Merge pull request #8699 from BenAmundson/patch-2

Update 05.spawning_mobs.rst (typo regarding 'respectively')
This commit is contained in:
Matthew
2024-01-16 21:38:41 -05:00
committed by Max Hilbrunner
parent cceb8ac6e2
commit 1483dde919

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@@ -145,8 +145,8 @@ Your path should look like this.
|image18|
To sample random positions on it, we need a :ref:`PathFollow3D <class_PathFollow3D>` node. Add a
:ref:`PathFollow3D <class_PathFollow3D>` as a child of the ``Path3D``. Rename the two nodes to ``SpawnPath`` and
``SpawnLocation``, respectively. It's more descriptive of what we'll use them for.
:ref:`PathFollow3D <class_PathFollow3D>` as a child of the ``Path3D``. Rename the two nodes to ``SpawnLocation`` and
``SpawnPath``, respectively. It's more descriptive of what we'll use them for.
|image19|