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Merge pull request #9791 from MajorGonzo/master
Corrected typo in gdscript_basics.rst
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@@ -1890,7 +1890,7 @@ If you want to use ``extends`` too, you can keep both on the same line::
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.. warning::
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The Godot editor will hide these custom classes with names that beging with the prefix
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The Godot editor will hide these custom classes with names that begin with the prefix
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"Editor" in the 'Create New Node' or 'Create New Scene' dialog windows. The classes
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are available for instantiation at runtime via their class names, but are
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automatically hidden by the editor windows along with the built-in editor nodes used
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