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Author SHA1 Message Date
Fabio Alessandrelli
86d080b328 Merge pull request #134 from Faless/fix/mingw_only_export_init_symbol
[Windows/MinGW] Only export extension init symbol
2023-12-22 12:47:24 +01:00
Fabio Alessandrelli
1831677f63 [Windows/MinGW] Only export extension init symbol
When building for Windows using MinGW GCC we need to apply the same
workaround we use on Linux to only export the necessary symbols so we
can safely statically link libstdc++
2023-12-22 12:12:01 +01:00
3 changed files with 5 additions and 3 deletions

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@@ -167,11 +167,13 @@ env.Depends(sources, ssl + rtc)
# symbols using a GCC version script, or we might end up overriding symbols from other libraries.
# Using "-fvisibility=hidden" will not work, since libstdc++ explicitly exports its symbols.
symbols_file = None
if env["platform"] == "linux":
if env["platform"] == "linux" or (
env["platform"] == "windows" and env.get("use_mingw", False) and not env.get("use_llvm", False)
):
if env["godot_version"] == "3":
symbols_file = env.File("misc/dist/linux/symbols-gdnative.map")
symbols_file = env.File("misc/gcc/symbols-gdnative.map")
else:
symbols_file = env.File("misc/dist/linux/symbols-extension.map")
symbols_file = env.File("misc/gcc/symbols-extension.map")
env.Append(
LINKFLAGS=[
"-Wl,--no-undefined,--version-script=" + symbols_file.abspath,