Loregret
aefa22f940
Remove warning about fixed issue in Using an external text editor ( #5629 )
2022-02-21 18:10:17 +01:00
Denis NICOLAS
a8a2b9e0bb
Fix another typo in Using the SurfaceTool ( #5612 )
2022-02-15 19:40:04 +01:00
Denis NICOLAS
22d131ffef
Fix a typo in Using the MeshDataTool ( #5611 )
2022-02-15 19:40:03 +01:00
Denis NICOLAS
fc61132961
Fix typo in Procedural geometry ( #5608 )
2022-02-14 16:47:48 +01:00
Henodude
fe0d72c891
Fix vr starter tutorial link ( #5590 )
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* Fix vr starter tutorial link
The link to the vr starter tutorial wasn't working, so that has been fixed.
2022-02-11 14:28:28 +01:00
Bastiaan Olij
0a6e29d868
Add hand tracking documention to OpenXR chapter
2022-02-08 10:48:41 +11:00
snailrhymer
9e1add06d9
Clarify reference erasure warning in Using Servers ( #5570 )
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* Clarify reference erasure warning in Using Servers
Expand a brief remark on the importance of maintaining a reference to a resource to prevent its deletion.
Also fix some typos and remove instances of "just".
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-02-05 21:26:22 +01:00
Victor Karp
eb0e81795e
Add missing closing quotation marks in GDScript format strings ( #5583 )
2022-02-05 21:23:24 +01:00
Max Hilbrunner
821abf750c
Merge pull request #5563 from skyace65/RuntimeClarification
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Clarify what selecting the XR runtime does
2022-01-30 16:56:32 +01:00
skyace65
8c6cd73614
Clarify what selecting the XR runtime does
2022-01-28 12:11:57 -05:00
Max Hilbrunner
e6bf2b23c6
Merge pull request #5544 from timjklein36/tk/navigation_3d_whitespace_fix
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Navigation: Replace non-breaking spaces with ASCII spaces
2022-01-28 11:05:45 +01:00
szymonm-google
6c49c23a3d
Fix broken formatting in Creating Android plugins ( #5560 )
2022-01-27 22:14:04 +01:00
Matthew
60b2a15a45
Remove duplicated parts of Android plugin page ( #5555 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-01-27 11:49:57 +01:00
Matthew
e2432f035f
Mention that Godot OpenXR doesn't work with Microsoft MR runtime ( #5554 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-01-27 11:49:44 +01:00
Tim Klein
7de6027aec
[-] Replace non-breaking spaces with ASCII spaces
2022-01-26 08:49:01 -05:00
Haoyu Qiu
4e8197220e
Fix description of adding class icon in 3.4
2022-01-26 09:41:42 +08:00
Fredia Huya-Kouadio
826935a3d8
Update the XR documentation
2022-01-25 14:13:31 -08:00
Haoyu Qiu
58e916280e
Correct the name of SpatialMaterial for 3.x ( #5477 )
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StandardMaterial3D should be SpatialMaterial on 3.x.
2021-12-27 17:03:23 +01:00
Hugo Locurcio
f580e2e099
Update command line project exporting instructions
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(cherry picked from commit be31dd4020 )
2021-12-21 16:47:25 +01:00
Haoyu Qiu
323c9763d3
Fix wrong description about warning icon
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Warning icons appear in the scene dock, not inspector.
(cherry picked from commit d1b4cdcbde )
2021-12-21 16:45:58 +01:00
hpnrep6
92ac1bd2cb
Fix formatting of :ref:
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(cherry picked from commit bbb6fc9d48 )
2021-12-21 16:45:27 +01:00
Hugo Locurcio
502ee98e53
Clarify the 3D unit scale expected by Godot in Introduction to 3D
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(cherry picked from commit ba27f69edf )
2021-12-21 16:43:51 +01:00
Hugo Locurcio
350f6c2f40
Document background processing limitations in Exporting for the Web
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(cherry picked from commit 482e0c6544 )
2021-12-21 16:43:11 +01:00
Hugo Locurcio
c89b3f8a86
Document using soft shadows in BakedLightmap
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This is a new feature in Godot 3.4.
(cherry picked from commit 0793cbee3b )
2021-12-21 16:42:22 +01:00
Henodude
b7aacaa3c8
Fix the syntax for the Android permission requirement on network tutorials ( #5433 )
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(cherry picked from commit deb89f665d )
2021-12-21 16:42:22 +01:00
Hugo Locurcio
d47bf4bc8e
Document configuring CPU thread usage in BakedLightmap for responsiveness
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(cherry picked from commit 09bad4fb67 )
2021-12-21 16:42:22 +01:00
zacryol
330a9d4c38
State the implementation of HTML5 export for user:// path in Data Paths ( #5418 )
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(cherry picked from commit 6645e09b35 )
2021-12-21 16:42:22 +01:00
bruvzg
26ee3b3a04
Add macOS exporting and running non App Store apps pages. Add Windows code signing info.
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(cherry picked from commit 17be494144 )
2021-12-21 16:18:05 +01:00
Rémi Verschelde
29a13c542c
VR: Make links anonymous to fix warnigns on name conflicts
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(cherry picked from commit 056919cebc )
2021-12-16 15:49:42 +01:00
RamirezAllan791
b24d71d6ca
Tweak releases URL in VR starter tutorial part 1 ( #5441 )
2021-12-11 19:05:46 +01:00
Max Hilbrunner
ebd7f6daa3
Merge pull request #5428 from Calinou/add-evaluating-expressions-3.4
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Add a page on evaluating expressions using the Expression class
2021-12-06 01:34:25 +01:00
Hugo Locurcio
b99deb0558
Add a page on evaluating expressions using the Expression class
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This is a 3.4 backport (with identical contents) of the `master` branch
page, with fixes included.
2021-12-03 17:04:39 +01:00
lawnjelly
5809f2df9b
Add Occluder and OccluderShapeSphere docs
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Added in the 3D tutorials section. The general information for the Occluder node will also be relevant for the OccluderShapeMesh.
2021-12-02 14:55:48 +00:00
Nathan Lovato
8efde7f69f
address all reference errors after backporting changes to 3.4 branch
2021-11-25 18:29:49 -06:00
Nathan Lovato
3afb35c52d
backport Using the Web editor to 3.4 docs
2021-11-25 09:09:16 -06:00
Nathan Lovato
4d97da48dc
remove FPS tutorial to match master branch
2021-11-24 21:18:56 -06:00
Nathan Lovato
e16e8a463e
move threads section to performance to match master branch
2021-11-24 21:18:05 -06:00
Nathan Lovato
e2d349c116
fix warnings with files not appearing in any table of contents
2021-11-24 20:52:30 -06:00
Nathan Lovato
803a187dfa
rename optimization section into performance to match latest branch
2021-11-24 20:51:11 -06:00
Nathan Lovato
67808949a8
Update the reference to the your_first_game document
2021-11-24 10:35:21 -06:00
Nathan Lovato
6437f70aa1
Fix typo in input_examples.rst
2021-11-24 10:34:38 -06:00
Nathan Lovato
e5197b493e
Move remaining files out of step_by_step/
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Moved those to scripting/:
- filesystem
- resources
- singletons_autoload
- scene_tree
export to export/
and godot_design_philosophy to introduction/
2021-11-24 10:34:31 -06:00
Nathan Lovato
6ea7a7ca91
Add note about line skips in the style guide
2021-11-24 10:34:05 -06:00
Nathan Lovato
da472d0007
Update tutorials/scripting/groups.rst
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Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2021-11-24 10:33:36 -06:00
Nathan Lovato
ec8571a81c
Improve nodes_and_scene_instances.rst
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Based on review notes, add pictures to illustrate renaming a node and
how a node leaves the remote scene tree at runtime after calling free()
or queue_free()
2021-11-24 10:33:32 -06:00
Nathan Lovato
85b8565cef
Edit the scripting section
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Misc grammar fixes, improvements to phrasing, and more.
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2021-11-24 10:33:27 -06:00
Nathan Lovato
5450fa236c
Write and edit overridable_functions.rst, remove scripting_continued.rst
2021-11-24 10:33:22 -06:00
Nathan Lovato
5a21563707
Merge class_name docs from scripting_continued.rst into gdscript docs
2021-11-24 10:33:18 -06:00
Nathan Lovato
47b0008cc0
Write nodes_and_scene_instances.rst from scripting_continued.rst
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Rewrote the docs
Added an intro section about getting nodes and syntactic sugar
2021-11-24 10:33:14 -06:00
Nathan Lovato
b88d9da9a3
Move and rewrite groups.rst from sripting_continued.rst
2021-11-24 10:33:10 -06:00