Commit Graph

831 Commits

Author SHA1 Message Date
Antoine Pilote
3d60ab1608 Copying managed.coral.dll to work directory 2024-04-01 20:26:54 -04:00
Antoine Pilote
22d8b35373 Updated Coral version to .Net 8 2024-04-01 20:16:48 -04:00
Antoine Pilote
f86e26a490 Character controller now responds to setting localPosition on the entity 2024-04-01 19:22:20 -04:00
Antoine Pilote
aad15899fd Fixed F5 not stopping game 2024-04-01 19:21:58 -04:00
Antoine Pilote
46bcec62b7 Moved callbacks to Update instead of FixedUpdate 2024-04-01 14:58:36 -04:00
Antoine Pilote
1bc6bad5be Reroutine physics callbacks to casts to Entity objects 2024-04-01 14:56:08 -04:00
Antoine Pilote
96fa229422 Fixed callback 2024-04-01 14:54:20 -04:00
Antoine Pilote
caa968feaf Fixed callbacks 2024-04-01 14:35:12 -04:00
Antoine Pilote
5217a8639b Started collision callbacks for .Net 2024-04-01 14:28:59 -04:00
Antoine Pilote
0693ac1ad0 Added collision callback thread safe queue 2024-04-01 13:19:33 -04:00
Antoine Pilote
72e2b6984e Added ghost body on character controllers to trigger sensors bodies 2024-04-01 13:05:02 -04:00
Antoine Pilote
7b53e7baaa Fixed scene loading through menu bar 2024-04-01 12:54:10 -04:00
Antoine Pilote
48f2c69c38 Fixed physics and added ghost body to virtual characters 2024-03-23 15:08:43 -04:00
Antoine Pilote
69205ec4fa Added ShowMouse and get global position to .net api, deferred onInit after all entities have been initialized 2024-03-16 16:37:38 -04:00
Antoine Pilote
a5ca094c5f Added trigger rigid bodies 2024-03-16 16:37:06 -04:00
Antoine Pilote
16e12ff37d unselect when entering playmode 2024-03-16 16:36:45 -04:00
Antoine Pilote
4b58175015 Made lines gizmo more visible 2024-03-16 16:36:31 -04:00
Antoine Pilote
a80fb5241e Added ability to play an animation from C# 2024-03-16 12:15:52 -04:00
Antoine Pilote
ea1339a8e8 Added isKeyPressed C# api 2024-03-16 12:15:40 -04:00
Antoine Pilote
268de51af2 Fixed IsKeyPressed behaviour 2024-03-16 12:15:22 -04:00
Antoine Pilote
d3382e22ff Can no longer select occluded gizmos 2024-03-16 11:51:32 -04:00
Antoine Pilote
c49c0f7546 Fixed outline 2024-03-16 11:45:13 -04:00
Antoine Pilote
1fa0fd635f Made selection outline during play mode impossible and made outline outside of selected game object 2024-03-16 11:26:32 -04:00
Antoine Pilote
ccdb305b54 Added basic job system for async 2024-03-10 13:00:34 -04:00
Antoine Pilote
f18be64eae Casting change 2024-01-18 16:44:52 -05:00
Antoine Pilote
81904cae0b added icon images 2023-12-17 13:29:55 -05:00
Antoine Pilote
5e64b5be5b Added new icons for the filebrowser 2023-12-17 13:29:09 -05:00
Antoine Pilote
feffc5a1bc Merge branch 'main' of https://github.com/antopilo/Nuake 2023-10-27 01:32:25 -04:00
Antoine Pilote
6ef9521059 Cleaned up UI and added a way to build .net project from the editor 2023-10-27 01:32:17 -04:00
Antoine Pilote
342bd8f57f Added missing links to runtime 2023-10-26 11:11:03 -04:00
Antoine Pilote
cb51ecc119 C++ .Net module API update 2023-10-24 23:45:28 -04:00
Antoine Pilote
2363ca0377 .Net API added CameraDirection, MoveAndSlide, IsOnGround 2023-10-24 23:45:07 -04:00
Antoine Pilote
5f8ac07e7b Added pause button 2023-10-24 23:44:39 -04:00
Antoine Pilote
1be3ec9603 Changed style of arrow in imgui for a more modern look 2023-10-24 02:14:35 -04:00
Antoine Pilote
d8b469ef9c Added pause button 2023-10-24 02:14:13 -04:00
Antoine Pilote
b87336a693 Started Transform .Net API
- Euler Rotate
- Set local translation
- Separated C# modules
- Bumped Coral 🪸
2023-10-23 23:35:32 -04:00
Antoine Pilote
978b0a2f84 Editor improvements
- Can now copy nuake.net dll in debug build
- Scrolling outside the viewport wont move the editor cam
- Can now double click to to open .sln files
- Right arrow now works in file system panel
2023-10-21 14:41:52 -04:00
Antoine Pilote
1ccd338fc6 Added various method to the .Net API
- IsKeyDown
- GetMousePosition
- GetEntity
- HasComponent
- GetComponent
- Added InputKeyCode to C#
2023-10-16 23:41:22 -04:00
Antoine Pilote
c3da3fb8f1 Added all component to Nuake.Net API
Implementation missing
2023-10-16 00:42:40 -04:00
Antoine Pilote
af2546fb21 C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
2023-10-16 00:21:28 -04:00
Antoine Pilote
9807f0fa8f Updated git ignore 2023-10-15 21:38:42 -04:00
Antoine Pilote
8d04a81846 Fixed building error 2023-10-15 16:31:09 -04:00
Antoine Pilote
9d87236662 Moved physics and application outside of core 2023-10-15 14:58:12 -04:00
Antoine Pilote
48f264708c .Net scripting API progress, can not reload an assembly 2023-10-15 03:10:23 -04:00
Antoine Pilote
8c581fbc14 Application and layers refactoring 2023-10-15 03:09:47 -04:00
Antoine Pilote
4e23e6a54b Now passing strings between c++ -> c# -> c++ 2023-10-13 01:45:07 -04:00
Antoine Pilote
cb804085ed Basic .Net Core POC successful 2023-10-13 00:23:30 -04:00
Antoine Pilote
702e5bf76a Bumped Coral 2023-10-12 23:39:47 -04:00
Antoine Pilote
aa18283815 Succesfully initialized .Net Core assembly + updated premake5 2023-10-12 23:39:10 -04:00
Antoine Pilote
868d019c35 Added Coral + minor fixes 2023-10-12 22:44:13 -04:00