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* Unblock sound playback
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@@ -92,8 +92,6 @@ void SoundSystemWindows::stop(const std::string& sound)
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void SoundSystemWindows::playAt(const SoundDesc& sound, float x, float y, float z, float volume, float pitch)
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{
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return;
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//Release sounds that finished playing
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for (size_t i = 0; i < m_buffers.size(); i++)
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{
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