Max Hilbrunner
2f8a9e7b77
Merge pull request #8728 from nightblade9/master
...
Update TTS page to mention Text to Speech project setting
2024-01-25 10:10:30 +01:00
Tylemagne
2d087cad24
More clarity and explanation for audio effects ( #8304 )
...
* Update tutorials/audio/audio_effects.rst
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Matthew <matthewehr@hotmail.com >
2023-11-11 02:40:05 +01:00
Susheel Thapa
a98b5a5545
fix typo in multiple files ( #8291 )
...
* fix typo in multiple files
* Updated as per suggestions
2023-10-20 11:34:46 +02:00
Max Hilbrunner
485116d8a3
Character and typo fixes
2023-05-31 18:07:27 +02:00
Raul Santos
c457ab79ec
Update some C# examples
...
- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double`.
- Ensure parameters match base declaration.
- Follow our code style more closely.
- Other minor code fixes.
2023-05-18 13:14:05 +02:00
Max Hilbrunner
72c0af46b2
Snake-case .tscn, .gd and _on_* callbacks
...
Co-authored-by: Doug Thompson <s-git@dougthompson.co.uk >
2023-05-18 12:46:58 +02:00
Michael Nischt
b73b8c531f
Update pacman sdf-say package name to speech-dispatcher
...
On a recent ARCH Linux installation the package name for `spd-say` has changed to [speech-dispatcher](https://archlinux.org/packages/community/x86_64/speech-dispatcher/ )
2023-03-02 16:46:52 +01:00
Paul Joannon
2c5e964ffe
Fix TTS code example and add C# version
2023-02-27 11:41:03 +01:00
nightblade9
a1d34889d1
First cut of text-to-speech tutorial ( #6783 )
...
* First cut of text-to-speech tutorial
---------
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-02-27 07:04:55 +01:00
Yuri Sizov
978a13bb0a
Mark potentially outdated pages with a WIP warning
2023-02-26 14:21:15 +01:00
Michael Tintiuc
5134ed23e8
Update sync_with_audio.rst
2023-02-07 21:07:11 +02:00
Binney
203c26df45
Remove prints which make the program hang in Recording with microphone ( #6346 )
2022-10-28 21:39:53 +02:00
Max Hilbrunner
198393eec7
More Godot 4 rename fixes ( #6315 )
...
* Spatial -> 3D, Transform, Quaternion
* File -> FileAccess
* Camera -> Camera3D
* Update references to MeshInstance and MultiMeshInstance
* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
Weetbix
02b77df039
Fix syntax errors in Sync the gameplay with audio and music ( #6016 )
2022-07-31 19:35:13 +02:00
TheLegoSensei
65c8880d2f
Update recording_with_microphone.rst ( #5986 )
...
* Update recording_with_microphone.rst
Added the detail that you need to enable the mic in the project settings, as I just spent about two hours wondering why it wasn't working like the example.
2022-07-25 13:08:29 +02:00
Matthew
b42314c740
Put audio effects information on a dedicated page ( #5470 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-12-26 17:08:42 +01:00
RedMser
85c502b360
Fix Record and Capture effect short descriptions in Audio buses ( #5399 )
2021-11-16 23:36:48 +01:00
Aaron Franke
5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner ( #5254 )
2021-09-14 17:50:17 +02:00
Aaron Franke
4060179184
Remove trailing space characters ( #5251 )
2021-09-13 14:52:39 +02:00
skyace65
aaae2c47cf
Add audio stream player images
2021-07-18 20:59:57 -04:00
Rémi Verschelde
96416c5571
Merge pull request #4718 from paulloz/c#-tutorials/audio
...
add C# code tabs to pages under tutorials/audio
2021-03-19 13:04:33 +01:00
CssTeja
3d8e3c90c4
Fix typo in audio streams tutorial ( #4766 )
2021-03-19 12:30:28 +01:00
Paul Joannon
7e27d6a0fa
add C# code tabs to pages under tutorials/audio
2021-03-04 11:31:03 +01:00
skyace65
e28a209ee3
Add Capture effect to audio buses page (4.0)
2021-02-03 19:18:21 -05:00
Matthew
cb3499b78b
Update audio stream and audio import pages, document MP3 support ( #4606 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-01-31 01:34:37 +01:00
Beuc
d9879dbb57
Fix typo in Audio streams ( #4571 )
...
AudioStreamRandomPitch is an AudioStream, not an AudioStreamPlayer
2021-01-24 19:50:43 +01:00
skyace65
a580ebb99f
Improve audio buses page
2020-09-17 09:36:46 -04:00
Michael Alexsander
1f6d3995e4
Apply general code formatting to some pages in the tutorial section
2020-07-08 23:02:14 -03:00
pedroza
799df7f8bb
Improve explanation about WAV and Ogg looping metadata ( #3729 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-06-24 23:57:14 +02:00
nice-shot
bd87719ce8
Added missing “should” in audio_buses.rst
2020-06-12 01:15:21 +03:00
Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
Keelar
d234445104
Fix typo in the 'Using the system clock to sync' section ( #3320 )
2020-03-28 22:04:34 +01:00
Clemens Tolboom
584c8300b8
Remove duplicated code ( #3150 )
...
Not sure I got this right but it seems like duplicate code to me.
Furthermore I'm not sure what we can use this **time** for as $player.play has no timing arguments to compensate for. There is no `$player.playDelayed(time)`.
2020-03-03 20:13:32 +01:00
TaleTN
d0745b4c26
Use sound pressure level rather than power
...
See https://en.wikipedia.org/wiki/Decibel#Acoustics (or any audio editor, DAW, analog mixing console, etc.).
2019-12-27 23:40:14 +01:00
Rémi Verschelde
b6f0e1d5a0
Fix reST warnings
2019-11-29 14:26:02 +01:00
Rémi Verschelde
dfbc52694d
Merge pull request #2942 from skyace65/AudioBus
...
Update Audio Bus page for Godot 3.2
2019-11-29 13:53:57 +01:00
ZX-WT
75eebd384e
added microphone tutorial ( #2898 )
2019-11-29 13:46:32 +01:00
skyace65
39aeecc7a1
Update Audio Bus page for Godot 3.2
2019-11-20 16:55:19 -05:00
frido
6a6464aea1
Fix various typos and grammar issues in tutorial articles
2019-10-09 23:56:08 +02:00
Hugo Locurcio
733a3a0e2f
Improve "Audio buses", "Audio streams" and "Importing audio samples"
...
This improves writing style and formatting, and adds more links
to refer to other pages.
2019-09-01 17:00:50 +02:00
Ember
236817abe0
Update sync_with_audio.rst
2019-08-04 22:12:28 -06:00
skyace65
aacdf37349
Update audio stream images for Godot 3.1
2019-07-25 22:38:21 -04:00
Dominic Cooney
4815bb53fb
Fix sync_with_audio spelling and grammar
...
- Use correct spelling and grammar
- Omit meaningless intensifier "very"
- Refer consistently to chunks; don't casually call them blocks
- Some minor changes for flow
2019-06-21 06:46:12 +09:00
Rémi Verschelde
be669ab8b9
Fix some classref warnings
2019-06-11 10:56:26 +02:00
Michael Alexsander Silva Dias
3a262a0281
Small corrections for new audio syncing tutorial
2019-04-28 01:02:06 -03:00
Juan Linietsky
3bc7797da5
Fix typo
2019-04-27 16:57:06 -03:00
Juan Linietsky
6e17fc8c1b
Corrections to audio sync tutorial
2019-04-27 16:11:26 -03:00
Juan Linietsky
903725aa0a
Add tutorial for syncinc music with gameplay.
2019-04-27 15:26:09 -03:00
Michael Alexsander Silva Dias
c555544b8d
Fix minor issues in audio-related tutorials
2019-04-16 10:41:55 -03:00
bitbutter
a6ef7af397
Update audio_buses.rst ( #2360 )
...
* Update audio_buses.rst
Many changes.
* Review changes incorporated
2019-04-15 17:50:48 -07:00