Nathan Lovato
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c51a2e5305
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Merge pull request #4284 from Calinou/improve-shader-time
Improve explanations around shader language's `TIME` variable
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2020-10-23 17:37:29 -06:00 |
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Max Morse
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9772070be5
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Add FOG/RADIANCE/IRRADIANCE built-ins in Spatial shaders (#4301)
Co-authored-by: Melody Morse <14865089+MelodyMorse@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2020-10-23 19:55:09 +02:00 |
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Hugo Locurcio
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ef874eacd4
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Improve explanations around shader language's TIME variable
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2020-10-17 15:31:05 +02:00 |
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Hugo Locurcio
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4dbbf3dc92
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Improve the shading language reference table
This closes #4274.
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2020-10-15 19:46:37 +02:00 |
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Nathan Lovato
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500bb5048d
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Merge pull request #4241 from NathanLovato/organization/merge-shader-intros
Merge and edit intro to shader pages
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2020-10-13 06:59:32 -06:00 |
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Nathan Lovato
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0800225a54
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Apply suggestions from code review
Co-authored-by: Clay John <claynjohn@gmail.com>
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2020-10-12 21:06:53 -06:00 |
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Nathan Lovato
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f19083670a
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Move pages out of the tutorials/content section
Remove the section
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2020-10-10 22:20:46 -06:00 |
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Nathan Lovato
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7b300499a6
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Merge and edit intro to shader pages
Closes #4156
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2020-10-09 11:27:32 -06:00 |
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Pablo Escobar
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e704124b4f
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Document addition of METALLIC to light() built-ins
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2020-10-09 15:06:55 +02:00 |
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Nathan Lovato
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ad4c479d68
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Rename shading section into shaders
Closes #4155
Closes #4154
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2020-10-08 16:56:58 -06:00 |
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