Commit Graph

  • 252b2fd47e Fix kbd description in gdextension docs system. Lukas Tenbrink 2024-09-25 00:02:37 +02:00
  • e01a998069 Fix builtin_types link in tutorial gdscript_basics page It's linked to a wrong position. Junwan Park 2024-09-27 01:43:04 +09:00
  • 41bb40b780 Merge pull request #9746 from tetrapod00/spatial-style-pass Matthew 2024-09-25 22:32:32 -04:00
  • 617b919c16 Merge pull request #9994 from smix8/tilemap_reordering Max Hilbrunner 2024-09-24 17:24:52 +02:00
  • 6487756b28 Add subsection for TileMap layer reordering smix8 2024-09-24 10:32:01 +02:00
  • 38c80786f0 Merge pull request #9992 from Calinou/gdscript-style-guide-fix-code-order Matthew 2024-09-23 21:54:28 -04:00
  • 960125f576 Fix Code order section saying it's the first section in GDScript style guide Hugo Locurcio 2024-09-23 23:58:39 +02:00
  • 2d1765d285 Merge pull request #9991 from tetrapod00/export-export-export Max Hilbrunner 2024-09-23 21:30:27 +02:00
  • 77756c9ad0 Add disambiguation to Export, linking to GDScript/C# exports tetrapod00 2024-09-23 10:58:51 -07:00
  • 4ac951fe13 Removed unnecessary examples of GDScript usage. The new text puts the focus on the most salient reason for using GDScript. The old examples covered almost all cases (every case except for AAA games), which made for awkward wording that was not relevant to most readers. Fixes #6651 Allen Pestaluky 2024-09-23 09:53:59 -04:00
  • 283fe11715 Improve sidebar navigation by removing headers tetrapod00 2024-09-22 22:06:26 -07:00
  • 8e8285b7bd Merge pull request #9985 from tetrapod00/clarify-windows-requirements K. S. Ernest (iFire) Lee 2024-09-22 15:43:08 -07:00
  • eb4ab3a78e Clarify requirements in Compiling for Windows tetrapod00 2024-09-21 21:48:59 -07:00
  • 69ceee8e64 Merge pull request #9982 from andyprice/space_spacing Max Hilbrunner 2024-09-21 20:31:54 +02:00
  • 936b6488ed Merge pull request #9981 from godotengine/classref/sync-621cadc A Thousand Ships 2024-09-21 17:19:21 +02:00
  • 68a83880e5 Fix duplicate "glyph_spacing" in bbcode docs Andrew Price 2024-09-21 13:09:27 +01:00
  • 0cf8e77ea9 classref: Sync with current master branch (621cadc) Godot Organization 2024-09-21 03:20:40 +00:00
  • 4e02ee375a Standardize style within spatial_shader.rst, etc tetrapod00 2024-08-13 21:20:05 -07:00
  • 65177ea7d9 Merge pull request #9977 from smix8/navmesh_parse_groups Max Hilbrunner 2024-09-20 03:45:04 +02:00
  • 1c55e7b4b2 Merge pull request #9978 from jirisvd/fix-typos Max Hilbrunner 2024-09-20 03:44:40 +02:00
  • 69d0d47efb Fix code sample for add_autoload_singleton in plugin Hilderin 2024-09-19 19:54:47 -04:00
  • 261c9de4c5 Fix typo in FAQ Jiří Švejda 2024-09-19 22:13:18 +02:00
  • f28b7eca81 Add hint that navmesh geometry nodes can be parsed by groupname smix8 2024-09-19 19:19:15 +02:00
  • 468b7edcb7 Merge pull request #9976 from Calinou/first-2d-game-finishing-up-export Max Hilbrunner 2024-09-19 14:56:54 +02:00
  • b64284d901 Merge pull request #9975 from Calinou/gdnative-cpp-fix-register-class-macro Max Hilbrunner 2024-09-19 14:54:03 +02:00
  • 7a13592c9c Link to Exporting projects in Finishing up page of Your first 2D game Hugo Locurcio 2024-09-19 01:41:43 +02:00
  • 89508cdc98 Fix outdated reference to register_class function in GDExtension C++ example Hugo Locurcio 2024-09-19 01:33:41 +02:00
  • a47a105b60 Merge pull request #9970 from RGDTAB/patch-1 Matthew 2024-09-17 22:10:36 -04:00
  • 8454524a07 Merge pull request #9967 from Calinou/saving-games-fix-json-data Matthew 2024-09-16 21:57:09 -04:00
  • 856701e560 Update demo code in compositor effect tutorial Raymond DiDonato 2024-09-16 20:55:26 -04:00
  • 4361f19daf Merge pull request #9963 from ELginas/patch-2 Max Hilbrunner 2024-09-17 00:21:33 +02:00
  • 56f766254d Merge pull request #9964 from ELginas/patch-3 Max Hilbrunner 2024-09-17 00:21:08 +02:00
  • b1573b4214 Merge pull request #9968 from Calinou/profiler-autostart Max Hilbrunner 2024-09-17 00:20:24 +02:00
  • be34108636 Document profiler autostart functionality Hugo Locurcio 2024-09-16 23:32:27 +02:00
  • 802f5b49c2 Fix outdated get_data() JSON method usage in Saving games Hugo Locurcio 2024-09-16 23:30:13 +02:00
  • 7b9e7dfaed Remove unnecessary ` in bbcode_in_richtextlabel.rst ELginas 2024-09-16 18:03:22 +03:00
  • 2b34eb658c Typo fix in bbcode_in_richtextlabel.rst ELginas 2024-09-16 17:52:28 +03:00
  • 158b8e9124 Merge pull request #9961 from BreadInvasion/patch-1 Max Hilbrunner 2024-09-16 14:36:42 +02:00
  • 8b43365a63 Merge pull request #9956 from Calinou/bash-syntax-harmonize Max Hilbrunner 2024-09-16 14:34:15 +02:00
  • cc5e86fc0c Merge pull request #9955 from Calinou/creating-script-templates-fix-node-type Max Hilbrunner 2024-09-16 14:32:33 +02:00
  • ea5df1528f Merge pull request #9958 from Calinou/first-2d-game-fix-animation-name Max Hilbrunner 2024-09-16 14:31:31 +02:00
  • 64d25504cd Remove not implemented disclaimers for interactive music BreadInvasion 2024-09-15 22:34:55 -05:00
  • 3acbf06937 Fix animation name in Your first 2D game Hugo Locurcio 2024-09-15 17:56:30 +02:00
  • 93261ab5d7 Harmonize Bash command syntax for easier line selection and copy-pasting Hugo Locurcio 2024-09-15 16:27:34 +02:00
  • 8f320d5e54 Fix incorrect statement in node_type being case-insensitive in Creating script templates Hugo Locurcio 2024-09-15 16:00:05 +02:00
  • 3a07580177 Merge pull request #9952 from godotengine/classref/sync-74de05a A Thousand Ships 2024-09-14 18:06:42 +02:00
  • 61df7cf01e classref: Sync with current master branch (74de05a) Godot Organization 2024-09-14 03:20:38 +00:00
  • 7d7d9c3dcc Add WARNING: to list of admonitions Thaddeus Crews 2024-09-12 11:17:09 -05:00
  • 85c8a47005 Merge pull request #9940 from tetrapod00/shader-upgrading Max Hilbrunner 2024-09-11 20:03:11 +02:00
  • 4cda78bd3b Add 3->4 upgrading information about NDC, light(), and reverse-z tetrapod00 2024-09-10 15:24:39 -07:00
  • 48f7902653 Merge pull request #9941 from tetrapod00/chroma-shader-syntax Matthew 2024-09-10 21:10:08 -04:00
  • de7537a116 Fix comments in chroma key example shader tetrapod00 2024-09-10 16:32:39 -07:00
  • f890412082 Remove note about not supporting per-instance uniforms in the Compatibility backend clayjohn 2024-09-10 14:59:19 -07:00
  • 743901dd78 Merge pull request #9938 from godotengine/classref/sync-de2f0f1 Max Hilbrunner 2024-09-10 15:20:30 +02:00
  • 422bc4db8e classref: Sync with current 3.x branch (de2f0f1) Godot Organization 2024-09-10 13:19:38 +00:00
  • b22622b2ca Merge pull request #9937 from mhilbrunner/3-6-backports Max Hilbrunner 2024-09-10 14:57:49 +02:00
  • 620e0aeb88 Manual backport of some fixes Max Hilbrunner 2024-09-10 14:53:28 +02:00
  • d3d93e02a2 Merge pull request #9936 from mhilbrunner/3-6-cherrypicks Max Hilbrunner 2024-09-10 14:10:34 +02:00
  • 0d9540a90d Fix scrolling outside of content area HolonProduction 2024-07-18 14:57:14 +02:00
  • 24ad66f2c3 Fix table caption text color on dark theme Hugo Locurcio 2024-01-26 22:31:15 +01:00
  • 204ece7b9e Fix website highlight of text Adam Scott 2024-02-24 16:50:31 -05:00
  • 45b8a91940 Add instructions for rebasing onto a branch A Thousand Ships 2023-12-03 17:37:40 +01:00
  • b03b4c5d1f Minor text change from i to node Ryan Eisenbarth 2023-12-11 09:13:21 -07:00
  • 4b45519456 Fix copyright header in code style guidelines A Thousand Ships 2023-11-21 23:10:48 +01:00
  • fc9062334f conf.py: Fix regression with composite language codes Rémi Verschelde 2023-11-23 13:54:18 +01:00
  • 5b005050a3 The most important line was missing from the example entitlements file. danfountgames 2023-11-02 11:48:14 +00:00
  • 85a24f9cb3 Disable collapsing tabs for codeblocks Thaddeus Crews 2023-10-27 09:51:43 -05:00
  • 3d2270ebb0 Remove outdated mention about low-processor mode on mobile in FAQ Hugo Locurcio 2023-09-26 03:53:59 +02:00
  • 053de3b605 Update godot_interfaces.rst cabbagestole 2023-09-24 17:55:09 +09:00
  • af7c2aa74f Document HDR output issues in Troubleshooting Hugo Locurcio 2023-07-20 15:23:03 +02:00
  • 4e28c62c6b Update instancing.rst (#7493) Piper Thunstrom 2023-06-18 19:06:02 -07:00
  • 2f311875e2 Update PR Workflow documentation to include updated information about GitHub's account verification via HTTPS (#7275) Devin Amdahl 2023-05-05 05:55:12 -05:00
  • 90debdc1ec Update GitHub issue URL for encapsulation violations in Editor development Hugo Locurcio 2023-04-15 21:39:17 +02:00
  • 2471d700b1 Update faq.rst max.gripe 2023-03-30 18:06:07 +01:00
  • 4dc28f3bbb Fix small typo in introduction_to_godot.rst Lorenzo Meninato 2023-03-01 11:57:53 -05:00
  • 78878aa661 Fix hyperlink usage in Your first 2D/3D shaders (#5048) hpnrep6 2021-06-25 13:12:03 -04:00
  • 0eddd367ec Document using Pyston-lite for faster builds on macOS Hugo Locurcio 2023-01-22 11:01:14 +01:00
  • 74d1095162 Update Sublime Text external editor arguments (#6644) Alex Coté 2023-01-22 05:13:26 -06:00
  • b8ac660b47 Fix missing signal connection in code sample in Making HTTP requests (#6620) Dramion 2023-01-17 10:46:49 +09:00
  • 5ccca7b985 fixed a typo in cpu optimizations (#6566) Sheep 2023-01-07 13:38:14 -06:00
  • 5336d9da3f Clarify methods of installing Android SDK in Exporting for Android Hugo Locurcio 2022-12-21 18:49:57 +01:00
  • cda546cd5f Creating instances - Wrong tense Denis NICOLAS 2022-11-23 20:32:23 +01:00
  • 40e07f74de Fix small missing word typo Allie Polubiec 2022-11-23 14:44:08 -05:00
  • 9031e97648 Add aspect ratio recommendations for tablets in Multiple resolutions Hugo Locurcio 2022-10-31 02:57:58 +01:00
  • 635cae8df7 update "Apply Reset" option location Brandon 2022-09-04 12:16:21 -05:00
  • 24df2564d6 Add warning about importing c# Jean-Samuel Aubry-Guzzi 2022-10-25 21:24:37 -04:00
  • 1c83aa5ba8 Fix Local Projects tab name in First look at Godot's editor (#6338) William Lim 2022-10-26 22:19:11 +08:00
  • 0cae512d93 Warn about non-tool plugin scripts in C# (#6138) Raul Santos 2022-10-15 18:21:14 +02:00
  • 000cccf538 Fix link to AutoLoads documentation in Using SceneTree Hugo Locurcio 2022-10-05 18:31:11 +02:00
  • f3a2159d01 Added node initialization best practices addmix 2022-09-16 03:04:05 -06:00
  • ae8cb7c975 Fix doctool command Gabor Koncz 2022-09-20 16:25:21 +02:00
  • 00bb1444b1 Merge pull request #9894 from godotengine/dependabot/github_actions/peter-evans/create-pull-request-7 Max Hilbrunner 2024-09-10 13:22:42 +02:00
  • 3f24c74a8d Merge pull request #9896 from Brederodes/patch-1 Max Hilbrunner 2024-09-09 23:57:06 +02:00
  • 9b395ebb40 Merge pull request #9929 from akien-mga/release-support-3.6 Max Hilbrunner 2024-09-09 23:55:09 +02:00
  • 5c34036f79 Update release support timelines: 4.4 ETA, 3.6 is released Rémi Verschelde 2024-09-09 13:34:43 +02:00
  • 459ec69f7c Merge pull request #9911 from Geometror/unit-testing-signalwatcher-section Max Hilbrunner 2024-09-09 13:01:35 +02:00
  • ea97a4da87 Merge pull request #9918 from Calinou/gdextension-cpp-example-fix-add-property Max Hilbrunner 2024-09-09 12:58:11 +02:00
  • d1c0b1540f Merge pull request #9920 from godotengine/classref/sync-5675c76 Max Hilbrunner 2024-09-09 12:57:26 +02:00
  • 19c8d42f0a Merge pull request #9638 from skyace65/EPUBTable36 Max Hilbrunner 2024-09-09 12:57:02 +02:00
  • 974d1f1d72 Merge pull request #9921 from bruvzg/win_to_mac_note Matthew 2024-09-08 20:01:22 -04:00