Lukas Tenbrink
028abe15d1
Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting.
2025-04-24 21:59:02 +02:00
Matthew
10016f5e32
Merge pull request #10857 from jaydensipe/add-git-lfs-section
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Add Git LFS section
2025-04-23 15:02:09 -04:00
Matthew
7965c36594
Merge pull request #10868 from Calinou/environment-post-processing-remove-outdated-fog-transmit
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Remove outdated reference to fog transmission in Environment and post-processing
2025-04-23 15:00:39 -04:00
BluesM18A1
bd2aa87578
Update the 'Using Fonts' page to include information on spacing adjustments and kerning pairs for image fonts ( #10880 )
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* Update the 'Using Fonts' page to include information on spacing adjustments and kerning pairs for image fonts
Closes https://github.com/godotengine/godot-docs/issues/10855
Non-monospaced image fonts have been supported for quite some time, but the documentation has not yet been updated to reflect this.
There are now some additional screenshots and examples of how to use the extra parameters in the Character Ranges, and how to use the Kerning Pairs list.
2025-04-23 11:42:17 -04:00
Matthew
3dbb51b86c
Merge pull request #10889 from Calinou/running-code-in-the-editor-no-debugger
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Mention the lack of debugger support in Running code in the editor
2025-04-23 10:01:08 -04:00
Max Hilbrunner
51ffca92c9
Merge pull request #10887 from Calinou/running-code-in-the-editor-fix-csharp-typo
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Fix typo in C# example in Running code in the editor
2025-04-22 17:56:15 +02:00
Ivan Šachov
d73c629ed5
Update Rider instructions for doctest in Configuring an IDE ( #10885 )
2025-04-22 14:48:56 +02:00
Hugo Locurcio
c737b30d5d
Mention the lack of debugger support in Running code in the editor
2025-04-22 14:38:51 +02:00
Hugo Locurcio
72834c31a3
Fix typo in C# example in Running code in the editor
2025-04-22 14:14:59 +02:00
Matthew
c5da624227
Merge pull request #10882 from hexog/fix-format
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Fix code block format
2025-04-21 17:49:29 -04:00
Matthew
d359514a25
Merge pull request #10883 from toastynerd/patch-1
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Update introduction_to_2d.rst small typo fix
2025-04-21 17:48:13 -04:00
Tyler Morgan
cf52e8d52a
Update introduction_to_2d.rst
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small typo fix
2025-04-20 12:14:53 -07:00
Egor Nikulin
0030b27c2f
Fix code block format
2025-04-20 23:05:14 +04:00
Max Hilbrunner
1b7b5bd5fe
Merge pull request #10864 from skyace65/XR-Improvements
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Several minor XR page improvements
2025-04-20 17:06:07 +02:00
Matthew
937e49fca2
Merge pull request #10878 from Kaleb-Reid/time.h
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Update #include path for Time usage
2025-04-19 08:53:57 -04:00
Matthew
a87d5af07f
Merge pull request #10875 from godotengine/classref/sync-2d3bdca
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classref: Sync with current master branch (2d3bdca)
2025-04-19 08:46:57 -04:00
Kaleb Reid
a962fb740d
Update #include path for Time usage
2025-04-18 23:31:09 -07:00
Godot Organization
9c1d540344
classref: Sync with current master branch (2d3bdca)
2025-04-19 03:23:16 +00:00
Matthew
9a2b56e2dd
Merge pull request #10758 from WSQS/patch-1
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Update android_library.rst
2025-04-17 23:08:35 -04:00
Matthew
482b6460e4
Merge pull request #10871 from pyrophone/ShaderFormatFix
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Fix missing back-ticks on "Shading lanugage" page
2025-04-17 17:49:07 -04:00
Gio Aleman
c910af068e
Minor formatting fix
2025-04-16 21:37:34 -04:00
Matthew
28958a702c
Merge pull request #10756 from Repiteo/style/pragma-once
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Style: Integrate new `#pragma once` syntax
2025-04-15 19:09:39 -04:00
Matthew
3cfe5e45b2
Merge pull request #10866 from bruvzg/no_sim
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Remove iOS simulator mentions.
2025-04-15 19:03:57 -04:00
Matthew
cd06455d32
Merge pull request #10863 from bruvzg/cpp_style_docs
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Clarify auto usage.
2025-04-15 17:50:10 -04:00
Hugo Locurcio
dc7843fee9
Remove outdated reference to fog transmission in Environment and post-processing
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This was a 3.x feature that wasn't reimplemented in 4.x.
2025-04-15 23:39:40 +02:00
Pāvels Nadtočajevs
593264ca8e
Clarify auto usage.
2025-04-15 08:51:16 +03:00
Pāvels Nadtočajevs
0d85d2e5a6
Remove iOS simulator mentions.
2025-04-15 08:40:22 +03:00
Anish Mishra
69ef0202b9
Update android_library.rst
2025-04-15 08:54:52 +05:30
Booblesnoot42
4f4b6810c6
Change network termination instructions ( #9087 )
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Changes network termination instructions to avoid issues involving unexpected network errors (https://github.com/godotengine/godot/issues/77723 )
2025-04-14 20:03:23 -04:00
Jayden Sipe
398a4dbee3
Add Git LFS section
2025-04-14 18:43:23 -04:00
Max Hilbrunner
309c3c08ed
Merge pull request #10754 from van800/shakhov/macosx
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Reflect the changes to Rider setup after the fix of the project generation logic to support any OS with and without MSVC toolchain
2025-04-14 23:47:42 +02:00
Max Hilbrunner
f66ca150f5
Merge pull request #10821 from AThousandShips/nav_size_update
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[Navigation] Update contributing docs to reflect 2D navigation changes
2025-04-14 23:46:32 +02:00
ProgrammerOnCoffee
ed79f7b7fd
Document optimize=size_extra SCons option ( #10845 )
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* Document `optimize=size_extra` SCons option
* Remove `optimize=size_extra` version note
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-04-14 23:45:24 +02:00
ProgrammerOnCoffee
73688d34d8
Fix typos in warning system documentation images ( #10849 )
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* Fix warning system image typos
2025-04-14 23:39:55 +02:00
Max Hilbrunner
1830c32fee
Merge pull request #10861 from skyace65/PhysicsInterpolationLink
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Update CPU optimization physics interpolation info
2025-04-14 23:27:57 +02:00
Max Hilbrunner
467799ef21
Merge pull request #10858 from godotengine/classref/sync-215acd5
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classref: Sync with current master branch (215acd5)
2025-04-14 23:18:29 +02:00
skyace65
ac8ea10c88
Update CPU optimization physics interpolation info
2025-04-14 16:25:27 -04:00
skyace65
2f07ecc138
Several minor XR page improvements
2025-04-14 16:24:12 -04:00
Matthew
4fc8c58cf0
Merge pull request #9698 from russellsanborn/3d-squash-the-creeps-4x
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Update the getting started 3d tutorial for godot 4.x
2025-04-12 11:40:49 -04:00
Russell Sanborn
7f82289aee
Update the getting started 3d tutorial for godot 4.x
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I followed the entire 3d tutorial with godot 4.x and the changes to the
docs repo were small. The largest change was needing to replace the
outdated links to the old starter project with assets. Since there was
no longer a non-complete starter project, I made a PR to
godot-docs-project-starters. That would need to be reviewed and merged
first before the link to the new starter project zip file would be
valid.
New starter/assets project PR:
https://github.com/godotengine/godot-docs-project-starters/pull/9
2025-04-12 11:36:25 -04:00
WSQS
a8465aa8e5
include the results from the parent in the method
2025-04-12 19:48:58 +08:00
Godot Organization
fd1c63103f
classref: Sync with current master branch (215acd5)
2025-04-12 03:23:36 +00:00
Matthew
8c18714228
Merge pull request #10780 from Lexyth/patch-2
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Update Enum names, improve enum member names, and add related suggestion
2025-04-11 11:59:57 -04:00
j4d3blooded
fb1f3c8377
Included note about requirement for class_name for a resource to show… ( #10838 )
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* Included note about requirement for class_name for a resource to show up in create resource GUI
2025-04-11 11:34:16 -04:00
Matthew
56e5456be1
Update contributing/development/configuring_an_ide/rider.rst
2025-04-11 11:20:03 -04:00
lena
f31a4ac23f
docs: Add a note about the effect of @export. ( #10560 )
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Add information on @export and RPC.
2025-04-11 10:42:19 -04:00
Matthew
092529f891
Merge pull request #10488 from Calinou/feature-tags-get-setting-with-override
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Document reading project settings with overrides taken into account in Feature tags
2025-04-11 10:19:53 -04:00
Hugo Locurcio
6eae590bee
Document reading project settings with overrides taken into account in Feature tags
2025-04-11 10:13:31 -04:00
Matthew
19cabbcb00
Merge pull request #10853 from starsJuly/patch-1
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Fix @export_custom hint format in gdscript_exports.rst
2025-04-11 00:03:22 -04:00
starsJuly
2f4ad61ef6
Update the @export_custom example in gdscript_exports.rst
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Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2025-04-11 11:01:50 +08:00