Fix link to AutoLoads documentation in Using SceneTree

This commit is contained in:
Hugo Locurcio
2022-10-05 18:31:11 +02:00
committed by Max Hilbrunner
parent f3a2159d01
commit 000cccf538

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@@ -174,6 +174,6 @@ function
These are quick and useful ways to switch scenes but have the drawback
that the game will stall until the new scene is loaded and running. At
some point in the development of your game, it may be preferable to create proper loading
screens with progress bar, animated indicators or thread (background)
loading. This must be done manually using autoloads (see next chapter)
screens with progress bar, animated indicators or threaded (background)
loading. This must be done manually using :ref:`doc_singletons_autoload`
and :ref:`doc_background_loading`.