1005 Commits

Author SHA1 Message Date
Rémi Verschelde
18eac5420a Merge pull request #2225 from cbscribe/kcc_vrtut_revisions
VR tutorial cleanup
2019-03-15 22:02:27 -07:00
Chris Bradfield
e1dcc40686 VR tutorial cleanup 2019-03-15 21:35:31 -07:00
Arman
0813f1265e Rewrite last paragraph in Saving games
- Rewrote the middle sentence of the last paragraph to be less vague.
- Changed structure of sentence explaining order of object loading/saving to improve flow.
2019-03-15 21:10:58 -07:00
Arman
962d12a692 Grammar fixes in Thread-safe APIs
- Edited structure of first and third sentences to improve flow and clarity.
- Corrected "multi threading" to "multithreading"

(cherry picked from commit 6d2ebbf571)
2019-03-15 19:57:48 -07:00
Arman
6d2ebbf571 Grammar fixes in Thread-safe APIs
- Edited structure of first and third sentences to improve flow and clarity.
- Corrected "multi threading" to "multithreading"
2019-03-15 18:01:45 -07:00
clayjohn
987500956c fixed typo in title of fish tutorial
(cherry picked from commit d1fa43f9d4)
2019-03-15 14:54:38 -07:00
Arman
4c19df5d35 Edit first paragraph under "Light nodes" (#2245)
* Edit first paragraph under "Light nodes"

Edited the first paragraph under "Light nodes" for concision. Removed the first part of the second sentence. Instead of noting that lights are discussed later in the article, added internal links.

* Grammar fixes in Threadsafe APIs

Edited structure of the first and third sentences to improve flow. Corrected "multi threading" to "multithreading"

* Revert "Grammar fixes in Threadsafe APIs"

This reverts commit 696a05420f.

(cherry picked from commit 1ee685337e)
2019-03-15 14:54:22 -07:00
Arman
1ee685337e Edit first paragraph under "Light nodes" (#2245)
* Edit first paragraph under "Light nodes"

Edited the first paragraph under "Light nodes" for concision. Removed the first part of the second sentence. Instead of noting that lights are discussed later in the article, added internal links.

* Grammar fixes in Threadsafe APIs

Edited structure of the first and third sentences to improve flow. Corrected "multi threading" to "multithreading"

* Revert "Grammar fixes in Threadsafe APIs"

This reverts commit 696a05420f.
2019-03-15 08:31:28 +01:00
clayjohn
d1fa43f9d4 fixed typo in title of fish tutorial 2019-03-14 17:40:12 -07:00
Rémi Verschelde
433f6513de Move Creating Content section to Tutorials 2019-03-11 13:53:31 +01:00
Clay John
d0eacac884 Added shading language differences to gles2 doc (#2237) 2019-03-10 11:24:29 +01:00
Fredia Huya-Kouadio
10a8a4fb3d Update gdnative-cpp-example.rst (#2234)
Add note to specify when to expect Godot to auto-reload newly added/removed properties.
2019-03-10 11:23:06 +01:00
Matthew
c45a8d9617 Start to add C# to VR starter tutorial (#2065) 2019-03-10 11:22:20 +01:00
CodeDarigan
7dd5e45090 Correct use of "queue_free" method
It was inversed.
2019-03-07 11:38:42 +00:00
Rémi Verschelde
54802cf565 Merge pull request #2229 from clayjohn/shader_material_update
Clean up ShaderMaterial doc
2019-03-05 09:58:35 +01:00
clayjohn
172e220d4b clean up shadermaterial doc 2019-03-04 22:29:32 -08:00
Julian Murgia
aceef0bc04 Remove useless lines
Those came from an old version of the tutorial that aimed at a bit more complex example - maybe interesting later?
2019-03-04 12:37:23 +01:00
Rémi Verschelde
2ae280c4da Update gles2_gles3_differences.rst 2019-03-04 12:33:09 +01:00
clayjohn
58add6a6d1 added more information to gles2 gles3 2019-03-02 15:23:59 -08:00
Juan Linietsky
af7b423938 Clarified about loading resources from multiple threads. 2019-03-01 14:19:29 -03:00
Julian Murgia
723293ad35 New tutorial page for editor main screen plugins (#2215) 2019-03-01 14:15:28 +01:00
Clay John
cadfa956e5 Add tutorial on gles2 and gles3 differences (#2209) 2019-03-01 13:48:32 +01:00
Rémi Verschelde
823612b4c9 Merge pull request #2206 from godofgrunts/master
Corrected Use Snap shortcut key
2019-03-01 13:28:11 +01:00
soekmego
5c8b62b8af removed uneccesary comparator 2019-02-25 16:05:34 +01:00
Juan Linietsky
f118ce3213 Clarify that materials are only from meshes in gridmap. 2019-02-22 09:38:08 -03:00
godofgrunts
d1bdee9adc Corrected Use Snap shortcut key
`S` is the shortcut for Scale Mode. `Shift + S` is the shortcut for Snap Mode
2019-02-21 12:20:48 -05:00
Ignacio Etcheverry
a129652342 Fixes and improvements of C# code examples 2019-02-18 22:08:01 +01:00
clayjohn
0bbb62df2d added tutorial on animating thousands of objects 2019-02-10 15:39:10 -08:00
Rémi Verschelde
c344f8d801 Misc style fixes 2019-02-10 13:38:13 +01:00
Rémi Verschelde
243559f89f Merge pull request #2170 from clayjohn/inout_typo
Fixed inout variables in spatial shader docs
2019-02-10 11:55:18 +01:00
Rémi Verschelde
3e71a0e685 Merge pull request #2163 from JFonS/add_gizmo_docs
Add tutorial for custom spatial gizmos plugin.
2019-02-08 11:35:09 +01:00
JFonS
8c2470bf3b Add tutorial for custom spatial gizmos plugin. 2019-02-06 16:35:49 +01:00
Nathan Lovato
85af2057f0 Merge pull request #2166 from asheraryam/patch-1
Added note for the captured mouse mode scenario.
2019-02-06 16:26:59 +09:00
Asheraryam
d3e485f006 Added note for the captured mouse mode scenario.
See https://github.com/godotengine/godot/issues/24363#issuecomment-450574818
2019-02-06 09:20:46 +02:00
clayjohn
c9b1bc3a35 fixed inout variables in spatial shader 2019-02-02 14:29:20 -08:00
Asheraryam
58a935b57f Mismatched brackets
Unnecessary right bracket, causing game script to fail compiling.
2019-02-02 20:35:18 +02:00
clayjohn
bb31bab528 fixed typo in OUTPUT_IS_SRGB 2019-01-27 00:00:20 -08:00
Rémi Verschelde
5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde
dc2ff4434b Style changes to #2155 2019-01-26 21:10:54 +01:00
Rémi Verschelde
721ad728fd Merge pull request #2155 from eska014/html5-3.1
Update web platform docs
2019-01-26 21:04:33 +01:00
Rémi Verschelde
4f95bdba6e Merge pull request #2160 from clayjohn/world_matrix_uniform
Clarified use of WORLD_MATRIX in CanvasItem Shaders
2019-01-26 20:51:13 +01:00
clayjohn
2522a78f60 fixed description of canvas item matrices 2019-01-26 11:11:16 -08:00
clayjohn
39c27eb93c updated shader builtins from recent commits 2019-01-25 17:28:27 -08:00
Fabio Alessandrelli
2dcaaf5666 Fix High Level Multiplayer tutorial listing.
Was not properly setting the network_master for remote peers, only for
the local one, causing the clients to go out of sync
2019-01-25 10:47:08 +01:00
Leon Krause
7fdc28bbcc Fix HTTPClient script for HTML5 platform 2019-01-23 23:23:24 +01:00
Leon Krause
4cb5df447b Update HTML5 platform docs 2019-01-23 23:21:55 +01:00
Juan Linietsky
82ffb39992 typo 2019-01-23 12:25:27 -03:00
Rémi Verschelde
d8020549ad First proofreading of jitter/stutter tutorial 2019-01-23 15:52:36 +01:00
Juan Linietsky
419c313635 Add a short tutorial explaining how to fix (or report) jitter or stutter. 2019-01-23 11:40:11 -03:00
corrigentia
87509ef9d4 Fix grammar in making_plugins
Fix grammar in making_plugins.
2019-01-17 08:53:47 +02:00