fix-unused-images
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Fix various cases of unused images
2023-11-08 07:36:10 +01:00