Andrey Solomatin
832e85d38a
Made edits to match GDScript code order
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Updated gdscript_documentation_comments.rst
2024-10-31 12:36:54 +03:00
Anaclecio Brederodes
e01f00f069
Correctly name enum type
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Previously the example defined a "MyEnum" enum, but used a "SpellElements" type export. I've changed so it now defines a "SpellElements" enum.
2024-10-29 18:36:16 -03:00
Max Hilbrunner
cc48adbf4e
Merge pull request #10080 from tetrapod00/gdscript-sidebar
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Improve GDScript Basics sidebar navigation by changing header levels
2024-10-28 23:22:36 +01:00
Max Hilbrunner
18092b00e2
Merge pull request #10151 from adamscott/add-caption-filename
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Add filenames as captions for code blocks
2024-10-28 23:21:39 +01:00
Max Hilbrunner
830fa18c79
Merge pull request #10150 from tetrapod00/csharp-diagnostic-nesting
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Fix unreachable pages in sidebar under C# Diagnostics
2024-10-28 14:31:38 +01:00
Hugo Locurcio
748775370a
Use negative index for get_child() in Singletons (Autoload)
2024-10-27 22:24:28 +01:00
Adam Scott
44dfb3a390
Add filenames as captions for code blocks
2024-10-27 16:18:36 -04:00
tetrapod00
9a5507829e
Fix unreachable pages in sidebar under C# Diagnostics
2024-10-27 12:46:48 -07:00
tetrapod00
3bc5ea85af
Remove references to 3.x minor versions
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Removes notes about features being introduced in 3.x minor versions. In 4.x, these
details are no longer relevant.
2024-10-20 15:35:32 -07:00
tetrapod00
a6484f9841
Fix docstring written as comment
2024-10-19 11:31:59 -07:00
Max Hilbrunner
7f27fd7f16
Merge pull request #10078 from Calinou/csharp-global-classes-filename
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Document filename requirements in C# global classes
2024-10-18 05:38:32 +02:00
Max Hilbrunner
8d28f0fc82
Merge pull request #10097 from Calinou/gdscript-basics-documentation-comments
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Mention documentation comments in GDScript basics
2024-10-18 05:33:23 +02:00
Max Hilbrunner
be9be7fb28
Merge pull request #10093 from Calinou/variant-not-null
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Document Variant not being nullable
2024-10-18 05:32:34 +02:00
Asa Sprow
a4c0b37464
add C# documentation for connecting to gdscript signal with parameters
2024-10-17 09:45:30 -06:00
Hugo Locurcio
cbf61b3f02
Document Variant not being nullable
2024-10-17 15:28:24 +02:00
Hugo Locurcio
594a1d6cbc
Mention documentation comments in GDScript basics
2024-10-17 15:12:35 +02:00
Hugo Locurcio
30eebc4bb7
Document filename requirements in C# global classes
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- Flesh out the introduction.
2024-10-17 10:45:46 +02:00
Hugo Locurcio
a878406e8d
Clarify restrictions on nested array types in Static typing in GDScript
2024-10-16 16:23:32 +02:00
tetrapod00
4a24e7553b
Improve GDScript Basics sidebar navigation by changing header levels
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Promotes many headers up one level, so they appear in the sidebar.
Removes the redundant Language header, since the whole page is about the language.
2024-10-13 13:30:41 -07:00
Kleidon
198625efea
Fix "or_greater"/"or_less" code example
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The code example demonstrating the usage of the "or_greater" and "or_less" hints for the export_range annotation does not declare a variable after the annotation, which is inconsistent with the previous three code examples in the section.
Also, giving the export_range a step of 1 does not create a slider for the property in the editor, like the text suggests, but it instead creates a spin box. The step should be changed to a float so the property can appear as a slider.
2024-10-11 18:56:18 -06:00
Lukas Tenbrink
3ed0339c87
Add a gdextension online documentation guide. ( #9966 )
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* Add a gdextension online documentation guide.
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Patrick Exner (FlameLizard) <patrick.exner1@web.de >
2024-10-08 16:56:39 +02:00
Aaron Franke
a74060b969
Add a note about GDScript format strings in C++ ( #10061 )
2024-10-08 13:23:56 +02:00
Hugo Locurcio
36bb7e5ac5
Document expression evaluator in Debugger panel
2024-10-05 00:35:05 +02:00
Max Hilbrunner
c689e0e618
Merge pull request #9996 from Ivorforce/patch-2
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Fix kbd description in gdextension docs system.
2024-09-28 14:12:08 +02:00
Max Hilbrunner
ddb3df40c8
Merge pull request #9989 from tetrapod00/sidebar
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Fix unreachable pages in sidebar by using fake headers in index pages
2024-09-28 13:32:11 +02:00
Lukas Tenbrink
252b2fd47e
Fix kbd description in gdextension docs system.
2024-09-26 22:27:09 +02:00
Junwan Park
e01a998069
Fix builtin_types link in tutorial gdscript_basics page
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It's linked to a wrong position.
2024-09-27 01:43:04 +09:00
Hugo Locurcio
960125f576
Fix Code order section saying it's the first section in GDScript style guide
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It's not the first section of the page anymore.
2024-09-23 23:58:39 +02:00
tetrapod00
283fe11715
Improve sidebar navigation by removing headers
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- Ensure most pages are reachable through the sidebar, by removing headers on pages that are mostly indexes.
- This also means that some pages now have navigable headers again.
2024-09-23 01:32:56 -07:00
Hugo Locurcio
89508cdc98
Fix outdated reference to register_class function in GDExtension C++ example
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This was replaced by the `GDREGISTER_CLASS` macro in Godot 4.0.
2024-09-19 01:33:41 +02:00
Hugo Locurcio
be34108636
Document profiler autostart functionality
2024-09-16 23:33:41 +02:00
Hugo Locurcio
8f320d5e54
Fix incorrect statement in node_type being case-insensitive in Creating script templates
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On case-sensitive filesystems, the case must match the actual node name,
so the folder will most likely need to use uppercase characters in its name
(e.g. `MeshInstance3D`).
2024-09-15 16:00:05 +02:00
Hugo Locurcio
fe80ff22df
Fix ADD_PROPERTY() calls in GDExtension C++ example to use correct syntax
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This matches how properties are declared in core Godot.
2024-09-06 22:25:59 +02:00
RedStainedInk
c855ff7811
Removed outdated information about Mono SDK beeing necessary
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Mono SDK isn't necessary any more for Godot .NET to work properly on Linux. All functionality that was needed from Mono back then is now provided by .NET proper.
I fear Mono SDK might even cause some conflict with up-to-date .NET.
2024-09-05 22:42:33 +02:00
Hugo Locurcio
b95f46f078
Fix incorrect setup instructions in The profiler
2024-09-05 02:19:27 +02:00
Hugo Locurcio
4726e131db
Document PackedVector4Array
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This type was added in Godot 4.3.
2024-09-02 22:21:50 +02:00
Max Hilbrunner
2d792b4aa8
Merge pull request #9872 from AThousandShips/enum_doc_improve
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[GDScript] Clarify initialization of enum values
2024-09-02 00:00:12 +02:00
gachipan
a2c22b4a3f
Remove confusing end of sentence from the_profiler.rst documentation
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Cut off the end of a sentence that doesn't make sense:
"You can also start profiling at any time before or during gameplay, depending on if you want."
It seems like removing the "depending on if you want." improves clarity of the documentation.
2024-08-31 13:51:54 -07:00
A Thousand Ships
0686612e82
[GDScript] Clarify initialization of enum values
2024-08-31 14:41:33 +02:00
Max Hilbrunner
ff66473d3d
Merge pull request #9787 from tetrapod00/gdscript-when
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Document GDScript "when" and clarify pattern guard docs
2024-08-29 21:38:01 +02:00
tetrapod00
443d5e9be5
Add documentation for GDScript when statement
2024-08-26 09:39:41 -07:00
Hana - Piralein
82292025d9
Update codespell path and fix spelling errors
2024-08-26 07:50:50 +02:00
Kongfa Waroros
f27d12979d
Update certain example code snippets to use the new syntax
2024-08-23 14:16:54 +07:00
Max Hilbrunner
b6e3e5b2f9
Merge pull request #9790 from bruvzg/gde_ios
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[GDExtension] Add missing iOS instructions and build/config example code.
2024-08-21 13:53:38 +02:00
Matthew
be8e0d52cc
Merge pull request #9773 from darkstarworks/master
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Update 07.killing_player.rst
2024-08-20 21:54:57 -04:00
Matthew
f31489be83
Merge pull request #9713 from esainane/dancestors
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Fix description of typed resource exports
2024-08-20 21:42:29 -04:00
Matthew
58f0770650
Merge pull request #9791 from MajorGonzo/master
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Corrected typo in gdscript_basics.rst
2024-08-20 21:21:32 -04:00
Matthew
ce997a0ec7
Merge pull request #9793 from raulsntos/dotnet/defines
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C#: Remove references to `GODOT_SERVER` and `GODOT_HTML5` defines
2024-08-20 21:14:13 -04:00
Raul Santos
c138ee01eb
C#: Remove references to GODOT_SERVER and GODOT_HTML5 defines
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- The `GODOT_SERVER` preprocessor define is no longer available in Godot 4, since the dedicated server platform was removed.
- Replaced a reference to `GODOT_HTML5` with `GODOT_WEB` since that platform was also renamed in Godot 4.
- Remove note about `<DefineConstants>` that only really applies to Godot 3.
2024-08-20 16:53:10 +02:00
MajorGonzo
1d05bdd9f1
Corrected typo in gdscript_basics.rst
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beging -> begin
2024-08-20 08:38:57 -05:00