Update instancing.rst (#7493)

Update physics material info on instancing page
This commit is contained in:
Piper Thunstrom
2023-06-18 19:06:02 -07:00
committed by Max Hilbrunner
parent 2f311875e2
commit 4e28c62c6b
5 changed files with 3 additions and 3 deletions

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@@ -117,12 +117,12 @@ There is more to instances. With this feature, you can:
Let's try this. Open ``Ball.tscn`` and select the Ball node. In the Inspector on
the right, click on the PhysicsMaterial property to expand it.
.. image:: img/instancing_physics_material_expand.png
.. image:: img/instancing_physics_material_expand.webp
Set its Bounce property to ``2`` by clicking on the number field, typing ``2``,
Set its Bounce property to ``0.5`` by clicking on the number field, typing ``0.5``,
and pressing :kbd:`Enter`.
.. image:: img/instancing_property_bounce_updated.png
.. image:: img/instancing_property_bounce_updated.webp
Play the game by pressing :kbd:`F5` and notice how all balls now bounce a lot
more. As the Ball scene is a template for all instances, modifying it and saving