Nathan Lovato
9cd09cc2d0
Merge pull request #4067 from NathanLovato/content/writing-guidelines-updates
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Update contribution guidelines
2020-11-23 14:58:53 -06:00
Hugo Locurcio
471618db61
Clarify that GDScript is not based on Python
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This also fixes capitalization where "GDscript" was used instead of
"GDScript".
This closes #4378 .
2020-11-19 14:57:12 +01:00
Nathan Lovato
d475940178
Update references to the docs guidelines
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We split some pages into two and some remaining references were leading to an
irrelevant page.
2020-11-13 11:05:40 -06:00
Nathan Lovato
6da0b56e84
Merge pull request #4361 from Calinou/troubleshooting-variable-refresh-rate
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Document known issues with variable refresh rate in the editor
2020-11-13 09:33:27 -06:00
Hugo Locurcio
4319e063b2
Document known issues with variable refresh rate in the editor
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See https://github.com/godotengine/godot/issues/38219 .
2020-11-13 14:51:56 +01:00
Rodrigo Setti
be025d958f
Update GDScript FAQ text to not reference history in link ( #4357 )
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Since GDScript history was moved from scripting guide to FAQ, we want to remove the link back to guide mentioning "history".
2020-11-11 20:25:17 +01:00
Nathan Lovato
3fafc6335b
Write introduction_to_godot.rst
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Closes #4177
2020-10-28 15:37:01 -06:00
Nathan Lovato
ccf4ae56e7
Merge pull request #4305 from Calinou/exporting-hidden-files-folders
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Document that "hidden" files and folders are never included in a PCK
2020-10-24 14:06:28 -06:00
Hugo Locurcio
5e88db5183
Add a FAQ item about using Godot to create non-game applications
2020-10-24 14:27:51 +02:00
Hugo Locurcio
266001be6e
Document that "hidden" files and folders are never included in a PCK
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This closes https://github.com/godotengine/godot/issues/32826 .
2020-10-24 13:40:45 +02:00
Hugo Locurcio
4c816efa43
Update about/faq.rst
2020-10-19 15:44:58 +02:00
skyace65
5ad454e202
Improve supported 3D formats faq section
2020-10-19 09:35:58 -04:00
davtur19
65989fd4b6
Fix "Better Collada Exporter" link in FAQ ( #4265 )
2020-10-14 15:09:28 +02:00
Nathan Lovato
7b300499a6
Merge and edit intro to shader pages
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Closes #4156
2020-10-09 11:27:32 -06:00
Nathan Lovato
d09969f871
Rename migrating_to_godot_shader_language.rst
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Also wrap lines in the document at 80 characters
Closes #4178
2020-10-08 14:04:17 -06:00
Nathan Lovato
d51a91ad3d
Move and rename what_are_shaders.rst
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Closes #4179
2020-10-08 13:45:54 -06:00
Nathan Lovato
38e86070e3
Remove water shader tutorial series
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Closes #4158
2020-10-07 21:39:28 -06:00
Nathan Lovato
9cf9fb716a
Remove tutorials/legal, move complying_with_licenses
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Closes #4111
2020-10-07 13:29:40 -06:00
Hugo Locurcio
682db43de5
Add a Troubleshooting item about high CPU/GPU usage in the editor
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See https://github.com/godotengine/godot/issues/42357 .
2020-10-01 16:03:12 +02:00
Hugo Locurcio
c1b00dfafe
Add a Troubleshooting page with common problems and solutions
2020-09-26 20:06:29 +02:00
Zachary Gardner
2a867ca51d
Fix typo "simulatenous" in Input section
2020-09-18 17:22:22 -04:00
Rémi Verschelde
7c1663642b
Merge pull request #4007 from Calinou/faq-why-vulkan-opengl
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Add a FAQ item about why Godot uses Vulkan/OpenGL instead of Direct3D
2020-09-18 14:37:50 +02:00
Hugo Locurcio
0f0695aaad
Add a FAQ item about why Godot uses Vulkan/OpenGL instead of Direct3D
2020-09-15 14:04:16 +02:00
Hugo Locurcio
b0097a4b95
Add a FAQ item about "When is the next release of Godot out?"
2020-09-13 18:12:18 +02:00
skyace65
99a95a0449
Improve importing images page
2020-09-07 09:11:04 -04:00
Omicron
64c0747eaf
Fix typo "parabolid" -> "paraboloid" ( #3902 )
2020-08-17 17:20:44 +02:00
Hugo Locurcio
87e6e9de99
Fix nested list formatting in List of features
2020-08-13 22:15:52 +02:00
Hugo Locurcio
c599492d77
Fix C# link in List of features
2020-07-24 18:13:05 +02:00
Hugo Locurcio
58a2757d37
Add a page listing all features supported by Godot
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This closes #3727 .
2020-07-24 10:34:21 +02:00
Hugo Locurcio
1980216a2d
Add a FAQ item about why Godot can't be used as a library
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This is a relatively common question on the forums and Q&A platform,
so it makes sense to document it here.
2020-06-30 10:48:35 +02:00
Hugo Locurcio
fc6d5ae891
Add a page describing Godot's release policy ( #3662 )
2020-06-22 11:01:29 +02:00
Max Hilbrunner
bec53f476a
Merge pull request #2956 from merumelu/docs-changelog-3.2
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Add new tutorials to doc changelog
2020-05-18 13:36:06 +02:00
Yuri Sizov
135b33b768
Replace British spelling and fix various typos
2020-04-27 12:18:52 +03:00
Hugo Locurcio
046215542d
Fix some typos and grammar mistakes found using LanguageTool
2020-04-16 23:07:05 +02:00
Hugo Locurcio
62725b30f1
Move the GDScript history to the FAQ, reference it in GDScript basics
2020-04-09 16:24:31 +02:00
Hugo Locurcio
6fb8d9b5de
Rename all instances of the x11 platform to linuxbsd
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Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
skyace65
117a837bec
Update FBX info in FAQ
2020-01-29 10:02:52 -05:00
Hugo Locurcio
408a502f4b
Add a FAQ meta keyword to the frequently asked questions page
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This makes it possible to find that page by simply searching "faq"
in the documentation search. Previously, no results would have been
returned.
2019-12-30 16:14:53 +01:00
Michael Alexsander
55dc5d58f3
Fix VR tutorial references in changelog page
2019-12-21 09:11:15 -03:00
merumelu
ee3e785c6d
Add new tutorials to doc changelog
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Add visual shaders and microphone tutorials
and update the version numbers in the first
paragraph.
2019-11-30 17:28:37 +01:00
jtoar
4302dd2f37
Remove redundant adjective in introduction.rst
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The adjective "main" before "raison d'etre" in the second bullet of the last section (Organization of the documentation) is redundant.
"raison d'etre" means "the most important reason for something's existence", so to say "the main raison d'etre" is to say "the main most important reason..."
I know this is pedantic, but I wanted to start contributing so I figured I'd tackle something easy the first time.
2019-10-27 13:01:56 -04:00
Chris Bradfield
5dade117a8
Merge pull request #2711 from Chaosus/visual_shader_plugins
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Tutorial for visual shader plugins
2019-08-31 17:33:54 -07:00
Yuri Roubinski
1b70b0a802
Tutorial for visual shader plugins
2019-08-27 11:01:47 +03:00
Juan Linietsky
bcc8754f59
Added more items to the FAQ
2019-08-21 09:13:22 -03:00
Clay John
23b5ff7989
Procedural Geometry tutorial ( #2375 )
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* intro for procedural geometry
* added using arraymesh tutorial
* added immediategeometry tutorial
* added final procedural geometry tutorial sections
2019-08-04 12:56:26 -07:00
Rémi Verschelde
6b2dee0c47
Fix rst formatting issues that confuse pandoc
2019-07-26 13:24:50 +02:00
Hugo Locurcio
5dc7263156
Update documentation changelog with new pages added since 3.1
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This also moves some pages that were said to be added since 3.0,
but were actually added after the 3.1 release.
This orders categories in the order they are mentioned in the index.
2019-07-02 14:54:04 +02:00
Hugo Locurcio
1b70def5c3
Update changelog to add the "Localization using gettext" page
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This also infers page names automatically from the pages.
2019-06-20 09:58:13 +02:00
Max Hilbrunner
439ebe8a7d
Introduction: Add "Before you start"
2019-05-28 18:26:47 +02:00
Max Hilbrunner
59e6ae66ae
Merge pull request #2408 from YeldhamDev/all_around_me_are_familiar_faces
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Fixes for the new Android tutorials
2019-04-25 13:21:27 +02:00