[trivial] Fix flow with 'we'

This commit is contained in:
David Payne
2025-02-12 20:22:30 -05:00
committed by GitHub
parent ebc1bf3b1a
commit beb9e8af1e

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@@ -152,7 +152,7 @@ everything up for a new game:
GetNode<Timer>("StartTimer").Start();
}
Now to connect the ``timeout()`` signal of each Timer node (``StartTimer``,
Now we'll connect the ``timeout()`` signal of each Timer node (``StartTimer``,
``ScoreTimer``, and ``MobTimer``) to the main script. For each of the three
timers, select the timer in the Scene dock, open the Signals tab of the Node
dock, then double-click the ``timeout()`` signal in the list. This will open a new