Merge pull request #11109 from Lamby777/patch-1

Fix typo "ubfx" -> "ufbx" in `available_formats.rst`
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Matthew
2025-07-13 07:52:47 -04:00
committed by GitHub

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@@ -21,7 +21,7 @@ Godot supports the following 3D *scene file formats*:
- FBX, supported via the `ufbx <https://github.com/ufbx/ufbx>`__ library. The
previous import workflow used `FBX2glTF <https://github.com/godotengine/FBX2glTF>`__
integration. This requires installing an external program that links against the
proprietary FBX SDK, so we recommend using the default ubfx method or other formats
proprietary FBX SDK, so we recommend using the default ufbx method or other formats
listed above (if suitable for your workflow).
Copy the scene file together with the textures and mesh data (if separate) to