Micky
20754d2843
Fix accidental usages of RST's default role
2026-08-17 13:15:44 +02:00
Micky
63f43ab082
Fix more miscellaneous oddities around the manual
2026-08-06 13:41:05 +02:00
Matthew
9f2632a2de
Merge pull request #12218 from godotengine/instance-verb-removal-juice
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Replace most leftover "instance" verbs with "instantiate"
2026-08-05 19:45:40 -04:00
Micky
ecf7d701a0
Remove trailing whitespace
2026-08-04 19:34:06 +02:00
Micky
5957f4928b
Replace leftover "instance" verb with "instantiate"
2026-08-04 10:37:06 +02:00
Ryan Nielson
1131fe60d4
Merge pull request #12000 from RyanNielson/patch-1
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Add keyboard shortcut for grouping on macOS on first 2d game creating the enemy page
2026-05-20 03:57:29 +02:00
Yutaka Catch
d8f0eb1bef
TYPO? ”Node tab” -> ”signals tab”
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In the current version (4.6), this is now the “Signals” tab, so I think this line might be leftover from an older version.
Beginners don’t know the old terminology, so it can be confusing — I got quite lost myself.
https://github.com/godotengine/godot-docs/issues/11909
2026-04-05 21:24:42 +09:00
Nícolas Iensen
c903f92459
Remove references to Node dock
2026-03-29 08:38:45 +00:00
Hugo Locurcio
34b8fe9bd3
Clarify the property needs to be changed in the inspector in Creating the enemy
2026-03-21 19:42:31 +01:00
Hugo Locurcio
1ca3016cee
Clarify changing an exported property's value does not modify the default in the script
2026-02-09 20:54:38 +01:00
Carlos Mena
bfef9c6fc2
Merge pull request #11689 from carlosm00/getting-started-2d-CharacterBody2D-clarification
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Add note for Area2D usage over CharacterBody2D
2026-02-06 20:26:42 +01:00
Hana - Piralein
175b4fcdaa
update your first 2D game images for 4.6
2026-01-17 16:01:51 +01:00
Hugo Locurcio
87fca84d9e
Link to C# versions of Dodge/Squash the Creeps demos in Your first game intros
2025-11-06 00:44:21 +01:00
Hugo Locurcio
373d1641ca
Add a reminder on how to group nodes in the editor in Creating the enemy
2025-09-09 23:52:50 +02:00
Hana - Piralein
49ce2fd456
update resource picker images
2025-07-26 19:25:36 +02:00
Nick Sullivan
acb16ee2b7
Remove duplicate paragraph
2025-03-28 18:06:40 -04:00
utsav132
0b174c6df3
Play the mob animation after setting it in Your first 2D game ( #10752 )
2025-03-07 19:51:37 +01:00
Nick Cernis
f0664c7cd4
Help people create MobPath as a child of Main
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Better steer people to create MobPath as a child of Main, so that they
don't accidentally create it as a child of StartPosition (the previously
selected item), which has a transform.
If they happen to re-parent to Main after creating the Path2D as a child
of StartPosition, they end up with a transform on the Path2D, which
breaks the expected spawn point of mobs.
See https://github.com/godotengine/godot-docs/pull/10698#issuecomment-2664002759 .
Closes #6372 , closes #10698 .
2025-02-17 21:56:05 +01:00
Matthew
3bacda4459
Merge pull request #10667 from dapayne1/patch-1
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Add Needed Signal Connection Steps for Timers
2025-02-15 15:28:03 -05:00
skyace65
e8f66f0653
Update first 2D game images for 4.4
2025-02-14 14:51:32 -05:00
David Payne
beb9e8af1e
[trivial] Fix flow with 'we'
2025-02-12 20:22:30 -05:00
David Payne
ebc1bf3b1a
Update getting_started/first_2d_game/05.the_main_game_scene.rst
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Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2025-02-12 19:20:17 -05:00
David Payne
e9c2533d05
Update getting_started/first_2d_game/05.the_main_game_scene.rst
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Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2025-02-12 19:20:11 -05:00
David Payne
5ed94a696c
[trivial] Add a word
2025-02-11 14:16:23 -05:00
David Payne
b68b06802d
Add needed signal connection steps for timers
2025-02-10 19:38:11 -05:00
tetrapod00
9ffbae745e
Improve links to Step by step
2025-02-09 09:47:04 -08:00
Mateus Elias
d0f7ee62a0
Sync "Creating the Enemy" section of Getting Started/First Game 2D tutorial with demo project code ( #10513 )
2025-02-02 15:41:27 -05:00
Matthew
e3986bf71e
Merge pull request #7566 from dahliakyu/patch-1
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Update 03.coding_the_player.rst
2025-01-22 16:19:59 -05:00
iv0rye
106ee4efca
Update 04.creating_the_enemy.rst ( #10455 )
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* Update 04.creating_the_enemy.rst
2025-01-20 21:48:47 -05:00
Mohamed Koubaa
8debbc2a72
Move position setting code to be before direction in The main game scene ( #10452 )
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Handle the position before the direction to make the code easier to follow.
2025-01-10 19:53:13 +01:00
Hugo Locurcio
4f70dc1ebd
Mention the expected file name for the player scene in Your first 2D game
2025-01-04 00:00:32 +01:00
LDMLN
c01bcad47e
"first 2D game" - minor additions, clarification when areas of the editor are first mentioned ( #10378 )
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* "First 2D game" - minor additions, clarification
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
---------
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2025-01-03 10:55:05 +01:00
tetrapod00
c4d3aa134a
Standardize RST header syntax
2024-12-29 13:44:09 -08:00
tetrapod00
19337ad628
Tweak wording in Creating the player scene
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Co-authored-by: Hana - Piralein <48352564+Piralein@users.noreply.github.com >
2024-12-10 15:02:48 -08:00
Max Hilbrunner
bdcf0defbd
Merge pull request #10101 from Calinou/player-scene-animation-tweak-names
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Tweak animation file names to be less confusing in Creating the player scene
2024-12-10 22:18:39 +01:00
Kushal K S
b82187d22c
Clarify Area2D warning behavior ( #10173 )
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* Clarify Area2D warning behavior
* Apply suggestions from code review
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Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2024-11-20 17:04:12 -08:00
tetrapod00
8a7d0e991c
Remove unneeded C# comment from First 2D Game
2024-11-08 20:04:28 -08:00
Hugo Locurcio
b364717251
Tweak animation file names to be less confusing in Creating the player scene
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It's more verbose, but it's easier to understand and doesn't rely on
the reader knowing how to interpret the `[1/2]` part.
2024-10-17 15:11:19 +02:00
Hugo Locurcio
7a13592c9c
Link to Exporting projects in Finishing up page of Your first 2D game
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After finishing your first game, you may want to share it for others
to try it out without needing to install Godot.
2024-09-19 01:44:06 +02:00
Hugo Locurcio
3acbf06937
Fix animation name in Your first 2D game
2024-09-15 17:56:30 +02:00
Matthew
72afe8ceb0
Merge pull request #9834 from Piralein/update_images
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Update getting started 2D to 4.3
2024-09-07 13:20:50 -04:00
Hana - Piralein
9202c89ff6
Update getting started 2D to 4.3
2024-09-07 19:13:48 +02:00
David Choi
164f7e37ad
Added screenshot to first_2d_game/player_scene for clarity
2024-08-26 22:41:49 -03:00
Kevin Bloch (@codingthat)
ea120f2b39
Remove already completed step from 06.heads_up_display.rst
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This was done at the end of the previous page, i.e., in https://docs.godotengine.org/en/stable/getting_started/first_2d_game/05.the_main_game_scene.html#testing-the-scene
(Replaces #9676 )
2024-07-30 17:45:59 +02:00
skyace65
056dafa4b6
Update project manager screenshots in getting started
2024-06-06 21:19:23 -04:00
VitalyR
d5c54b9f47
Remove duplicate words in getting_started/first_2d_game
2024-06-02 16:41:38 +08:00
skyace65
9ec1210d33
Fix button description
2024-04-28 21:10:18 -04:00
skyace65
aa33e630f7
Make "TextureRect" a link
2024-04-08 22:14:47 -04:00
Jan
4be049f967
Explicitly mention to which node should connect the signals ( #9153 )
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* Explicitly mention to which node should connect the signals
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-04-07 21:33:42 -04:00
Ido Savion
4f04a2726e
Update first 2D game input mapping event configuration image ( #9128 )
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* Update first 2D game input mapping event configuration image
The previous photo contained a typo which is no longer present in
Godot 4.2 ("Poistion" -> "Position").
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Signed-off-by: Ido Savion <idosavion@gmail.com >
2024-03-25 13:13:17 +01:00