1805 Commits

Author SHA1 Message Date
Loregret
aefa22f940 Remove warning about fixed issue in Using an external text editor (#5629) 2022-02-21 18:10:17 +01:00
Denis NICOLAS
a8a2b9e0bb Fix another typo in Using the SurfaceTool (#5612) 2022-02-15 19:40:04 +01:00
Denis NICOLAS
22d131ffef Fix a typo in Using the MeshDataTool (#5611) 2022-02-15 19:40:03 +01:00
Denis NICOLAS
fc61132961 Fix typo in Procedural geometry (#5608) 2022-02-14 16:47:48 +01:00
Henodude
fe0d72c891 Fix vr starter tutorial link (#5590)
* Fix vr starter tutorial link

The link to the vr starter tutorial wasn't working, so that has been fixed.
2022-02-11 14:28:28 +01:00
Bastiaan Olij
0a6e29d868 Add hand tracking documention to OpenXR chapter 2022-02-08 10:48:41 +11:00
snailrhymer
9e1add06d9 Clarify reference erasure warning in Using Servers (#5570)
* Clarify reference erasure warning in Using Servers

Expand a brief remark on the importance of maintaining a reference to a resource to prevent its deletion.
Also fix some typos and remove instances of "just".

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-02-05 21:26:22 +01:00
Victor Karp
eb0e81795e Add missing closing quotation marks in GDScript format strings (#5583) 2022-02-05 21:23:24 +01:00
Max Hilbrunner
821abf750c Merge pull request #5563 from skyace65/RuntimeClarification
Clarify what selecting the XR runtime does
2022-01-30 16:56:32 +01:00
skyace65
8c6cd73614 Clarify what selecting the XR runtime does 2022-01-28 12:11:57 -05:00
Max Hilbrunner
e6bf2b23c6 Merge pull request #5544 from timjklein36/tk/navigation_3d_whitespace_fix
Navigation: Replace non-breaking spaces with ASCII spaces
2022-01-28 11:05:45 +01:00
szymonm-google
6c49c23a3d Fix broken formatting in Creating Android plugins (#5560) 2022-01-27 22:14:04 +01:00
Matthew
60b2a15a45 Remove duplicated parts of Android plugin page (#5555)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-27 11:49:57 +01:00
Matthew
e2432f035f Mention that Godot OpenXR doesn't work with Microsoft MR runtime (#5554)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-27 11:49:44 +01:00
Tim Klein
7de6027aec [-] Replace non-breaking spaces with ASCII spaces 2022-01-26 08:49:01 -05:00
Haoyu Qiu
4e8197220e Fix description of adding class icon in 3.4 2022-01-26 09:41:42 +08:00
Fredia Huya-Kouadio
826935a3d8 Update the XR documentation 2022-01-25 14:13:31 -08:00
Haoyu Qiu
58e916280e Correct the name of SpatialMaterial for 3.x (#5477)
StandardMaterial3D should be SpatialMaterial on 3.x.
2021-12-27 17:03:23 +01:00
Hugo Locurcio
f580e2e099 Update command line project exporting instructions
(cherry picked from commit be31dd4020)
2021-12-21 16:47:25 +01:00
Haoyu Qiu
323c9763d3 Fix wrong description about warning icon
Warning icons appear in the scene dock, not inspector.

(cherry picked from commit d1b4cdcbde)
2021-12-21 16:45:58 +01:00
hpnrep6
92ac1bd2cb Fix formatting of :ref:
(cherry picked from commit bbb6fc9d48)
2021-12-21 16:45:27 +01:00
Hugo Locurcio
502ee98e53 Clarify the 3D unit scale expected by Godot in Introduction to 3D
(cherry picked from commit ba27f69edf)
2021-12-21 16:43:51 +01:00
Hugo Locurcio
350f6c2f40 Document background processing limitations in Exporting for the Web
(cherry picked from commit 482e0c6544)
2021-12-21 16:43:11 +01:00
Hugo Locurcio
c89b3f8a86 Document using soft shadows in BakedLightmap
This is a new feature in Godot 3.4.

(cherry picked from commit 0793cbee3b)
2021-12-21 16:42:22 +01:00
Henodude
b7aacaa3c8 Fix the syntax for the Android permission requirement on network tutorials (#5433)
(cherry picked from commit deb89f665d)
2021-12-21 16:42:22 +01:00
Hugo Locurcio
d47bf4bc8e Document configuring CPU thread usage in BakedLightmap for responsiveness
(cherry picked from commit 09bad4fb67)
2021-12-21 16:42:22 +01:00
zacryol
330a9d4c38 State the implementation of HTML5 export for user:// path in Data Paths (#5418)
(cherry picked from commit 6645e09b35)
2021-12-21 16:42:22 +01:00
bruvzg
26ee3b3a04 Add macOS exporting and running non App Store apps pages. Add Windows code signing info.
(cherry picked from commit 17be494144)
2021-12-21 16:18:05 +01:00
Rémi Verschelde
29a13c542c VR: Make links anonymous to fix warnigns on name conflicts
(cherry picked from commit 056919cebc)
2021-12-16 15:49:42 +01:00
RamirezAllan791
b24d71d6ca Tweak releases URL in VR starter tutorial part 1 (#5441) 2021-12-11 19:05:46 +01:00
Max Hilbrunner
ebd7f6daa3 Merge pull request #5428 from Calinou/add-evaluating-expressions-3.4
Add a page on evaluating expressions using the Expression class
2021-12-06 01:34:25 +01:00
Hugo Locurcio
b99deb0558 Add a page on evaluating expressions using the Expression class
This is a 3.4 backport (with identical contents) of the `master` branch
page, with fixes included.
2021-12-03 17:04:39 +01:00
lawnjelly
5809f2df9b Add Occluder and OccluderShapeSphere docs
Added in the 3D tutorials section. The general information for the Occluder node will also be relevant for the OccluderShapeMesh.
2021-12-02 14:55:48 +00:00
Nathan Lovato
8efde7f69f address all reference errors after backporting changes to 3.4 branch 2021-11-25 18:29:49 -06:00
Nathan Lovato
3afb35c52d backport Using the Web editor to 3.4 docs 2021-11-25 09:09:16 -06:00
Nathan Lovato
4d97da48dc remove FPS tutorial to match master branch 2021-11-24 21:18:56 -06:00
Nathan Lovato
e16e8a463e move threads section to performance to match master branch 2021-11-24 21:18:05 -06:00
Nathan Lovato
e2d349c116 fix warnings with files not appearing in any table of contents 2021-11-24 20:52:30 -06:00
Nathan Lovato
803a187dfa rename optimization section into performance to match latest branch 2021-11-24 20:51:11 -06:00
Nathan Lovato
67808949a8 Update the reference to the your_first_game document 2021-11-24 10:35:21 -06:00
Nathan Lovato
6437f70aa1 Fix typo in input_examples.rst 2021-11-24 10:34:38 -06:00
Nathan Lovato
e5197b493e Move remaining files out of step_by_step/
Moved those to scripting/:

- filesystem
- resources
- singletons_autoload
- scene_tree

export to export/

and godot_design_philosophy to introduction/
2021-11-24 10:34:31 -06:00
Nathan Lovato
6ea7a7ca91 Add note about line skips in the style guide 2021-11-24 10:34:05 -06:00
Nathan Lovato
da472d0007 Update tutorials/scripting/groups.rst
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
2021-11-24 10:33:36 -06:00
Nathan Lovato
ec8571a81c Improve nodes_and_scene_instances.rst
Based on review notes, add pictures to illustrate renaming a node and
how a node leaves the remote scene tree at runtime after calling free()
or queue_free()
2021-11-24 10:33:32 -06:00
Nathan Lovato
85b8565cef Edit the scripting section
Misc grammar fixes, improvements to phrasing, and more.

Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
2021-11-24 10:33:27 -06:00
Nathan Lovato
5450fa236c Write and edit overridable_functions.rst, remove scripting_continued.rst 2021-11-24 10:33:22 -06:00
Nathan Lovato
5a21563707 Merge class_name docs from scripting_continued.rst into gdscript docs 2021-11-24 10:33:18 -06:00
Nathan Lovato
47b0008cc0 Write nodes_and_scene_instances.rst from scripting_continued.rst
Rewrote the docs
Added an intro section about getting nodes and syntactic sugar
2021-11-24 10:33:14 -06:00
Nathan Lovato
b88d9da9a3 Move and rewrite groups.rst from sripting_continued.rst 2021-11-24 10:33:10 -06:00