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Update navigation link page for new debug arrows
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tutorials/navigation/img/nav_link_debug_visuals.webp
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tutorials/navigation/img/nav_link_debug_visuals.webp
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@@ -35,11 +35,12 @@ The polygon search radius can be configured globally in the ProjectSettings unde
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or set for each navigation **map** individually using the ``NavigationServer.map_set_link_connection_radius()`` function.
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Both ``start_position`` and ``end_position`` have debug markers in the Editor.
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The visible radius of a position shows the polygon search radius.
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All navigation mesh polygons inside are compared and the closest is picked for the edge connection.
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If no valid polygon is found within the search radius the navigation link gets disabled.
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The arrows indicate which direction the link can be travelled across, and the visible radius of
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a position shows the polygon search radius. All navigation mesh polygons inside are compared and
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the closest is picked for the edge connection. If no valid polygon is found within the search
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radius the navigation link gets disabled.
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.. image:: img/nav_link_debug_visuals.png
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.. image:: img/nav_link_debug_visuals.webp
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The link debug visuals can be changed in the Editor :ref:`ProjectSettings<class_ProjectSettings>` under ``debug/shapes/navigation``.
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The visibility of the debug can also be controlled in the Editor 3D Viewport gizmo menu.
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