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Merge pull request #9977 from smix8/navmesh_parse_groups
Add hint that navmesh geometry nodes can be parsed by groupname
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@@ -49,6 +49,10 @@ node, the individual parsing, baking, and region update steps are all combined i
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The nodes are available in 2D and 3D as :ref:`NavigationRegion2D<class_NavigationRegion2D>` and :ref:`NavigationRegion3D<class_NavigationRegion3D>` respectively.
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.. tip::
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The navigation mesh ``source_geometry_mode`` can be switched to parse specific node group names so nodes that should be baked can be placed anywhere in the scene.
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.. tabs::
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.. tab:: Baking with a NavigationRegion2D
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