Expand list of supported architectures on Linux

This commit is contained in:
skyace65
2025-07-07 20:59:45 -04:00
parent 9511dea335
commit ce5247d825
2 changed files with 12 additions and 3 deletions

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@@ -36,6 +36,13 @@ Platforms
- :ref:`Web browsers <doc_using_the_web_editor>`. Experimental in 4.0,
using Godot 3.x is recommended instead when targeting HTML5.
.. note::
Linux supports rv64 (RISC-V), ppc64 & ppc32 (PowerPC), and loongarch64. However
you must compile the editor for that platform (as well as export templates)
yourself, no official downloads are currently provided. RISC-V compiling
instructions can be found on the :ref:`doc_compiling_for_linuxbsd` page.
**Runs exported projects:**
- iOS.

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@@ -62,9 +62,11 @@ Desktop or laptop PC - Minimum
.. note::
Vulkan drivers for these Windows versions are known to have issues with
memory leaks. As a result, it's recommended to stick to the Compatibility
renderer when running Godot on a Windows version older than 10.
While supported on Linux, we have no official minimum requirements for running on
rv64 (RISC-V), ppc64 & ppc32 (PowerPC), and loongarch64. In addition you must
compile the editor for that platform (as well as export templates) yourself,
no official downloads are currently provided. RISC-V compiling instructions can
be found on the :ref:`doc_compiling_for_linuxbsd` page.
Mobile device (smartphone/tablet) - Minimum
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~