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Merge pull request #8699 from BenAmundson/patch-2
Update 05.spawning_mobs.rst (typo regarding 'respectively')
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@@ -145,8 +145,8 @@ Your path should look like this.
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To sample random positions on it, we need a :ref:`PathFollow3D <class_PathFollow3D>` node. Add a
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:ref:`PathFollow3D <class_PathFollow3D>` as a child of the ``Path3D``. Rename the two nodes to ``SpawnPath`` and
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``SpawnLocation``, respectively. It's more descriptive of what we'll use them for.
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:ref:`PathFollow3D <class_PathFollow3D>` as a child of the ``Path3D``. Rename the two nodes to ``SpawnLocation`` and
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``SpawnPath``, respectively. It's more descriptive of what we'll use them for.
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