Merge pull request #8705 from eztaah/master

Fix incorrect instruction to call node during 2D tutorial
This commit is contained in:
Max Hilbrunner
2024-01-13 18:12:30 +01:00
committed by Max Hilbrunner
parent bbd31182c8
commit a6838c5f2b

View File

@@ -198,7 +198,7 @@ Note that a new instance must be added to the scene using ``add_child()``.
var mob = mob_scene.instantiate()
# Choose a random location on Path2D.
var mob_spawn_location = get_node("MobPath/MobSpawnLocation")
var mob_spawn_location = $MobPath/MobSpawnLocation
mob_spawn_location.progress_ratio = randf()
# Set the mob's direction perpendicular to the path direction.