Commit Graph

100 Commits

Author SHA1 Message Date
iProgramInCpp
79ec0e6994 * Improvements in accuracy of the world generator
* Fix a crash.
2023-08-04 18:35:06 +03:00
iProgramInCpp
06e26862c8 * Re-enable Creative Mode. Survival Mode will remain an experiment for now. 2023-08-04 11:44:45 +03:00
iProgramInCpp
7e4ee66042 * Clear a slot if amount is zero. 2023-08-04 11:35:03 +03:00
iProgramInCpp
1386b3d658 * Improve survival mode stuff. 2023-08-04 11:18:28 +03:00
iProgramInCpp
1921552b18 * Rename SurvivalMode to CreativeMode 2023-08-04 09:58:52 +03:00
iProgramInCpp
aa027ec549 * Improve the inventory. Prepare for survival mode inventory. 2023-08-04 09:54:39 +03:00
iProgramInCpp
7c83a4d6aa * Add bookshelves and mossy stone. 2023-08-03 23:18:17 +03:00
iProgramInCpp
139062625c * Add sponges. 2023-08-03 23:02:15 +03:00
iProgramInCpp
352626224a * Add Saplings
* Add headers to CreateWorldScreen and SavingWorldScreen
2023-08-03 22:41:02 +03:00
iProgramInCpp
ee38fe137e * CreateWorldScreen: Change the layout of the back and create buttons.
* Fix some errors again
2023-08-03 22:11:43 +03:00
iProgramInCpp
cd36908905 * Fix the same errors as in the decomp repo. 2023-08-03 22:04:48 +03:00
iProgramInCpp
dca2f0b480 * Fix bad name given to the Iron Door. 2023-08-03 21:15:19 +03:00
iProgramInCpp
48797129a3 x 2023-08-03 12:58:17 +03:00
iProgramInCpp
456981c680 * Add ItemSpriteRenderer 2023-08-03 12:44:43 +03:00
iProgramInCpp
4a9ae0ebd1 * Update the documentation slightly. 2023-08-03 11:58:32 +03:00
iProgramInCpp
2414399246 * Fix a stupid bug in the CreateWorldScreen 2023-08-03 11:18:08 +03:00
iProgramInCpp
3f8f7d7e00 * Make the game not run if a texture couldn't be loaded. 2023-08-02 23:18:46 +03:00
iProgramInCpp
cd777c1bb9 * Update game title. 2023-08-02 23:18:46 +03:00
iProgramInCpp
106dbb0656 * Make the model update the sneaking variable properly. 2023-08-02 22:51:51 +03:00
iProgramInCpp
a62ade1d99 * Enable sneaking.
* Fix #19.
2023-08-02 22:45:40 +03:00
iProgramInCpp
b2edbd645a * Turn MOD_DONT_COLOR_GRASS back off. 2023-08-02 22:40:16 +03:00
iProgramInCpp
6fe0b6e0a7 Add some small notes. 2023-08-02 22:39:54 +03:00
iProgramInCpp
4c81c728f6 * Add the CreateWorldScreen. 2023-08-02 22:36:23 +03:00
iProgramInCpp
e5f942c194 * SavingWorldScreen: Only save what's necessary 2023-08-02 21:55:46 +03:00
iProgramInCpp
a2df1b3095 * Add more items for testing. 2023-08-02 21:47:18 +03:00
iProgramInCpp
8047ce7e03 * Fix a memory leak + some weirdness. 2023-08-02 14:35:26 +03:00
iProgramInCpp
b710486ebb Merge branch 'Stommm-master' 2023-08-02 14:07:47 +03:00
iProgramInCpp
ec73b28e92 Merge branch 'master' into master 2023-08-02 14:05:02 +03:00
iProgramInCpp
b485071d00 * Unblock sound playback 2023-08-02 14:03:57 +03:00
iProgramInCpp
d363d8d298 * Add improved saving. 2023-08-02 13:53:35 +03:00
iProgramInCpp
6683422467 * Force save when leaving. Kind of sucks. I'll work on it :) 2023-08-02 13:18:14 +03:00
iProgramInCpp
450cb190b6 * Finish level saving. 2023-08-02 13:15:25 +03:00
iProgramInCpp
16e2b79165 * Finish ExternalFileLevelStorage. 2023-08-02 09:58:26 +03:00
iProgramInCpp
3eb8062d06 * Add some more file paths discovered in minecraftpe.apk from assets.minecraft.net 2023-08-02 09:25:05 +03:00
iProgramInCpp
865d688212 * Start work on ExternalFileLevelStorage 2023-08-02 09:07:20 +03:00
f
9bfec799e2 Improve and fix crash in SoundSystemWindows
Add 3D Sound Listener, Fix crash when DirectSound fails to initialize. Add second argument to setListenerAngle. Implement setListenerAngle and setListenerPos in Minecraft.cpp (Is this a good place to put it?)
2023-08-01 22:02:24 +02:00
iProgramInCpp
858315ce54 * Add RegionFile class. 2023-08-01 16:15:13 +03:00
iProgramInCpp
d8cdbe4913 * Remove some useless LogMsgs 2023-08-01 13:21:10 +03:00
iProgramInCpp
9eb809f1b5 Merge pull request #16 from ReMinecraftPE/revert-15-dwm-vsync
Revert "Use DwmFlush to VSync instead of OpenGL VSync on supported OS"
2023-08-01 13:19:47 +03:00
iProgramInCpp
0cdc8e07fb Revert "Use DwmFlush to VSync instead of OpenGL VSync on supported OS" 2023-08-01 13:19:25 +03:00
iProgramInCpp
2afcc31b4a Merge pull request #15 from Kleadron/dwm-vsync (will work on it myself)
Use DwmFlush to VSync instead of OpenGL VSync on supported OS
2023-08-01 13:09:14 +03:00
Kleadron
79b4185324 Forgot to add WIN32_LEAN_AND_MEAN 2023-08-01 02:51:18 -07:00
Kleadron
10a2c09080 Merge remote-tracking branch 'upstream/master' into dwm-vsync 2023-08-01 02:46:30 -07:00
Kleadron
5535ef004c already did the todo 2023-08-01 02:37:11 -07:00
Kleadron
b4a685eba0 Add DWM VSync Code 2023-08-01 02:36:29 -07:00
iProgramInCpp
27b054a668 Merge pull request #11 from Kleadron/dsound-attenuation
DirectSound Attenuation
2023-08-01 12:15:40 +03:00
iProgramInCpp
653a6a62e2 Merge pull request #14 from Kleadron/enh_3d_inventory_tiles
Add ENH_3D_INVENTORY_TILES
2023-08-01 12:06:11 +03:00
iProgramInCpp
7fd8c67f13 * Fix some more bugs. 2023-08-01 12:05:24 +03:00
Kleadron
6feff32c51 Add ENH_3D_INVENTORY_TILES
Replaces the functionality of gui_blocks.png by actually 3D rendering inventory item tiles.
2023-08-01 02:01:55 -07:00
Kleadron
c99b23f579 Rotate ENH_SHADE_HELD_TILES shading 2023-08-01 02:01:55 -07:00