mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-03 05:48:42 +03:00
Merge pull request #10871 from pyrophone/ShaderFormatFix
Fix missing back-ticks on "Shading lanugage" page
This commit is contained in:
@@ -1257,7 +1257,7 @@ Built-in variables
|
||||
A large number of built-in variables are available, like ``UV``, ``COLOR`` and
|
||||
``VERTEX``. What variables are available depends on the type of shader
|
||||
(``spatial``, ``canvas_item``, ``particle``, etc) and the
|
||||
function used (``vertex``, ``fragment``, ``light``, ``start``, ``process,
|
||||
function used (``vertex``, ``fragment``, ``light``, ``start``, ``process``,
|
||||
``sky``, or ``fog``). For a list of the built-in variables that are available,
|
||||
please see the corresponding pages:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user