Max Hilbrunner
edcfb3f898
Merge pull request #11249 from dalexeev/shaders-backport-structs-doc
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[3.x] Shaders: Backport structs documentation
2025-10-09 13:48:05 +02:00
Danil Alexeev
e03cf989e6
[3.x] Shaders: Backport structs documentation
2025-10-02 17:09:59 +03:00
Max Hilbrunner
e20784ddca
Merge pull request #11336 from dalexeev/3.x-fix-ci
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[3.x] CI: Bump `actions/checkout` and Ubuntu versions
2025-10-02 16:03:27 +02:00
Danil Alexeev
78a126996c
[3.x] CI: Bump actions/checkout and Ubuntu versions
2025-10-02 13:49:47 +03:00
Max Hilbrunner
32a40410ec
Merge pull request #11226 from Calinou/compiling-exporting-android-jdk-17-3.6
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[3.6] Update required JDK version to 17 in Exporting/Compiling for Android
2025-08-23 13:18:44 +02:00
Hugo Locurcio
47c8938f7f
Update required JDK version to 17 in Exporting/Compiling for Android
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- Recommend Adoptium for OpenJDK builds on both locations for consistency.
2025-08-22 19:46:35 +02:00
Max Hilbrunner
50530ad561
Merge pull request #10585 from mhilbrunner/3-6-sphinx-tabs
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[3.6] Update sphinx-tabs for Ubuntu 24.04 compat
2025-01-30 19:33:24 +01:00
Max Hilbrunner
27ec417b97
sphinx-tabs update to fix builds on Ubuntu 24.04
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Also some typo fixes to make CI happy
2025-01-30 19:31:14 +01:00
Max Hilbrunner
3a4fe2f1a5
Merge pull request #10528 from Calinou/compiling-for-web-fix-zip-name-3.6
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Fix WebAssembly threads/GDNative ZIP names in Compiling for the Web
2025-01-21 01:52:16 +01:00
Hugo Locurcio
02169a423f
Fix WebAssembly threads/GDNative ZIP names in Compiling for the Web
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The correct names are those used in the commands.
2025-01-20 17:58:23 +01:00
Max Hilbrunner
743901dd78
Merge pull request #9938 from godotengine/classref/sync-de2f0f1
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classref: Sync with current 3.x branch (de2f0f1)
2024-09-10 15:20:30 +02:00
Godot Organization
422bc4db8e
classref: Sync with current 3.x branch (de2f0f1)
2024-09-10 13:19:38 +00:00
Max Hilbrunner
b22622b2ca
Merge pull request #9937 from mhilbrunner/3-6-backports
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Manual 3.6 backports
2024-09-10 14:57:49 +02:00
Max Hilbrunner
620e0aeb88
Manual backport of some fixes
2024-09-10 14:53:35 +02:00
Max Hilbrunner
d3d93e02a2
Merge pull request #9936 from mhilbrunner/3-6-cherrypicks
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3.6 cherrypicks
2024-09-10 14:10:34 +02:00
HolonProduction
0d9540a90d
Fix scrolling outside of content area
2024-09-10 13:58:43 +02:00
Hugo Locurcio
24ad66f2c3
Fix table caption text color on dark theme
2024-09-10 13:58:18 +02:00
Adam Scott
204ece7b9e
Fix website highlight of text
2024-09-10 13:58:01 +02:00
A Thousand Ships
45b8a91940
Add instructions for rebasing onto a branch
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Useful if someone has created a PR from the wrong branch
2024-09-10 13:57:51 +02:00
Ryan Eisenbarth
b03b4c5d1f
Minor text change from i to node
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Keeps document consistent throughout
2024-09-10 13:57:24 +02:00
A Thousand Ships
4b45519456
Fix copyright header in code style guidelines
2024-09-10 13:56:15 +02:00
Rémi Verschelde
fc9062334f
conf.py: Fix regression with composite language codes
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RTD decided to normalize language codes such as `zh_CN` and `pt_BR`
to `zh-cn` and `pt-br`, apparently because it makes URLs prettier...
https://blog.readthedocs.com/language-codes-are-now-normalized/
But they didn't take into account that Sphinx doesn't do the same,
and still requires `zh_CN` and `pt_BR` for its `language` config value.
So we have to convert it back in `conf.py`, otherwise this breaks our
i18n logic, notably to handle the localized class reference and images.
2024-09-10 13:56:01 +02:00
danfountgames
5b005050a3
The most important line was missing from the example entitlements file.
2024-09-10 13:55:28 +02:00
Thaddeus Crews
85a24f9cb3
Disable collapsing tabs for codeblocks
2024-09-10 13:55:15 +02:00
Hugo Locurcio
3d2270ebb0
Remove outdated mention about low-processor mode on mobile in FAQ
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Low processor mode has been working correctly on mobile since 3.5
at least.
2024-09-10 13:53:49 +02:00
cabbagestole
053de3b605
Update godot_interfaces.rst
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One too many open curly bracket "{".
Wrong
public void PrintMe() {
Correct
public void PrintMe()
2024-09-10 13:50:41 +02:00
Hugo Locurcio
af7c2aa74f
Document HDR output issues in Troubleshooting
2024-09-10 13:49:52 +02:00
Piper Thunstrom
4e28c62c6b
Update instancing.rst ( #7493 )
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Update physics material info on instancing page
2024-09-10 13:49:35 +02:00
Devin Amdahl
2f311875e2
Update PR Workflow documentation to include updated information about GitHub's account verification via HTTPS ( #7275 )
2024-09-10 13:48:23 +02:00
Hugo Locurcio
90debdc1ec
Update GitHub issue URL for encapsulation violations in Editor development
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The previously linked issue is now closed.
2024-09-10 13:47:06 +02:00
max.gripe
2471d700b1
Update faq.rst
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I changed the path to the correct one. The previous one led to a non-existent location.
2024-09-10 13:46:23 +02:00
Lorenzo Meninato
4dc28f3bbb
Fix small typo in introduction_to_godot.rst
2024-09-10 13:45:45 +02:00
hpnrep6
78878aa661
Fix hyperlink usage in Your first 2D/3D shaders ( #5048 )
2024-09-10 13:45:35 +02:00
Hugo Locurcio
0eddd367ec
Document using Pyston-lite for faster builds on macOS
2024-09-10 13:45:03 +02:00
Alex Coté
74d1095162
Update Sublime Text external editor arguments ( #6644 )
2024-09-10 13:44:52 +02:00
Dramion
b8ac660b47
Fix missing signal connection in code sample in Making HTTP requests ( #6620 )
2024-09-10 13:44:34 +02:00
Sheep
5ccca7b985
fixed a typo in cpu optimizations ( #6566 )
2024-09-10 13:44:12 +02:00
Hugo Locurcio
5336d9da3f
Clarify methods of installing Android SDK in Exporting for Android
2024-09-10 13:43:22 +02:00
Denis NICOLAS
cda546cd5f
Creating instances - Wrong tense
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"Once you have a diagram, we recommended creating a scene"
should be:
"Once you have a diagram, we recommend creating a scene"
2024-09-10 13:43:13 +02:00
Allie Polubiec
40e07f74de
Fix small missing word typo
2024-09-10 13:43:05 +02:00
Hugo Locurcio
9031e97648
Add aspect ratio recommendations for tablets in Multiple resolutions
2024-09-10 13:42:50 +02:00
Brandon
635cae8df7
update "Apply Reset" option location
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Under USING RESET tracks, it said the "Apply Reset" option was in the "Animation" dropdown menu. It's actually located in the "Edit" dropdown menu.
2024-09-10 13:42:40 +02:00
Jean-Samuel Aubry-Guzzi
24df2564d6
Add warning about importing c#
2024-09-10 13:42:23 +02:00
William Lim
1c83aa5ba8
Fix Local Projects tab name in First look at Godot's editor ( #6338 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2024-09-10 13:42:14 +02:00
Raul Santos
0cae512d93
Warn about non-tool plugin scripts in C# ( #6138 )
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* Warn about non-tool plugin scripts in C#
- Add warning about C# plugins not reloaded when they are not tools
- Add `[Tool]` attribute to plugin scripts in examples so they are not lost on reload
2024-09-10 13:41:29 +02:00
Hugo Locurcio
000cccf538
Fix link to AutoLoads documentation in Using SceneTree
2024-09-10 13:40:54 +02:00
addmix
f3a2159d01
Added node initialization best practices
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Partially resolves #45638
2024-09-10 13:40:45 +02:00
Gabor Koncz
ae8cb7c975
Fix doctool command
2024-09-10 13:40:33 +02:00
Max Hilbrunner
19c8d42f0a
Merge pull request #9638 from skyace65/EPUBTable36
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Add table of contents to 3.6 EPUB file
2024-09-09 12:57:02 +02:00
skyace65
443eab9d21
Add table of contents to 3.6 EPUB file
2024-09-08 09:16:46 -04:00