Merge pull request #9977 from smix8/navmesh_parse_groups

Add hint that navmesh geometry nodes can be parsed by groupname
This commit is contained in:
Max Hilbrunner
2024-09-20 03:45:04 +02:00
committed by GitHub

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@@ -49,6 +49,10 @@ node, the individual parsing, baking, and region update steps are all combined i
The nodes are available in 2D and 3D as :ref:`NavigationRegion2D<class_NavigationRegion2D>` and :ref:`NavigationRegion3D<class_NavigationRegion3D>` respectively.
.. tip::
The navigation mesh ``source_geometry_mode`` can be switched to parse specific node group names so nodes that should be baked can be placed anywhere in the scene.
.. tabs::
.. tab:: Baking with a NavigationRegion2D