Fix: Use the earlier name of the script.

This commit is contained in:
Aaron
2023-11-07 17:20:05 -05:00
committed by Max Hilbrunner
parent 0f36f060c9
commit 08f491c333

View File

@@ -142,7 +142,7 @@ Here is the complete ``sprite_2d.gd`` file for reference.
using Godot;
public partial class Sprite : Sprite2D
public partial class MySprite2D : Sprite2D
{
private float _speed = 400;
private float _angularSpeed = Mathf.Pi;