Commit Graph

192 Commits

Author SHA1 Message Date
Poommetee Ketson
8b4853593f VisualScript: add inverse_lerp & range_lerp 2017-10-13 19:47:07 +07:00
Ruslan Mustakov
6e61649d03 Add NIL_IS_VARIANT usage to few definitions
The missing usage flag led to GDNative API descriptions containting
arguments with "void" type.
2017-10-05 18:51:22 +07:00
Andreas Haas
e027e649c0 Merge pull request #11789 from djrm/pr_visual_improvements
Added correct initialization for script editor theme.
2017-10-03 19:56:14 +02:00
Nathan Lovato
5db7f6a869 Merge pull request #11653 from bojidar-bg/doc-vscript-1
[DOCS] Document some of the VisualScript classes
2017-10-03 11:58:06 +02:00
Bojidar Marinov
f533561a1c Document some of the VisualScript classes. 2017-10-03 12:01:53 +03:00
Daniel J. Ramirez
e96dbe7f16 VS now supports white themes. 2017-10-02 21:31:32 -05:00
Daniel J. Ramirez
26df4393c1 Added correct initialization for script editor theme.
Some style fixes for VS interface.
2017-10-02 18:33:42 -05:00
Andreas Haas
ff221abf5e Merge pull request #11659 from AndreaCatania/prephysics
Renamed fixed_process to physics_process
2017-10-02 23:10:36 +02:00
AndreaCatania
1155f74008 Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
Marcelo Fernandez
ce7c87e435 VisualScript crashfix when returns are too few 2017-09-30 11:18:50 -03:00
Gilles Roudiere
01a7068f52 Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
Rémi Verschelde
cf6b55e4f2 Merge pull request #11424 from groud/control_node_presets
Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
Juan Linietsky
6d05a789a8 Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258 2017-09-25 17:09:27 -03:00
Gilles Roudiere
fe1a714d15 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
Rémi Verschelde
edfa86961c Merge pull request #11153 from letheed/rename-pos
Rename pos/rot/loc/scl
2017-09-20 13:22:47 +02:00
letheed
79d71f67d9 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Rémi Verschelde
0de1d2f2b9 Merge pull request #11256 from djrm/pr_visual_improvements
Visual improvements and new look for VS
2017-09-19 23:44:09 +02:00
Hein-Pieter van Braam
938cc63cfa Move Variant::evaluate() switch to computed goto
In an effort to make GDScript a little faster replace the double
switch() with a computed goto on compilers that set __GNUC__. For
compilers that don't support computed goto it will fall back to regular
switch/case statements.

In addition disable using boolean values in a mathematical context. Now
boolean values can only be compared with other booleans. Booleans will
also no longer be coerced to integers.

This PR replaces #11308 and fixes #11291
2017-09-17 22:49:23 +02:00
Thomas Herzog
39f7d04049 Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Fix enums bindings
2017-09-15 08:43:35 +02:00
Daniel J. Ramirez
2bab00e0d8 Improved VisualScriptEditor 2017-09-14 12:45:42 -05:00
Rémi Verschelde
5e0f161c23 Merge pull request #11259 from RaTi17/master
Fix 2 typos, rename "/constant" to "constant"

[ci skip]
2017-09-14 11:43:30 +02:00
Jeroen
cd40e62ae3 Fix 2 typos 2017-09-14 10:31:43 +02:00
Maxim Sheronov
beac3e142d Fix enums bindings
Add missed bindings for enums
Move some enums to class to have correct output of api.json
2017-09-13 20:57:07 +03:00
Rémi Verschelde
85848e1c89 Merge pull request #11076 from hpvb/fix-10935
Fix crash on wrong type drag into the vs editor
2017-09-13 19:28:13 +02:00
Rémi Verschelde
cd12f6e737 Merge pull request #11072 from djrm/pr_better_theme
Several visual improvements
2017-09-12 20:19:59 +02:00
Daniel J. Ramirez
608401ae27 Improved VS node coloring 2017-09-12 13:16:47 -05:00
Daniel J. Ramirez
7dc3116fd8 Improved theme generation, and other fixes 2017-09-12 13:16:38 -05:00
Juan Linietsky
58c9a8f762 Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
Hein-Pieter van Braam
26ff61860c Fix crash on wrong type drag into the vs editor
Don't allow drops of draggable items without a vs node type.

This fixes #10935
2017-09-09 00:34:53 +02:00
Hein-Pieter van Braam
fd5acbe6cb Fix unused variable warnings
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-08 15:03:53 +02:00
Rémi Verschelde
b6e19aef41 Merge pull request #10939 from neikeq/fix-overridden-external-editors
Fixes language overridden external editors
2017-09-04 08:12:29 +02:00
Ignacio Etcheverry
c71192bd5f Fixes language overridden external editors 2017-09-03 21:23:36 +02:00
Daniel J. Ramirez
182e1e640f Fix. resizeable -> resizable.
(not actually a typo, but the rest of the API uses resizable)
2017-09-03 13:12:52 -05:00
Rémi Verschelde
22dfd8c8da Merge pull request #10890 from Noshyaar/an-pr
Fix typos 'a' and 'an'

[ci skip]
2017-09-02 16:37:40 +02:00
Poommetee Ketson
35e3661998 Fix typos 'a' and 'an' 2017-09-02 21:19:06 +07:00
Hein-Pieter van Braam
cda3556907 Fix use of unitialized variables
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-02 01:59:26 +02:00
Rémi Verschelde
750c70b044 Merge pull request #10861 from Noshyaar/pr-header
Fix files header

[ci skip]
2017-09-01 16:14:37 +02:00
Poommetee Ketson
2460e901b0 Fix files header 2017-09-01 21:07:55 +07:00
Rémi Verschelde
979dbc3fb2 Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal
Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
2017-08-30 12:46:00 +02:00
Ignacio Etcheverry
19ceb343ec DocData and type hints fixes
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types
- Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string.
- PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void.
- Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-29 19:40:21 +02:00
Wilson E. Alvarez
a1ba908e0b Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed' 2017-08-29 10:24:10 -04:00
Rémi Verschelde
0df10e88da Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Wilson E. Alvarez
51d81d1237 Added/Fixed null pointer checks 2017-08-26 16:58:47 -04:00
Andreas Haas
dc8bc77467 Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
Hein-Pieter van Braam
cb8d50b35e Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.

This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.

It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
Rémi Verschelde
c9497dbfff Merge pull request #10563 from Hinsbart/vs_cancel_select
VisualScriptEditor: Remove Node when canceling PropertySelector.
2017-08-23 08:09:27 +02:00
Andreas Haas
a92989ca9b VisualScriptEditor: Remove Node when canceling PropertySelector. 2017-08-22 21:56:18 +02:00
Wilson E. Alvarez
b2e1a4fe00 Removed unnecessary returns and break statements 2017-08-22 13:01:57 -04:00
Juan Linietsky
a3a12ffbe5 Merge pull request #10351 from neikeq/enums-are-for-the-weak
ClassDB: Provide the enum name of integer constants
2017-08-21 19:56:08 -03:00
Ignacio Etcheverry
a2ae9ae426 ClassDB: Provide the enum name of integer constants 2017-08-20 22:07:43 +02:00