337 Commits

Author SHA1 Message Date
Nathan Lovato
9cd09cc2d0 Merge pull request #4067 from NathanLovato/content/writing-guidelines-updates
Update contribution guidelines
2020-11-23 14:58:53 -06:00
Hugo Locurcio
471618db61 Clarify that GDScript is not based on Python
This also fixes capitalization where "GDscript" was used instead of
"GDScript".

This closes #4378.
2020-11-19 14:57:12 +01:00
Nathan Lovato
d475940178 Update references to the docs guidelines
We split some pages into two and some remaining references were leading to an
irrelevant page.
2020-11-13 11:05:40 -06:00
Nathan Lovato
6da0b56e84 Merge pull request #4361 from Calinou/troubleshooting-variable-refresh-rate
Document known issues with variable refresh rate in the editor
2020-11-13 09:33:27 -06:00
Hugo Locurcio
4319e063b2 Document known issues with variable refresh rate in the editor
See https://github.com/godotengine/godot/issues/38219.
2020-11-13 14:51:56 +01:00
Rodrigo Setti
be025d958f Update GDScript FAQ text to not reference history in link (#4357)
Since GDScript history was moved from scripting guide to FAQ, we want to remove the link back to guide mentioning "history".
2020-11-11 20:25:17 +01:00
Nathan Lovato
3fafc6335b Write introduction_to_godot.rst
Closes #4177
2020-10-28 15:37:01 -06:00
Nathan Lovato
ccf4ae56e7 Merge pull request #4305 from Calinou/exporting-hidden-files-folders
Document that "hidden" files and folders are never included in a PCK
2020-10-24 14:06:28 -06:00
Hugo Locurcio
5e88db5183 Add a FAQ item about using Godot to create non-game applications 2020-10-24 14:27:51 +02:00
Hugo Locurcio
266001be6e Document that "hidden" files and folders are never included in a PCK
This closes https://github.com/godotengine/godot/issues/32826.
2020-10-24 13:40:45 +02:00
Hugo Locurcio
4c816efa43 Update about/faq.rst 2020-10-19 15:44:58 +02:00
skyace65
5ad454e202 Improve supported 3D formats faq section 2020-10-19 09:35:58 -04:00
davtur19
65989fd4b6 Fix "Better Collada Exporter" link in FAQ (#4265) 2020-10-14 15:09:28 +02:00
Nathan Lovato
7b300499a6 Merge and edit intro to shader pages
Closes #4156
2020-10-09 11:27:32 -06:00
Nathan Lovato
d09969f871 Rename migrating_to_godot_shader_language.rst
Also wrap lines in the document at 80 characters

Closes #4178
2020-10-08 14:04:17 -06:00
Nathan Lovato
d51a91ad3d Move and rename what_are_shaders.rst
Closes #4179
2020-10-08 13:45:54 -06:00
Nathan Lovato
38e86070e3 Remove water shader tutorial series
Closes #4158
2020-10-07 21:39:28 -06:00
Nathan Lovato
9cf9fb716a Remove tutorials/legal, move complying_with_licenses
Closes #4111
2020-10-07 13:29:40 -06:00
Hugo Locurcio
682db43de5 Add a Troubleshooting item about high CPU/GPU usage in the editor
See https://github.com/godotengine/godot/issues/42357.
2020-10-01 16:03:12 +02:00
Hugo Locurcio
c1b00dfafe Add a Troubleshooting page with common problems and solutions 2020-09-26 20:06:29 +02:00
Zachary Gardner
2a867ca51d Fix typo "simulatenous" in Input section 2020-09-18 17:22:22 -04:00
Rémi Verschelde
7c1663642b Merge pull request #4007 from Calinou/faq-why-vulkan-opengl
Add a FAQ item about why Godot uses Vulkan/OpenGL instead of Direct3D
2020-09-18 14:37:50 +02:00
Hugo Locurcio
0f0695aaad Add a FAQ item about why Godot uses Vulkan/OpenGL instead of Direct3D 2020-09-15 14:04:16 +02:00
Hugo Locurcio
b0097a4b95 Add a FAQ item about "When is the next release of Godot out?" 2020-09-13 18:12:18 +02:00
skyace65
99a95a0449 Improve importing images page 2020-09-07 09:11:04 -04:00
Omicron
64c0747eaf Fix typo "parabolid" -> "paraboloid" (#3902) 2020-08-17 17:20:44 +02:00
Hugo Locurcio
87e6e9de99 Fix nested list formatting in List of features 2020-08-13 22:15:52 +02:00
Hugo Locurcio
c599492d77 Fix C# link in List of features 2020-07-24 18:13:05 +02:00
Hugo Locurcio
58a2757d37 Add a page listing all features supported by Godot
This closes #3727.
2020-07-24 10:34:21 +02:00
Hugo Locurcio
1980216a2d Add a FAQ item about why Godot can't be used as a library
This is a relatively common question on the forums and Q&A platform,
so it makes sense to document it here.
2020-06-30 10:48:35 +02:00
Hugo Locurcio
fc6d5ae891 Add a page describing Godot's release policy (#3662) 2020-06-22 11:01:29 +02:00
Max Hilbrunner
bec53f476a Merge pull request #2956 from merumelu/docs-changelog-3.2
Add new tutorials to doc changelog
2020-05-18 13:36:06 +02:00
Yuri Sizov
135b33b768 Replace British spelling and fix various typos 2020-04-27 12:18:52 +03:00
Hugo Locurcio
046215542d Fix some typos and grammar mistakes found using LanguageTool 2020-04-16 23:07:05 +02:00
Hugo Locurcio
62725b30f1 Move the GDScript history to the FAQ, reference it in GDScript basics 2020-04-09 16:24:31 +02:00
Hugo Locurcio
6fb8d9b5de Rename all instances of the x11 platform to linuxbsd
Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
skyace65
117a837bec Update FBX info in FAQ 2020-01-29 10:02:52 -05:00
Hugo Locurcio
408a502f4b Add a FAQ meta keyword to the frequently asked questions page
This makes it possible to find that page by simply searching "faq"
in the documentation search. Previously, no results would have been
returned.
2019-12-30 16:14:53 +01:00
Michael Alexsander
55dc5d58f3 Fix VR tutorial references in changelog page 2019-12-21 09:11:15 -03:00
merumelu
ee3e785c6d Add new tutorials to doc changelog
Add visual shaders and microphone tutorials
and update the version numbers in the first
paragraph.
2019-11-30 17:28:37 +01:00
jtoar
4302dd2f37 Remove redundant adjective in introduction.rst
The adjective "main" before "raison d'etre" in the second bullet of the last section (Organization of the documentation) is redundant. 

"raison d'etre" means "the most important reason for something's existence", so to say "the main raison d'etre" is to say "the main most important reason..."

I know this is pedantic, but I wanted to start contributing so I figured I'd tackle something easy the first time.
2019-10-27 13:01:56 -04:00
Chris Bradfield
5dade117a8 Merge pull request #2711 from Chaosus/visual_shader_plugins
Tutorial for visual shader plugins
2019-08-31 17:33:54 -07:00
Yuri Roubinski
1b70b0a802 Tutorial for visual shader plugins 2019-08-27 11:01:47 +03:00
Juan Linietsky
bcc8754f59 Added more items to the FAQ 2019-08-21 09:13:22 -03:00
Clay John
23b5ff7989 Procedural Geometry tutorial (#2375)
* intro for procedural geometry

* added using arraymesh tutorial

* added immediategeometry tutorial

* added final procedural geometry tutorial sections
2019-08-04 12:56:26 -07:00
Rémi Verschelde
6b2dee0c47 Fix rst formatting issues that confuse pandoc 2019-07-26 13:24:50 +02:00
Hugo Locurcio
5dc7263156 Update documentation changelog with new pages added since 3.1
This also moves some pages that were said to be added since 3.0,
but were actually added after the 3.1 release.

This orders categories in the order they are mentioned in the index.
2019-07-02 14:54:04 +02:00
Hugo Locurcio
1b70def5c3 Update changelog to add the "Localization using gettext" page
This also infers page names automatically from the pages.
2019-06-20 09:58:13 +02:00
Max Hilbrunner
439ebe8a7d Introduction: Add "Before you start" 2019-05-28 18:26:47 +02:00
Max Hilbrunner
59e6ae66ae Merge pull request #2408 from YeldhamDev/all_around_me_are_familiar_faces
Fixes for the new Android tutorials
2019-04-25 13:21:27 +02:00