bruvzg
3a8d5bc8b4
Update encryption key page according to the new PCK encryption feature.
2020-09-17 16:53:11 +03:00
Yetizone
adc616fed2
qt_creator.rst: Add .glsl to the file extensions step
2020-09-17 14:25:57 +03:00
Rémi Verschelde
58335901ab
Merge branch 'master' into 3.2
2020-09-15 10:44:12 +02:00
Hugo Locurcio
ab4995c050
Remove UPX recommendation in Optimizing for size
...
The downsides (such as false positives in antivirus programs)
are usually not worth the upsides.
Moreover, when distributing a game using a platform like Steam,
SteamPipe will compress the data that will be sent to the player
downloading the game, even if the original game data is uncompressed.
2020-09-13 15:17:50 +02:00
Rémi Verschelde
e337af304f
Merge branch 'master' into 3.2
2020-09-09 13:02:26 +02:00
Yetizone
6ab6e7f609
Qt Creator tutorial: Specify C++ code style settings location ( #3979 )
2020-09-07 18:14:21 +02:00
skyace65
002b976255
Add warnings on embedded pck files
2020-08-24 20:11:00 -04:00
parishrutpandey
d356d12421
Fix typo in Custom Godot servers ( #3919 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-08-22 00:18:19 +02:00
Rémi Verschelde
2c4db3ba10
Merge branch 'master' into 3.2
2020-08-11 13:30:27 +02:00
Bobby Youstra
43d4dedb90
Changed TextEditor reference to TextEdit
...
Optimizing Builds For Size referenced a node type called TextEditor when talking about advanced GUI nodes when it most likely means the TextEdit node instead.
2020-07-31 14:27:47 -07:00
Hugo Locurcio
8e924d5739
Mention the Godot build options generator in Optimizing for size
2020-07-30 19:55:03 +02:00
Rémi Verschelde
76cf11c890
Merge branch 'master' into 3.2
2020-07-30 17:14:54 +02:00
Rémi Verschelde
2b8404ff4a
Merge pull request #3805 from naithar/feature/ios-vulkan
...
MoltenVK SDK for iOS
2020-07-30 15:23:30 +02:00
Gr4ph0s
2a46300358
Fix typo in macOS compiling ( #3801 )
2020-07-30 15:23:01 +02:00
Hugo Locurcio
4866c6082d
Add a page listing all features supported by Godot 3.2
2020-07-24 15:44:48 +02:00
Hugo Locurcio
58a2757d37
Add a page listing all features supported by Godot
...
This closes #3727 .
2020-07-24 10:34:21 +02:00
Rémi Verschelde
f5dc0dc906
Compiling for Linux/*BSD: Add note on platform rename in 4.0
2020-07-21 08:20:19 +02:00
Sergey Minakov
3edcb5581b
iOS: mention MoltenVK SDK for iOS compilation.
2020-07-16 20:48:58 +03:00
Hugo Locurcio
515fb6bd6a
Link to the Object class reference on the Object class page
...
People who end up on this page from a search engine might be confused
as to where they can find the Object class reference.
2020-07-10 23:33:20 +02:00
Rémi Verschelde
d48ff2b0a1
Merge branch 'master' into 3.2
2020-07-06 14:30:28 +02:00
Rémi Verschelde
54d026485a
Merge pull request #3758 from VedatGunel/typo-fix
...
Fix typos in Common engine methods and macros
2020-07-03 22:20:35 +02:00
unknown
abb92f1e10
Fix typos in Common engine methods and macros
2020-07-03 22:26:14 +03:00
Hugo Locurcio
73e46e6187
Fix table of contents in Introduction to the buildsystem
...
This fixes a regression introduced in
351893b13d .
2020-07-03 20:39:04 +02:00
Rémi Verschelde
a86f23f0d7
Merge pull request #3750 from bruvzg/macos-apple-silicon-build-and-mvk-libs
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[macOS] Add instructions for Apple Silicon build and MoltenVK library bundling
2020-07-03 13:01:54 +02:00
bruvzg
443f7d4739
[Compiling for macOS] Add instructions for Apple Silicon / Universal 2 build, and MoltenVK library bundling.
2020-07-03 13:39:49 +03:00
Hugo Locurcio
5642a9b920
Document how to clean generated files using SCons
...
This closes #3717 .
2020-07-02 21:18:46 +02:00
Andy Maloney
c52533fc46
Clarify setting of library environment variables in module examples ( #3730 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-06-26 19:46:04 +02:00
Rémi Verschelde
5c25866b25
Fix reference to StandardMaterial3D (4.0+)
2020-06-22 14:45:37 +02:00
Rémi Verschelde
c90dfba3a7
Merge branch 'master' into 3.2
2020-06-22 13:39:44 +02:00
Rémi Verschelde
206577f9a7
Merge pull request #3698 from madmiraal/add-code_blocks
...
Add instructions for configuring Code::Blocks as an IDE.
2020-06-22 13:39:27 +02:00
Marcel Admiraal
1f95afa0e1
Add instructions for configuring Code::Blocks as an IDE.
2020-06-22 12:12:34 +01:00
Rémi Verschelde
80957b8581
Merge branch 'master' into 3.2
2020-06-22 13:05:41 +02:00
Shai Angress
ed3a146bef
Clarify build instructions for Android ( #3315 )
2020-06-22 11:04:05 +02:00
Rémi Verschelde
06b5afcc03
Merge pull request #3701 from Calinou/fix-vformat-example
...
Fix `vformat()` example in Common engine methods and macros
2020-06-22 10:13:52 +02:00
Andy Maloney
bd4d9f4cd6
Add note about register_types file locations ( #3702 )
2020-06-19 23:37:15 +02:00
Hugo Locurcio
a135d305ff
Fix vformat() example in Common engine methods and macros
2020-06-16 16:53:51 +02:00
Paul Joannon
84d2b1e848
Update WebAssembly export templates' ZIP archive names ( #3680 )
2020-06-13 13:31:25 +02:00
Max Hilbrunner
db72b0b902
Merge pull request #3666 from Calinou/add-common-methods-page
...
Add a page about common methods in Godot's C++ codebase
2020-06-12 23:52:15 +02:00
Hugo Locurcio
953b86a591
Add an Editor style guide page
...
This page describes the writing style used throughout the Godot
editor. It complements the already-established Docs writing guidelines.
2020-06-09 22:32:25 +02:00
Hugo Locurcio
7ee5001213
Add a page about common methods in Godot's C++ codebase
...
This is geared towards beginner engine contributors, but it could
also be useful to those writing custom C++ modules.
2020-06-08 22:17:34 +02:00
Maganty Rushyendra
08e298c082
Replace register_method with bind_method
...
ClassDB exposes `bind_method` in order to register functions, and not
`register_method` anymore.
2020-06-08 09:28:44 +08:00
Rémi Verschelde
f3d374ebf1
Merge branch 'master' into 3.2
2020-06-05 17:15:28 +02:00
Rémi Verschelde
ce7a9a6eab
Images: Remove unused images (no 'image::' or 'figure::' reference)
2020-06-05 14:43:20 +02:00
Rémi Verschelde
39dbbb29e1
Images: always use relative 'img/' paths, without './' prefix
...
Move some files from root '/img' folder to the location where they are
actually used.
2020-06-05 14:38:25 +02:00
Hugo Locurcio
128d0b4a15
Improve the Compiling with Mono page
2020-06-03 18:45:48 +02:00
Yuri Sizov
e2e3ecc5b0
Fix typo in VS Code configuration guide ( #3628 )
2020-06-02 15:11:25 +02:00
Hugo Locurcio
55543f7bac
Tweak arguments in the VS Code configuration guide
...
- Use the long name for the `--editor` option to make it more obvious.
- Document how to run a project directly while debugging.
- Put comments above the line to avoid horizontal overflow.
2020-05-30 22:46:05 +02:00
Dean Brettle
8fb5c787aa
Add --path option to sample VS Code launch.json ( #3617 )
2020-05-30 22:18:53 +02:00
Dean Brettle
92136c8e3b
Add gcc-c++ dependency for Fedora. ( #3618 )
2020-05-30 22:16:44 +02:00
Rémi Verschelde
8f6b4a2ace
Merge branch 'master' into 3.2
2020-05-27 13:45:21 +02:00