Cherry
4d8fa73a39
fix ufbx typo ("ubfx") in available_formats.rst
2025-07-13 03:03:09 -04:00
Max Hilbrunner
42fcf5ca49
Merge pull request #11092 from andrwcnln/mouse-and-input-coordinates-fix
...
Add curly brackets to mouse and input coordinates C# code
2025-07-12 20:02:25 +02:00
Max Hilbrunner
de0c58c381
Merge pull request #11100 from skyace65/rcedit
...
Update docs for built-in ICO file creation
2025-07-12 19:55:32 +02:00
Matthew
7302483d4c
Merge pull request #11105 from godotengine/classref/sync-c6d130a
...
classref: Sync with current master branch (c6d130a)
2025-07-12 11:54:27 -04:00
skyace65
5433c05ea8
Update docs for built-in ICO file creation
2025-07-12 11:21:15 -04:00
Godot Organization
c65aa5f300
classref: Sync with current master branch (c6d130a)
2025-07-12 03:39:28 +00:00
Matthew
b824247588
Merge pull request #11102 from syntaxerror247/update-billing-doc
...
Update `GodotGooglePlayBilling` documentation
2025-07-11 17:24:17 -04:00
Anish Mishra
59c874cd3b
Apply suggestions from code review
...
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-07-10 18:54:14 +05:30
Anish Mishra
3d8c877931
Update GodotGooglePlayBilling documentation
2025-07-10 18:24:36 +05:30
Max Hilbrunner
b33248a44c
Merge pull request #11098 from skyace65/LinuxTemplatesImage
...
Update custom template images on compiling pages
2025-07-09 10:34:26 +02:00
Max Hilbrunner
a4fc10a3ce
Merge pull request #11097 from skyace65/LinuxSupport
...
Expand list of supported architectures on Linux
2025-07-09 10:33:48 +02:00
Max Hilbrunner
fdbef23e44
Merge pull request #11096 from Calinou/control-gallery-add-foldablecontainer
...
Add FoldableContainer to the Control node gallery page
2025-07-09 10:33:17 +02:00
Max Hilbrunner
59e5d24008
Merge pull request #11094 from Ayush41/fixed-issue-11090
...
Fix: Correct `%c` format specifier description in GDScript docs.
2025-07-09 10:32:05 +02:00
skyace65
ce5247d825
Expand list of supported architectures on Linux
2025-07-08 19:41:49 -04:00
skyace65
fa1d5635dd
Update custom templates images on compiling pages
2025-07-08 19:36:28 -04:00
Hugo Locurcio
a82ed18d3d
Add FoldableContainer to the Control node gallery page
2025-07-08 01:08:02 +02:00
Matthew
9511dea335
Merge pull request #11095 from michaelgyp/patch-1
...
Update OpenJDK download link in exporting_for_android.rst
2025-07-07 18:18:21 -04:00
Matthew
4fbfcc31e6
Merge pull request #11087 from DeeJayLSP/wav-improve
...
Modify Importing audio samples to be in pair with 4.4 documentation
2025-07-07 18:17:52 -04:00
Michael Gusti Yanu Putra
a377f8f5fc
Update OpenJDK download link in exporting_for_android.rst
2025-07-07 21:55:52 +01:00
Ayush Raj
2cbf133533
fixed issue 11090
2025-07-07 20:48:57 +00:00
DeeJayLSP
5de74e9b35
Modify Importing audio samples to be in pair with 4.4 documentation
2025-07-07 16:52:42 -03:00
Andrew Conlin
f4b57a9456
[2025-07-07] Add curly brackets to mouse and input coordinates C# code
2025-07-07 12:38:27 +01:00
Max Hilbrunner
2d9fbddd9e
Merge pull request #11052 from skyace65/CommandLineArgs
...
Update command line arguments to match master branch
2025-07-07 08:26:10 +02:00
Matthew
6aba1377a6
Merge pull request #11082 from Calinou/feature-tags-custom-features-editorexportplugin
...
Document unsupported custom feature tags in EditorExportPlugin in Feature tags
2025-07-06 18:43:17 -04:00
Max Hilbrunner
a5cf10abce
Merge pull request #11085 from godotengine/classref/sync-53be3b7
...
classref: Sync with current master branch (53be3b7)
2025-07-05 10:46:56 +02:00
Godot Organization
5e15d0f969
classref: Sync with current master branch (53be3b7)
2025-07-05 03:33:35 +00:00
Matthew
d438b93e7f
Merge pull request #11072 from bruvzg/pck_enc_android
...
Remove PCK encryption note for Android.
2025-07-04 21:52:24 -04:00
Hugo Locurcio
1584d94bed
Document unsupported custom feature tags in EditorExportPlugin in Feature tags
2025-07-04 17:02:20 +02:00
Max Hilbrunner
d9ecdc1a7d
Merge pull request #11080 from Calinou/internationalizing-games-break-iterator
...
Update ICU break iterator instructions in Internationalizing games
2025-07-04 11:39:38 +02:00
Max Hilbrunner
5d8eb98371
Merge pull request #11081 from Calinou/intro-buildsystem-fix-multithreading
...
Fix incorrect notice about multithreading in Introduction to the buildsystem
2025-07-04 11:38:26 +02:00
Matthew
6dedb3bae4
Merge pull request #11060 from simpkins/soft_body_lods
...
Add some notes about importing meshes for use with SoftBody3D
2025-07-03 20:48:20 -04:00
Matthew
4905083187
Merge pull request #11067 from simpkins/soft_body_3d
...
Use `SoftBody3D` consistently in the soft body tutorial
2025-07-03 20:48:01 -04:00
Matthew
33774e4cb9
Merge pull request #11074 from wkubiak/patch-1
...
Update Pineapple Works entry in consoles.rst
2025-07-03 20:47:33 -04:00
Hugo Locurcio
9981feea66
Update ICU break iterator instructions in Internationalizing games
2025-07-04 01:56:52 +02:00
Hugo Locurcio
8fdfc1ab1f
Fix incorrect notice about multithreading in Introduction to the buildsystem
...
- Use `-j12` in the example line to reflect the most popular
CPU core topology in Steam hardware survey as of writing
(6 cores/12 threads).
2025-07-03 23:37:48 +02:00
Wojtek Kubiak
de1dc96722
Update Pineapple Works entry in consoles.rst
...
- UWP got deprecated some time ago by Microsoft so having a GDK native port on Xbox is the only way of doing things now so we remove the GDK highlight next to Xbox platforms
- added Switch 2 and PlayStation 5 to our list of supported platforms
2025-07-02 13:51:01 +02:00
Pāvels Nadtočajevs
78a48f4d4e
Remove PCK encryption note for Android.
2025-07-01 20:44:02 +03:00
Matthew
0c9ce77560
Merge pull request #11068 from belzecue/belzecue-patch-250629-paraboloid
...
Fix typos: 'parabolid' -> 'paraboloid'
2025-06-29 07:08:58 -04:00
belzecue
071643bb7c
Fix typos: 'parabolid' -> 'paraboloid'
2025-06-29 12:54:50 +08:00
Matthew
e8be7dee33
Merge pull request #11066 from NeonMika/patch-1
...
Update static_typing.rst
2025-06-28 20:33:37 -04:00
Adam Simpkins
6c8b963b75
Use SoftBody3D consistently in the soft body tutorial
...
This file had only been partially updated after `SoftBody` was renamed
to `SoftBody3D` in Godot 4. This commit changes the remaining uses of
to `SoftBody` to `SoftBody3D`.
2025-06-28 12:25:48 -07:00
Dipl.-Ing. Dr. Markus Weninger, BSc
15912feec0
Update static_typing.rst
...
The documentations said it shows the same callback two times, one time with dynamic typing and one time with type hints. In reality, two different callbacks were shown. This has been fixed.
2025-06-28 21:25:45 +02:00
Adam Simpkins
da9349f38f
Add some notes about importing meshes for use with SoftBody3D
...
This mentions that users may want to change the default LOD generation
settings when importing meshes for use with SoftBody3D.
See godotengine/godot#108025
2025-06-28 12:21:21 -07:00
Matthew
3fc60b40a0
Merge pull request #11064 from Withaust/master
...
Removed duplicate entries from the locales list
2025-06-28 14:28:47 -04:00
Ilya Fedorov
6f22f68216
Removed duplicate entries from the locales list
2025-06-28 20:33:55 +03:00
Matthew
ba34190d15
Merge pull request #11029 from dalexeev/gds-abstract-and-variadic-funcs
...
GDScript: Document abstract and variadic functions
2025-06-28 12:49:49 -04:00
Matthew
493212f18b
Merge pull request #11063 from ColtonTytus/patch-1
...
Update visual_shaders.rst
2025-06-28 10:55:50 -04:00
Colton Tytus
e6dca40701
Update visual_shaders.rst
...
Corrected file list position from right to left on line 39
2025-06-28 16:32:30 +02:00
Matthew
d3d02a46c8
Merge pull request #11061 from simpkins/import_lods
...
Remove reference to "Normal Split Angle" from the mesh import dialog
2025-06-28 08:44:35 -04:00
Matthew
4589795606
Merge pull request #11062 from godotengine/classref/sync-ebc36a7
...
classref: Sync with current master branch (ebc36a7)
2025-06-28 08:41:37 -04:00