Max Hilbrunner
620e0aeb88
Manual backport of some fixes
2024-09-10 14:53:35 +02:00
danfountgames
5b005050a3
The most important line was missing from the example entitlements file.
2024-09-10 13:55:28 +02:00
Gabor Koncz
ae8cb7c975
Fix doctool command
2024-09-10 13:40:33 +02:00
Hugo Locurcio
b169cc2a4a
Update SCons link-time optimization option for 3.5 and later
2023-06-30 12:58:08 +02:00
Hugo Locurcio
87b8d7a061
Remove most mentions of SCons -j parameter as it's now set automatically
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The Introduction to the buildsystem page still mentions this parameter
in case it needs to be changed, but in most situations, the default
value of `(number of CPU threads) - 1` does a good job.
2023-01-25 19:40:35 +01:00
David Graham
62afda794b
Update VS Community license terms in Configuring an IDE ( #6360 )
2022-11-03 16:56:17 +01:00
Calandiel
3c345186c3
Add Clangd instructions for VS Code ( #6012 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-07-31 23:25:45 +02:00
Hugo Locurcio
ac95293190
Mention GDNative versus shared libraries in Custom modules in C++
2022-04-07 18:56:42 +02:00
Vladimir Panteleev
c7ef8a735b
Remove outdated note about Very Sleepy ( #5710 )
2022-03-23 17:03:44 +01:00
Matthew
8474963266
Add a link to the notifications page from the Object class page ( #5465 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit a4746a2366 )
2022-03-11 14:22:57 +01:00
Rémi Verschelde
d899012135
macOS debug: Sync entitlements with current 3.4/master
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(cherry picked from commit ffd88e48a7 )
2021-12-21 16:42:22 +01:00
bruvzg
26ee3b3a04
Add macOS exporting and running non App Store apps pages. Add Windows code signing info.
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(cherry picked from commit 17be494144 )
2021-12-21 16:18:05 +01:00
Hugo Locurcio
b5d71ca030
Rework the Optimizing for size page
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- Order options from most important to least important.
- Give estimates on space saved for each option.
- Clarify the benefits of stripping binaries.
- Link to the Godot build options generator in the Overriding build
options link instead of linking it in the Optimizing for size page.
(cherry picked from commit 8a95663768 )
2021-12-21 16:16:15 +01:00
Matthew
aaaaec19c4
Fix VS Code Compiling for X11 page link following cherry-pick ( #5243 )
2021-09-12 20:08:24 +02:00
developer
1b104744a9
Recommend LLDB over GDB for VSCode
2021-08-31 01:16:44 +02:00
hpnrep6
13866b381a
Fix sub resource ID formatting in Object Class ( #5175 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-16 04:38:36 +02:00
Rémi Verschelde
37a75713c3
Fixup linuxbsd reference in VS Code config
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Should have been amended when cherry-picking 599b039194 .
2021-07-22 23:02:17 +02:00
Yuri Sizov
599b039194
Add Windows configuration example for VS Code
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(cherry picked from commit f1b05afd19 )
2021-07-22 21:07:36 +02:00
Rémi Verschelde
e2b95576d8
Cleanup uses of double spaces between words or after punctuation
2021-07-13 00:44:58 +02:00
Aaron R
f8161ded64
Minor improvements to Custom modules in C++
2021-07-13 00:13:39 +02:00
bruvzg
43dd5808e0
Add Xcode Instruments to the "Using C++ profilers with Godot" page. ( #5037 )
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* Add Xcode Instruments to the "Using C++ profilers with Godot" page.
2021-07-12 23:09:57 +02:00
Max Hilbrunner
2649a8748f
Merge pull request #4951 from Calinou/add-cpp-profilers-page-3.3
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Add a page on using C++ profilers (3.3)
2021-07-06 08:48:27 +02:00
Adam Trhoň
30ed5e8043
Remove obsolete C++11 flag from C++ module examples ( #5057 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-06-29 19:00:21 +02:00
Hugo Locurcio
a2c3770c51
Add a page on using C++ profilers
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This is useful for troubleshooting performance issues that can't be
solved with the GDScript profiler.
The profilers covered aren't the most powerful ones, but they are quick
to set up and understand for occasional users.
2021-06-04 00:29:55 +02:00
ayushk7
f2178c02af
Broken links fixed in developement/cpp
2021-05-25 00:59:18 +05:30
Hugo Locurcio
09de57369f
Remove obsolete CXXFLAGS override in Custom modules in C++
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This line is actually harmful now that Godot defaults to C++17.
(cherry picked from commit 8c4bd39379 )
2021-05-18 12:22:16 +02:00
CssTeja
5f37360f38
Fix three typos
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Fix typo in custom resource format loaders tutorial (#4765 )
(cherry picked from commit 6cacd11cac )
Fix typo in audio streams tutorial (#4766 )
(cherry picked from commit 3d8e3c90c4 )
Fix typo in Soft Body tutorial (#4767 )
(cherry picked from commit 836f8490f1 )
2021-03-19 12:43:30 +01:00
bogdasar1985
0175c3e4fe
Use "code editor" instead of "IDE" to refer to Visual Studio Code ( #4760 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-03-18 14:36:54 +01:00
Anton Ivanov
bcf9a86a08
CLion setup: Update path and screenshot for CMakeLists.txt ( #4490 )
2021-03-01 16:42:56 +01:00
Kowalski
6ef35292ce
Add documentation for debugging Godot Engine with CLion ( #4376 )
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Co-authored-by: Gwendhal CLAUDEL <gwendhal.claudel@epitech.eu >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-03-01 16:42:46 +01:00
Rémi Verschelde
a16e10538f
Merge branch 'master' into 3.2
2020-09-28 15:43:06 +02:00
Andrii Doroshenko
8c5a168966
Document unit testing in the engine and modules ( #4017 )
2020-09-27 15:06:37 +02:00
bggd
3b1bf36647
Fix typo "C98" -> "C99"
2020-09-22 16:52:36 +09:00
Rémi Verschelde
36659945b9
Merge branch 'master' into 3.2
2020-09-18 14:50:35 +02:00
Yetizone
adc616fed2
qt_creator.rst: Add .glsl to the file extensions step
2020-09-17 14:25:57 +03:00
Rémi Verschelde
e337af304f
Merge branch 'master' into 3.2
2020-09-09 13:02:26 +02:00
Yetizone
6ab6e7f609
Qt Creator tutorial: Specify C++ code style settings location ( #3979 )
2020-09-07 18:14:21 +02:00
parishrutpandey
d356d12421
Fix typo in Custom Godot servers ( #3919 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-08-22 00:18:19 +02:00
Rémi Verschelde
76cf11c890
Merge branch 'master' into 3.2
2020-07-30 17:14:54 +02:00
Hugo Locurcio
515fb6bd6a
Link to the Object class reference on the Object class page
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People who end up on this page from a search engine might be confused
as to where they can find the Object class reference.
2020-07-10 23:33:20 +02:00
Rémi Verschelde
d48ff2b0a1
Merge branch 'master' into 3.2
2020-07-06 14:30:28 +02:00
unknown
abb92f1e10
Fix typos in Common engine methods and macros
2020-07-03 22:26:14 +03:00
Andy Maloney
c52533fc46
Clarify setting of library environment variables in module examples ( #3730 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-06-26 19:46:04 +02:00
Rémi Verschelde
c90dfba3a7
Merge branch 'master' into 3.2
2020-06-22 13:39:44 +02:00
Rémi Verschelde
206577f9a7
Merge pull request #3698 from madmiraal/add-code_blocks
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Add instructions for configuring Code::Blocks as an IDE.
2020-06-22 13:39:27 +02:00
Marcel Admiraal
1f95afa0e1
Add instructions for configuring Code::Blocks as an IDE.
2020-06-22 12:12:34 +01:00
Rémi Verschelde
80957b8581
Merge branch 'master' into 3.2
2020-06-22 13:05:41 +02:00
Rémi Verschelde
06b5afcc03
Merge pull request #3701 from Calinou/fix-vformat-example
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Fix `vformat()` example in Common engine methods and macros
2020-06-22 10:13:52 +02:00
Andy Maloney
bd4d9f4cd6
Add note about register_types file locations ( #3702 )
2020-06-19 23:37:15 +02:00
Hugo Locurcio
a135d305ff
Fix vformat() example in Common engine methods and macros
2020-06-16 16:53:51 +02:00