Files
godot-docs/tutorials/3d
PHATASS Studios 3e51df7650 Standard_material_3d.rst - Material Shadow Mode names Updated
Material Shadow Mode names were wrong. Documentation read 
"Do Not Receive Shadows" And "Use Shadow To Opacity"

As of Godot 4.5, Editor's actual fields read:
"Disable Receive Shadows" and "Shadow To Opacity".

Updated to match.
2025-11-03 02:26:07 +01:00
..
2024-12-29 13:44:09 -08:00
2024-12-29 13:44:09 -08:00