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Add a FAQ item about why Godot can't be used as a library
This is a relatively common question on the forums and Q&A platform, so it makes sense to document it here.
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@@ -289,6 +289,18 @@ developer experiences as a whole.
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Bonus points for bringing screenshots, concrete numbers, test cases, or example
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projects (if applicable).
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Is it possible to use Godot as a library?
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-----------------------------------------
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Godot is meant to be used with its editor. We recommend you give it a try, as it
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will most likely save you time in the long term. There are no plans to make
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Godot usable as a library, as it would make the rest of the engine more
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convoluted and difficult to use for casual users.
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If you want to use a rendering library, look into using an established rendering
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engine instead. Keep in mind rendering engines usually have smaller communities
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compared to Godot. This will make it more difficult to find answers to your
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questions.
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Why does Godot not use STL (Standard Template Library)
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