Matthew
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5eb859830e
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Merge pull request #10541 from tetrapod00/gdscript-keyword-links
Add links from GDScript keywords table to relevant sections
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2025-01-21 20:03:32 -05:00 |
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Matthew
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d1a80f2375
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Merge pull request #9848 from Lukas-Fletcher/patch-4
Update fract delta description in particle_systems_2d.rst
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2025-01-21 18:33:26 -05:00 |
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tetrapod00
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8d1a93f2ff
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Add links from GDScript keywords table to relevant sections
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2025-01-21 15:29:51 -08:00 |
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Synzorasize
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65a77b087c
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Document adding scene-unique nodes by prefixing with '%'
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2025-01-21 17:11:08 -06:00 |
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tetrapod00
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fd782219ec
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Add small tutorial on making existing mesh manifold with Blender
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2025-01-21 14:52:27 -08:00 |
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Matthew
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c3cdf60394
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Merge pull request #9653 from paxer/create_tree
Fix Making trees tutorial
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2025-01-21 11:02:34 -05:00 |
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Matthew
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3eb20aaf79
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Merge pull request #10489 from AKKamath/master
Update screenshot of Editor Settings location for Exporting for Android
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2025-01-21 10:35:43 -05:00 |
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skyace65
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9593ece453
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Update navigation link page for new debug arrows
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2025-01-20 21:21:28 -05:00 |
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skyace65
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ba57aee59d
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Document recovery mode
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2025-01-20 20:37:12 -05:00 |
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Max Hilbrunner
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e4a36fe2d9
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Merge pull request #10531 from skyace65/VisualShaderUpdate
Update using visual shaders page for 4.4
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2025-01-21 01:51:28 +01:00 |
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skyace65
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09c21f1039
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Update using visual shaders page for 4.4
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2025-01-20 19:10:16 -05:00 |
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Max Hilbrunner
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d83d55ad36
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Merge pull request #10527 from skyace65/CSGNote2
Update CSG page note for 4.4
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2025-01-20 06:28:06 +01:00 |
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skyace65
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973877f0c8
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Update CSG note for 4.4
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2025-01-19 22:23:12 -05:00 |
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Max Hilbrunner
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af36bb6c0e
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Merge pull request #10525 from skyace65/PhysicsIntroduction
Update Physics introduction images
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2025-01-20 00:05:16 +01:00 |
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Max Hilbrunner
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523369f1f8
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Merge pull request #10524 from skyace65/IntroTo3D
Update Intro to 3D page for Godot 4.4
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2025-01-20 00:04:57 +01:00 |
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Max Hilbrunner
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4b69ae913e
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Merge pull request #10520 from skyace65/AnimationTracks
Update animation tracks page for Godot 4.4
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2025-01-20 00:04:34 +01:00 |
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skyace65
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385e1a370c
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Update Physics introduction images
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2025-01-19 11:58:28 -05:00 |
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skyace65
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d4a79f4ffc
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Update Intro to 3D page for Godot 4.4
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2025-01-19 11:25:50 -05:00 |
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skyace65
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859a97e382
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Update animation tracks page for Godot 4.4
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2025-01-18 22:00:52 -05:00 |
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Max Hilbrunner
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bcf595fc00
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Merge pull request #10519 from Calinou/changing-windows-icon-add-ico-generation
Document automatic ICO generation in Changing application icon for Windows
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2025-01-19 02:24:19 +01:00 |
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Hugo Locurcio
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36c5f34c81
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Document automatic ICO generation in Changing application icon for Windows
- Remove outdated notice about known issue.
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2025-01-18 14:36:05 +01:00 |
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Max Hilbrunner
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2062dff926
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Merge pull request #10510 from skyace65/Setup-XR
Update setting up XR for Godot 4.3
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2025-01-18 02:27:08 +01:00 |
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Elias Pozewaunig
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c2ea3ae6cf
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Documented $GODOT_SPLASH_CLASSES placeholder for custom HTML5 shells
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2025-01-17 22:35:34 +01:00 |
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Tom Schultz
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8996cc1e37
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Clarify the impact of "Normal Map (RG Channels)" on texture imports. (#10511)
* Clarifying the impact of "Normal Map (RG Channels)" on texture imports.
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2025-01-16 21:15:44 +01:00 |
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skyace65
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685816118d
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Update setting up XR for Godot 4.3
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2025-01-15 22:17:32 -05:00 |
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Max Hilbrunner
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8f772f6e7d
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Merge pull request #10502 from The-oldone/Fix-typo-in-visual-shaders
Fix `Switch` node boolean conversion description in Visual shaders
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2025-01-16 01:03:08 +01:00 |
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fearwalia
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5d941e522d
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Fix typo in visual shaders regarding switch node
Clarified that the last sentence is an
instruction, and rectified the state of the
components necessary to provide the output as
true
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2025-01-15 23:08:03 +05:30 |
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Max Hilbrunner
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6e1144a697
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Merge pull request #10504 from Calinou/gdscript-style-guide-icon
Add `@icon` ordering to the GDScript style guide
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2025-01-13 22:34:28 +01:00 |
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Max Hilbrunner
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976238c981
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Merge pull request #10498 from skyace65/Environment-Images
Update Environment page for 4.4
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2025-01-13 22:32:54 +01:00 |
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Hugo Locurcio
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265397c5fc
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Add @icon ordering to the GDScript style guide
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2025-01-13 17:25:42 +01:00 |
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Ben
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d251fe8442
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Divide pi out of light color
This should have been updated in https://github.com/godotengine/godot-docs/pull/7568
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2025-01-12 20:13:49 -08:00 |
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Max Hilbrunner
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7207b49098
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Merge pull request #10497 from skyace65/CustomWindowsIcon
Update windows changing application icon page for Godot 4.4
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2025-01-12 22:43:42 +01:00 |
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skyace65
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4287e8fbb8
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Update windows changing application icon page for Godot 4.4
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2025-01-12 14:54:46 -05:00 |
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skyace65
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6f66bada3f
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Update Environment page for 4.4
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2025-01-12 14:41:15 -05:00 |
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skyace65
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1eed7755c0
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Update audio bus images for Godot 4.3
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2025-01-12 10:39:36 -05:00 |
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Aditya K Kamath
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ab459b02ce
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Revert "Update screenshot of Editor Settings location"
This reverts commit 63c5fa811b.
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2025-01-11 01:09:27 +05:30 |
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Aditya K Kamath
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2553fcbd69
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Edit exporting for android to mention Editor Settings tab location for macOS
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2025-01-11 01:09:13 +05:30 |
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Aditya K Kamath
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63c5fa811b
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Update screenshot of Editor Settings location
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2025-01-09 10:52:57 +05:30 |
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Max Hilbrunner
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d8fecf732d
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Merge pull request #10481 from mateuseap/fix/high_level_multiplayer
Fix the "Example lobby implementation" section of the High-level multiplayer tutorial
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2025-01-08 22:18:31 +01:00 |
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Hugo Locurcio
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bf1c389189
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Document only direct child nodes accounting for CollisionShape2D/3D
Indirect children are currently ignored.
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2025-01-08 17:48:48 +01:00 |
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Hugo Locurcio
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28a7a0bb76
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Document shadowmasks in Using LightmapGI
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2025-01-07 17:11:00 +01:00 |
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Mateus Elias
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d0e6217c12
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Fix the "Example lobby implementation" section of the High-level multiplayer tutorial
Correct both the GDScript and C# code examples in the "Example lobby implementation" section of the Networking/High-level multiplayer tutorial.
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2025-01-07 08:10:59 -03:00 |
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gomakappa
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7d38ce8fef
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upload images and edit pages
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2025-01-04 16:20:39 -03:00 |
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Anish Mishra
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14f99b3e75
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Update Themed icons doc
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2025-01-03 18:35:57 +05:30 |
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Max Hilbrunner
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70a32c6950
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Merge pull request #10261 from tetrapod00/improve-uniform
Reorganize and improve shader Uniforms section
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2025-01-03 10:47:26 +01:00 |
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Max Hilbrunner
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c477a8ef60
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Merge pull request #10282 from tetrapod00/expand-project-settings
Overhaul Project Settings page
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2025-01-03 10:42:08 +01:00 |
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Max Hilbrunner
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0ebcd118d2
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Merge pull request #10315 from tetrapod00/shader-global-clarify
Explain difference between global shader uniforms and global scope in shaders
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2025-01-03 10:30:05 +01:00 |
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Max Hilbrunner
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bb5a45c30f
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Merge pull request #10457 from Grublady/macos-close-scene
Fix macOS Close Scene default shortcut
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2025-01-03 09:36:11 +01:00 |
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Amaral Krichman
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65da706a85
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Update gdscript_basics.rst
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2025-01-03 00:19:39 -03:00 |
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Max Hilbrunner
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4b4e8518a7
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Merge pull request #10370 from tetrapod00/standardize-header-the-rest
Standardize RST header syntax
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2025-01-02 12:17:38 +01:00 |
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