Antoine Pilote
3d60ab1608
Copying managed.coral.dll to work directory
2024-04-01 20:26:54 -04:00
Antoine Pilote
22d8b35373
Updated Coral version to .Net 8
2024-04-01 20:16:48 -04:00
Antoine Pilote
f86e26a490
Character controller now responds to setting localPosition on the entity
2024-04-01 19:22:20 -04:00
Antoine Pilote
aad15899fd
Fixed F5 not stopping game
2024-04-01 19:21:58 -04:00
Antoine Pilote
46bcec62b7
Moved callbacks to Update instead of FixedUpdate
2024-04-01 14:58:36 -04:00
Antoine Pilote
1bc6bad5be
Reroutine physics callbacks to casts to Entity objects
2024-04-01 14:56:08 -04:00
Antoine Pilote
96fa229422
Fixed callback
2024-04-01 14:54:20 -04:00
Antoine Pilote
caa968feaf
Fixed callbacks
2024-04-01 14:35:12 -04:00
Antoine Pilote
5217a8639b
Started collision callbacks for .Net
2024-04-01 14:28:59 -04:00
Antoine Pilote
0693ac1ad0
Added collision callback thread safe queue
2024-04-01 13:19:33 -04:00
Antoine Pilote
72e2b6984e
Added ghost body on character controllers to trigger sensors bodies
2024-04-01 13:05:02 -04:00
Antoine Pilote
7b53e7baaa
Fixed scene loading through menu bar
2024-04-01 12:54:10 -04:00
Antoine Pilote
48f2c69c38
Fixed physics and added ghost body to virtual characters
2024-03-23 15:08:43 -04:00
Antoine Pilote
69205ec4fa
Added ShowMouse and get global position to .net api, deferred onInit after all entities have been initialized
2024-03-16 16:37:38 -04:00
Antoine Pilote
a5ca094c5f
Added trigger rigid bodies
2024-03-16 16:37:06 -04:00
Antoine Pilote
16e12ff37d
unselect when entering playmode
2024-03-16 16:36:45 -04:00
Antoine Pilote
4b58175015
Made lines gizmo more visible
2024-03-16 16:36:31 -04:00
Antoine Pilote
a80fb5241e
Added ability to play an animation from C#
2024-03-16 12:15:52 -04:00
Antoine Pilote
ea1339a8e8
Added isKeyPressed C# api
2024-03-16 12:15:40 -04:00
Antoine Pilote
268de51af2
Fixed IsKeyPressed behaviour
2024-03-16 12:15:22 -04:00
Antoine Pilote
d3382e22ff
Can no longer select occluded gizmos
2024-03-16 11:51:32 -04:00
Antoine Pilote
c49c0f7546
Fixed outline
2024-03-16 11:45:13 -04:00
Antoine Pilote
1fa0fd635f
Made selection outline during play mode impossible and made outline outside of selected game object
2024-03-16 11:26:32 -04:00
Antoine Pilote
ccdb305b54
Added basic job system for async
2024-03-10 13:00:34 -04:00
Antoine Pilote
f18be64eae
Casting change
2024-01-18 16:44:52 -05:00
Antoine Pilote
81904cae0b
added icon images
2023-12-17 13:29:55 -05:00
Antoine Pilote
5e64b5be5b
Added new icons for the filebrowser
2023-12-17 13:29:09 -05:00
Antoine Pilote
feffc5a1bc
Merge branch 'main' of https://github.com/antopilo/Nuake
2023-10-27 01:32:25 -04:00
Antoine Pilote
6ef9521059
Cleaned up UI and added a way to build .net project from the editor
2023-10-27 01:32:17 -04:00
Antoine Pilote
342bd8f57f
Added missing links to runtime
2023-10-26 11:11:03 -04:00
Antoine Pilote
cb51ecc119
C++ .Net module API update
2023-10-24 23:45:28 -04:00
Antoine Pilote
2363ca0377
.Net API added CameraDirection, MoveAndSlide, IsOnGround
2023-10-24 23:45:07 -04:00
Antoine Pilote
5f8ac07e7b
Added pause button
2023-10-24 23:44:39 -04:00
Antoine Pilote
1be3ec9603
Changed style of arrow in imgui for a more modern look
2023-10-24 02:14:35 -04:00
Antoine Pilote
d8b469ef9c
Added pause button
2023-10-24 02:14:13 -04:00
Antoine Pilote
b87336a693
Started Transform .Net API
...
- Euler Rotate
- Set local translation
- Separated C# modules
- Bumped Coral 🪸
2023-10-23 23:35:32 -04:00
Antoine Pilote
978b0a2f84
Editor improvements
...
- Can now copy nuake.net dll in debug build
- Scrolling outside the viewport wont move the editor cam
- Can now double click to to open .sln files
- Right arrow now works in file system panel
2023-10-21 14:41:52 -04:00
Antoine Pilote
1ccd338fc6
Added various method to the .Net API
...
- IsKeyDown
- GetMousePosition
- GetEntity
- HasComponent
- GetComponent
- Added InputKeyCode to C#
2023-10-16 23:41:22 -04:00
Antoine Pilote
c3da3fb8f1
Added all component to Nuake.Net API
...
Implementation missing
2023-10-16 00:42:40 -04:00
Antoine Pilote
af2546fb21
C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
...
- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
2023-10-16 00:21:28 -04:00
Antoine Pilote
9807f0fa8f
Updated git ignore
2023-10-15 21:38:42 -04:00
Antoine Pilote
8d04a81846
Fixed building error
2023-10-15 16:31:09 -04:00
Antoine Pilote
9d87236662
Moved physics and application outside of core
2023-10-15 14:58:12 -04:00
Antoine Pilote
48f264708c
.Net scripting API progress, can not reload an assembly
2023-10-15 03:10:23 -04:00
Antoine Pilote
8c581fbc14
Application and layers refactoring
2023-10-15 03:09:47 -04:00
Antoine Pilote
4e23e6a54b
Now passing strings between c++ -> c# -> c++
2023-10-13 01:45:07 -04:00
Antoine Pilote
cb804085ed
Basic .Net Core POC successful
2023-10-13 00:23:30 -04:00
Antoine Pilote
702e5bf76a
Bumped Coral
2023-10-12 23:39:47 -04:00
Antoine Pilote
aa18283815
Succesfully initialized .Net Core assembly + updated premake5
2023-10-12 23:39:10 -04:00
Antoine Pilote
868d019c35
Added Coral + minor fixes
2023-10-12 22:44:13 -04:00