5455 Commits

Author SHA1 Message Date
Max Hilbrunner
edcfb3f898 Merge pull request #11249 from dalexeev/shaders-backport-structs-doc
[3.x] Shaders: Backport structs documentation
2025-10-09 13:48:05 +02:00
Danil Alexeev
e03cf989e6 [3.x] Shaders: Backport structs documentation 2025-10-02 17:09:59 +03:00
Max Hilbrunner
e20784ddca Merge pull request #11336 from dalexeev/3.x-fix-ci
[3.x] CI: Bump `actions/checkout` and Ubuntu versions
2025-10-02 16:03:27 +02:00
Danil Alexeev
78a126996c [3.x] CI: Bump actions/checkout and Ubuntu versions 2025-10-02 13:49:47 +03:00
Max Hilbrunner
32a40410ec Merge pull request #11226 from Calinou/compiling-exporting-android-jdk-17-3.6
[3.6] Update required JDK version to 17 in Exporting/Compiling for Android
2025-08-23 13:18:44 +02:00
Hugo Locurcio
47c8938f7f Update required JDK version to 17 in Exporting/Compiling for Android
- Recommend Adoptium for OpenJDK builds on both locations for consistency.
2025-08-22 19:46:35 +02:00
Max Hilbrunner
50530ad561 Merge pull request #10585 from mhilbrunner/3-6-sphinx-tabs
[3.6] Update sphinx-tabs for Ubuntu 24.04 compat
2025-01-30 19:33:24 +01:00
Max Hilbrunner
27ec417b97 sphinx-tabs update to fix builds on Ubuntu 24.04
Also some typo fixes to make CI happy
2025-01-30 19:31:14 +01:00
Max Hilbrunner
3a4fe2f1a5 Merge pull request #10528 from Calinou/compiling-for-web-fix-zip-name-3.6
Fix WebAssembly threads/GDNative ZIP names in Compiling for the Web
2025-01-21 01:52:16 +01:00
Hugo Locurcio
02169a423f Fix WebAssembly threads/GDNative ZIP names in Compiling for the Web
The correct names are those used in the commands.
2025-01-20 17:58:23 +01:00
Max Hilbrunner
743901dd78 Merge pull request #9938 from godotengine/classref/sync-de2f0f1
classref: Sync with current 3.x branch (de2f0f1)
2024-09-10 15:20:30 +02:00
Godot Organization
422bc4db8e classref: Sync with current 3.x branch (de2f0f1) 2024-09-10 13:19:38 +00:00
Max Hilbrunner
b22622b2ca Merge pull request #9937 from mhilbrunner/3-6-backports
Manual 3.6 backports
2024-09-10 14:57:49 +02:00
Max Hilbrunner
620e0aeb88 Manual backport of some fixes 2024-09-10 14:53:35 +02:00
Max Hilbrunner
d3d93e02a2 Merge pull request #9936 from mhilbrunner/3-6-cherrypicks
3.6 cherrypicks
2024-09-10 14:10:34 +02:00
HolonProduction
0d9540a90d Fix scrolling outside of content area 2024-09-10 13:58:43 +02:00
Hugo Locurcio
24ad66f2c3 Fix table caption text color on dark theme 2024-09-10 13:58:18 +02:00
Adam Scott
204ece7b9e Fix website highlight of text 2024-09-10 13:58:01 +02:00
A Thousand Ships
45b8a91940 Add instructions for rebasing onto a branch
Useful if someone has created a PR from the wrong branch
2024-09-10 13:57:51 +02:00
Ryan Eisenbarth
b03b4c5d1f Minor text change from i to node
Keeps document consistent throughout
2024-09-10 13:57:24 +02:00
A Thousand Ships
4b45519456 Fix copyright header in code style guidelines 2024-09-10 13:56:15 +02:00
Rémi Verschelde
fc9062334f conf.py: Fix regression with composite language codes
RTD decided to normalize language codes such as `zh_CN` and `pt_BR`
to `zh-cn` and `pt-br`, apparently because it makes URLs prettier...
https://blog.readthedocs.com/language-codes-are-now-normalized/

But they didn't take into account that Sphinx doesn't do the same,
and still requires `zh_CN` and `pt_BR` for its `language` config value.

So we have to convert it back in `conf.py`, otherwise this breaks our
i18n logic, notably to handle the localized class reference and images.
2024-09-10 13:56:01 +02:00
danfountgames
5b005050a3 The most important line was missing from the example entitlements file. 2024-09-10 13:55:28 +02:00
Thaddeus Crews
85a24f9cb3 Disable collapsing tabs for codeblocks 2024-09-10 13:55:15 +02:00
Hugo Locurcio
3d2270ebb0 Remove outdated mention about low-processor mode on mobile in FAQ
Low processor mode has been working correctly on mobile since 3.5
at least.
2024-09-10 13:53:49 +02:00
cabbagestole
053de3b605 Update godot_interfaces.rst
One too many open curly bracket "{".

Wrong
        public void PrintMe() {

Correct
        public void PrintMe()
2024-09-10 13:50:41 +02:00
Hugo Locurcio
af7c2aa74f Document HDR output issues in Troubleshooting 2024-09-10 13:49:52 +02:00
Piper Thunstrom
4e28c62c6b Update instancing.rst (#7493)
Update physics material info on instancing page
2024-09-10 13:49:35 +02:00
Devin Amdahl
2f311875e2 Update PR Workflow documentation to include updated information about GitHub's account verification via HTTPS (#7275) 2024-09-10 13:48:23 +02:00
Hugo Locurcio
90debdc1ec Update GitHub issue URL for encapsulation violations in Editor development
The previously linked issue is now closed.
2024-09-10 13:47:06 +02:00
max.gripe
2471d700b1 Update faq.rst
I changed the path to the correct one. The previous one led to a non-existent location.
2024-09-10 13:46:23 +02:00
Lorenzo Meninato
4dc28f3bbb Fix small typo in introduction_to_godot.rst 2024-09-10 13:45:45 +02:00
hpnrep6
78878aa661 Fix hyperlink usage in Your first 2D/3D shaders (#5048) 2024-09-10 13:45:35 +02:00
Hugo Locurcio
0eddd367ec Document using Pyston-lite for faster builds on macOS 2024-09-10 13:45:03 +02:00
Alex Coté
74d1095162 Update Sublime Text external editor arguments (#6644) 2024-09-10 13:44:52 +02:00
Dramion
b8ac660b47 Fix missing signal connection in code sample in Making HTTP requests (#6620) 2024-09-10 13:44:34 +02:00
Sheep
5ccca7b985 fixed a typo in cpu optimizations (#6566) 2024-09-10 13:44:12 +02:00
Hugo Locurcio
5336d9da3f Clarify methods of installing Android SDK in Exporting for Android 2024-09-10 13:43:22 +02:00
Denis NICOLAS
cda546cd5f Creating instances - Wrong tense
"Once you have a diagram, we recommended creating a scene"
should be:
"Once you have a diagram, we recommend creating a scene"
2024-09-10 13:43:13 +02:00
Allie Polubiec
40e07f74de Fix small missing word typo 2024-09-10 13:43:05 +02:00
Hugo Locurcio
9031e97648 Add aspect ratio recommendations for tablets in Multiple resolutions 2024-09-10 13:42:50 +02:00
Brandon
635cae8df7 update "Apply Reset" option location
Under USING RESET tracks, it said the "Apply Reset" option was in the "Animation" dropdown menu.  It's actually located in the "Edit" dropdown menu.
2024-09-10 13:42:40 +02:00
Jean-Samuel Aubry-Guzzi
24df2564d6 Add warning about importing c# 2024-09-10 13:42:23 +02:00
William Lim
1c83aa5ba8 Fix Local Projects tab name in First look at Godot's editor (#6338)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-09-10 13:42:14 +02:00
Raul Santos
0cae512d93 Warn about non-tool plugin scripts in C# (#6138)
* Warn about non-tool plugin scripts in C#

- Add warning about C# plugins not reloaded when they are not tools
- Add `[Tool]` attribute to plugin scripts in examples so they are not lost on reload
2024-09-10 13:41:29 +02:00
Hugo Locurcio
000cccf538 Fix link to AutoLoads documentation in Using SceneTree 2024-09-10 13:40:54 +02:00
addmix
f3a2159d01 Added node initialization best practices
Partially resolves #45638
2024-09-10 13:40:45 +02:00
Gabor Koncz
ae8cb7c975 Fix doctool command 2024-09-10 13:40:33 +02:00
Max Hilbrunner
19c8d42f0a Merge pull request #9638 from skyace65/EPUBTable36
Add table of contents to 3.6 EPUB file
2024-09-09 12:57:02 +02:00
skyace65
443eab9d21 Add table of contents to 3.6 EPUB file 2024-09-08 09:16:46 -04:00