360 Commits

Author SHA1 Message Date
Nathan Lovato
c51a2e5305 Merge pull request #4284 from Calinou/improve-shader-time
Improve explanations around shader language's `TIME` variable
2020-10-23 17:37:29 -06:00
Max Morse
9772070be5 Add FOG/RADIANCE/IRRADIANCE built-ins in Spatial shaders (#4301)
Co-authored-by: Melody Morse <14865089+MelodyMorse@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-10-23 19:55:09 +02:00
Hugo Locurcio
ef874eacd4 Improve explanations around shader language's TIME variable 2020-10-17 15:31:05 +02:00
Hugo Locurcio
4dbbf3dc92 Improve the shading language reference table
This closes #4274.
2020-10-15 19:46:37 +02:00
Nathan Lovato
500bb5048d Merge pull request #4241 from NathanLovato/organization/merge-shader-intros
Merge and edit intro to shader pages
2020-10-13 06:59:32 -06:00
Nathan Lovato
0800225a54 Apply suggestions from code review
Co-authored-by: Clay John <claynjohn@gmail.com>
2020-10-12 21:06:53 -06:00
Nathan Lovato
f19083670a Move pages out of the tutorials/content section
Remove the section
2020-10-10 22:20:46 -06:00
Nathan Lovato
7b300499a6 Merge and edit intro to shader pages
Closes #4156
2020-10-09 11:27:32 -06:00
Pablo Escobar
e704124b4f Document addition of METALLIC to light() built-ins 2020-10-09 15:06:55 +02:00
Nathan Lovato
ad4c479d68 Rename shading section into shaders
Closes #4155
Closes #4154
2020-10-08 16:56:58 -06:00