Hugo Locurcio
ac95293190
Mention GDNative versus shared libraries in Custom modules in C++
2022-04-07 18:56:42 +02:00
Hugo Locurcio
d229fe9f14
Mention that Godot uses Mikktspace in List of features
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This is also mentioned in Importing scenes, but it makes sense
to mention it in List of features as this is an expected feature of
most 3D engines nowadays.
2022-04-07 18:55:06 +02:00
Dan-Gamin
3213cf7e88
Better explain advanced exports, script categories and groups ( #5622 )
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* Make better explanation of advanced exports
Make better explanation of advanced GDScript exports because It was hard for me the first time I tried to do it it.
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2022-04-07 18:53:17 +02:00
Max Hilbrunner
086abfd939
Merge pull request #5728 from Calinou/rename-node3d-spatial-3.4
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Rename references to Node3D back to Spatial
2022-04-07 18:13:42 +02:00
Max Hilbrunner
b51b722041
Merge pull request #5723 from Calinou/update-list-of-features-3.4
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Update list of features for Godot 3.4
2022-04-07 18:12:47 +02:00
Hugo Locurcio
78d319feec
Link to transparency sorting limitations page in Spatial shaders ( #5741 )
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Co-authored-by: Clay John <claynjohn@gmail.com >
2022-04-06 19:39:50 +02:00
Clay John
9eeda38b60
Merge pull request #5735 from Calinou/environment-improve-tonemap-3.4
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Improve tonemapping description in Environment and post-processing (3.4)
2022-04-06 10:04:51 -07:00
Hugo Locurcio
69c118cc41
Fix 2D optimization section in the Performance toctree ( #5742 )
2022-04-05 21:53:54 +02:00
Haoyu Qiu
9ce1cb6813
Remove excess backtick in VR starter tutorial ( #5737 )
2022-04-05 18:26:19 +02:00
Hugo Locurcio
0fb2e20d4b
Improve third-party information in Complying with licenses ( #5734 )
2022-04-05 18:20:17 +02:00
Hugo Locurcio
6de1b139a0
Improve tonemapping description in Environment and post-processing
2022-04-04 23:30:54 +02:00
Hugo Locurcio
7604b70087
Add tips for transparency sorting issues in 3D rendering limitations ( #5726 )
2022-04-04 14:24:43 +02:00
Hugo Locurcio
dd2e66402a
Rename references to Node3D back to Spatial
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Spatial was only renamed to Node3D in Godot 4.0, not Godot 3.x.
2022-04-03 19:34:40 +02:00
Hugo Locurcio
0d2fe64558
Add a note about fuzzy strings in Localization using gettext
2022-03-31 18:35:27 +02:00
Max Hilbrunner
6ffeef7380
Merge pull request #5718 from Calinou/gdscript-advanced-pass-value-reference
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Clarify that Pool*Arrays are passed by value in Advanced GDScript
2022-03-31 11:50:11 +02:00
Hugo Locurcio
7d9d3be81b
Update list of features for Godot 3.4
2022-03-31 00:12:53 +02:00
Hugo Locurcio
6a3e6acde3
Clarify that Pool*Arrays are passed by value in Advanced GDScript
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This also adds an explanation of "pass by value" and "pass by reference".
2022-03-28 16:28:54 +02:00
Wojtek Kubiak
b40657be00
Add Xbox Series X/S support by Pineapple Works ( #5714 )
2022-03-25 15:34:17 +01:00
Vladimir Panteleev
c7ef8a735b
Remove outdated note about Very Sleepy ( #5710 )
2022-03-23 17:03:44 +01:00
rossunger
ca2de3306b
Add explanation: why we use Node and not Node2D ( #5530 )
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* Add explanation: why we use Node and not Node2D
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-03-23 16:33:05 +01:00
Ricardo Buring
3179f26bf3
Update mentions of cylinder shape support for Godot 3.4 ( #5697 )
2022-03-21 00:33:14 +01:00
David Jaquay
ebd831d6c0
Update theme overrides section for Godot 3.4 in Score and replay ( #5699 )
2022-03-19 16:34:05 +01:00
Sander Vanhove
9474d433c4
Add link to Asset Library to submission guide ( #5678 )
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(cherry picked from commit 943b1bf4d7 )
2022-03-17 13:43:53 +01:00
Hugo Locurcio
f36e66cf71
Fix toctree expand icon colors and margins in the theme
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This also applies the color and margin changes to expanded top-level
sections.
(cherry picked from commit c9d554b3c7 )
2022-03-17 13:40:41 +01:00
Max Hilbrunner
40133c81a3
Update CSS for new sphinx-tabs version
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(cherry picked from commit 5ba4701dc5 )
2022-03-17 13:38:49 +01:00
Hugo Locurcio
554a1a882c
Mention that FBX support is partial in List of features
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Support for animated FBX scenes is techically present, but it's
usually too broken to be usable in production.
For reference, this partial support is already mentioned on the FAQ.
(cherry picked from commit 6c3a8035c8 )
2022-03-17 13:38:49 +01:00
Harmony Honey
0a1bef0dd0
Add missing onready for NodePath usage in GDScript exports ( #5694 )
2022-03-17 02:44:27 +01:00
Ricardo Buring
56da3e1628
Your first 2D game: Remove old link ( #5687 )
2022-03-13 19:49:00 +01:00
Ricardo Buring
1e8ccb9b7a
Your first 2D game: Set the physics parameters of the mob before adding it to the scene tree ( #5688 )
2022-03-13 19:48:59 +01:00
Zazucki
e48d69a1f8
Update link to Harvard CS50 and fix book author name ( #5680 )
2022-03-13 01:08:26 +01:00
Zazucki
d7df95b163
Update Harvard CS50 link to latest version ( #5679 )
2022-03-13 01:08:25 +01:00
Zazucki
5357cbbfc0
Clarify the name of the menu action to add a node in Signals ( #5684 )
2022-03-12 23:31:12 +01:00
Haoyu Qiu
999dd2ad8a
Fix section header markup ( #5683 )
2022-03-12 18:30:52 +01:00
dependabot[bot]
0150514670
Bump sphinx-tabs from 3.2.0 to 3.3.0 ( #5672 )
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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
(cherry picked from commit 664f6a1cbd )
2022-03-11 14:23:00 +01:00
Leona 'leo' Gottfried
b0a50f1d0e
Fix non-unique Sphinx name in Getting Started ( #5597 )
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(cherry picked from commit 6a001297d9 )
2022-03-11 14:22:57 +01:00
Hugo Locurcio
76d67b9a2c
Change estimated release date for Godot 3.5 to Q2 2022
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Q1 2022 ends on 2022-03-31, which is too soon considering that only
3.5beta1 was released so far. The RC stage wasn't reached yet.
(cherry picked from commit 141b524cd5 )
2022-03-11 14:22:57 +01:00
Hugo Locurcio
327fb07ba1
Recommend avoiding the List datatype in C++ usage guidelines
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(cherry picked from commit e82b433b6d )
2022-03-11 14:22:57 +01:00
Hugo Locurcio
872f7aeb95
Remove references to NativeScript 1.0 in GDNative C++ example
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NativeScript 1.1 has been supported in Godot 3.1 and later, which
means the latest version of the documentation doesn't need to
cover it anymore.
This also improves grammar and writing style.
(cherry picked from commit 440141e494 )
2022-03-11 14:22:57 +01:00
Darenn Keller
b588587750
Fixed one spelling mistake.
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(cherry picked from commit b6c61785c4 )
2022-03-11 14:22:57 +01:00
Hugo Locurcio
53c0fa893d
Fix and improve Pyston instructions in Compiling for Linux, *BSD
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- Fix SCons path to match Pyston 2.3.2's portable archive.
- Use a symbolic link instead of a wrapper script, which works the same.
(cherry picked from commit 1399f7bac3 )
2022-03-11 14:22:57 +01:00
Hugo Locurcio
a3b6487ea2
Document using Pyston to speed up builds on Linux
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(cherry picked from commit 917c1be9e8 )
2022-03-11 14:22:57 +01:00
skyace65
4253813fe9
update your first 2D game font information
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(cherry picked from commit a0d4f8473c )
2022-03-11 14:22:57 +01:00
zacryol
173be31af8
Reverse parenting order of Sprite and AnimationPlayer in tutorial
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The docs had a sprite as the child of the player, then *immediately* after
says to not do that. Why mislead the reader at all and not just do it
the better way from the start? There nothing really gained from the
sprite being a child here, not even simplicity.
(cherry picked from commit f2ac9f8ab8 )
2022-03-11 14:22:57 +01:00
zacryol
991f10077d
Remove deprecated Discord link on homepage ( #5506 )
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(cherry picked from commit eae575a99b )
2022-03-11 14:22:57 +01:00
skyace65
624c204065
Fix normal map description and improve note
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(cherry picked from commit e6e205a020 )
2022-03-11 14:22:57 +01:00
Matthew
5cc735cdea
Update and improve VS Code setup instructions ( #5501 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit d17c415009 )
2022-03-11 14:22:57 +01:00
nice-shot
5df6a7071e
Add missing property name in Using GIProbe ( #5499 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit dac5306e21 )
2022-03-11 14:22:57 +01:00
Hugo Locurcio
e387828896
Document keyboard ghosting caveats in Input examples
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(cherry picked from commit 31746843d0 )
2022-03-11 14:22:57 +01:00
skyace65
988b4caa75
Document how export filters work
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(cherry picked from commit 13f4f7f24c )
2022-03-11 14:22:57 +01:00
Matthew
fe097dcd65
Clarify singleton read order ( #5457 )
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* Clarify singleton read order
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit f1ff320f06 )
2022-03-11 14:22:57 +01:00