Hana - Piralein
3608381134
update your first 3d game images
2025-08-16 07:45:01 +02:00
Jafar Rahmati
9b9205f373
Use SpeedScale in Player.cs in part 9 of 3d tutorial
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The C# alternative for the Godot code, was using a non existing `PlaybackSpeed` property instead of the same property used by the GDScript alternative: speed_scale (SpeedScale in C#).
As a result the C# alternative would not run, while the GDScript alternative worked just fine.
2025-06-01 18:43:21 +02:00
Matthew
80ff166341
Merge pull request #10829 from NNate1/getting-started-3d-game-character-consistent-orientation
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[First 3D Game] Update player script recaps to use `Basis.looking_at()`
2025-04-02 23:17:24 -04:00
nnate1
e289b9263b
[First 3D Game] update Pivot.look_at to Pivot.basis, follow up to 2954936
2025-04-02 09:16:30 +01:00
nnate1
eb2b940918
update "Add Library" to "New Library"
2025-04-01 19:11:59 +01:00
Russell Sanborn
d095668491
Update 2D and 3D example file names to snake case
2024-06-30 08:05:53 -05:00
Kukhyeon Heo
7e2a730d05
pi/4 is 45 degrees.
2024-06-25 18:18:02 +09:00
Hugo Locurcio
680d3a7a71
Fix autoplay icon link in Your first 3D game - Adding animations
2024-03-13 01:57:13 +01:00
skyace65
266e266995
Fix and update Dodge the Creeps Issues
2024-02-28 21:26:54 -05:00
Shane Smith
c1c33e7908
Several improvements to "First 3D Game" tutorial
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This fixes the "Animation > Copy" issue mentioned in
https://github.com/godotengine/godot-docs/issues/6744
(see Step 09, around Line 264)
The same issue as above was referenced in
https://github.com/godotengine/godot/issues/60848
and the fix was to use the solution by @riidom
Also, a reference to a button icon has been changed
from "A+" to "A>" per feedback on PR 8460
2024-02-13 20:49:08 -05:00
Doc Rinehart
9bda45c962
Remove warning comment regarding player vs character nodes
2024-01-21 12:56:24 -05:00
Doc Rinehart
daa3a75cc1
Revert "Update keyframe icon/marker language to be more generic"
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This reverts commit 81e598daa0 .
2024-01-21 12:54:01 -05:00
Doc Rinehart
89965b6aa8
Convert replaced images to webp format per formatting guidelines
2024-01-15 12:32:19 -05:00
Doc Rinehart
81e598daa0
Update keyframe icon/marker language to be more generic
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In Godot 4.2.1.stable, the icons are represented by squares instead of diamonds.
2024-01-14 23:32:44 -05:00
Doc Rinehart
b0a8c6a521
Add warning text when starting section about keyframes
2024-01-14 23:29:08 -05:00
Doc Rinehart
49f44b72bb
Replace screenshots showing animations against root Player node
2024-01-14 23:23:05 -05:00
Jackie Xu
8625ccb362
Fix duplicate mob squash logic in Your first 3D game ( #7767 )
2023-11-09 11:12:02 +01:00
Paul Joannon
a60ab49aac
Fix some forgotten lowercase x/y/z
2023-10-21 21:23:01 +02:00
Timur Surov
df4581fd0b
Update 09.adding_animations.rst
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The picture shows 0.3 and the animation is smoother
2023-10-19 17:34:57 +01:00
Jesus
16015bbfcf
Fix style in GodotScript code for if ( #7848 )
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* Style: remove braces on condition in godot code
* Update 07.killing_player.rst
* Update 09.adding_animations.rst
2023-10-06 13:02:30 +02:00
Max Hilbrunner
72c0af46b2
Snake-case .tscn, .gd and _on_* callbacks
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Co-authored-by: Doug Thompson <s-git@dougthompson.co.uk >
2023-05-18 12:46:58 +02:00
Max Hilbrunner
3fa81e2819
Merge pull request #7234 from Vennnot/patch-1
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Updated with autoplay mention
2023-05-03 11:18:33 +02:00
AV77
d33ac8822a
Marked potentially outdated pages
2023-04-28 16:58:40 +00:00
Daniel Delgado
78c8777355
Updated with autoplay mention
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Copy of this stale PR: https://github.com/godotengine/godot-docs/pull/6392#issue-1454674348 rebased. Both can be closed now.
2023-04-26 20:16:46 +02:00
Raul Santos
a7637e0ef1
Update getting started C# code, remove randomize ( #6811 )
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* Update getting started C# code, remove randomize
- Sync C# code with GDScript.
- Remove `randomize` calls.
- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double` in C#.
- Follow our C# code style more closely.
- Other minor code fixes.
---------
Co-authored-by: RedworkDE <10944644+RedworkDE@users.noreply.github.com >
2023-03-09 06:06:54 +01:00
Matthew
4da9f813fc
Fix your first 3D game issues ( #6763 )
2023-02-22 21:47:40 -08:00
BlueStag
135ad68cab
Use 4.0 method of connecting to and emitting signals ( #6311 )
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Change docs to use the new method of connecting and emitting signals
2023-01-22 22:01:34 -05:00
Matthew
f89da783ec
Merge pull request #6528 from denicolas/patch-5
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Character animation - change "you" to "you've"
2023-01-17 21:12:14 -05:00
Hana
f726757663
update c# examples and fix ref links
2023-01-12 18:57:52 +01:00
TheYellowArchitect
41252827ca
Update "Your first 3D game" tutorial for Godot 4 ( #6243 )
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* FULLY REMADE FOR 4.0
Co-authored-by: Johannes Loepelmann <johannes@loepelmann.de >
2023-01-11 21:52:51 +01:00
Denis NICOLAS
4f38aec026
Character animation - Tense and incomplete text
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In "Using the animation editor":
"Once you created the animation"
should be:
"Once you've created the animation"
In "Animating the mobs":
"Then open Mob.tscn and open its animation player."
Mob.tscn doesn't have an animation player.
2022-12-28 18:57:02 +01:00
Bruno Wilson Portes
93f4f601d6
Remove extraneous space in the 3D game tutorial's Mob script ( #6508 )
2022-12-24 20:56:39 +01:00
Element894
10df3c01ad
Remove, '#' from line 194. Line 194 if statement was commented out.
2022-11-26 17:03:54 -08:00
Max Hilbrunner
198393eec7
More Godot 4 rename fixes ( #6315 )
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* Spatial -> 3D, Transform, Quaternion
* File -> FileAccess
* Camera -> Camera3D
* Update references to MeshInstance and MultiMeshInstance
* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
Max Hilbrunner
024fedb0f3
Kinematic -> Character
2022-10-15 17:55:24 +02:00
hhhhour
3fae8416f6
Use exact name of AnimationPlayer node in Character animation ( #6141 )
2022-09-06 01:50:54 +02:00
Jeferson 'Shin' Leite Borges
0ca949a46c
Update GDScript syntax in the First 3D game tutorial ( #6118 )
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Co-authored-by: Jeferson Leite Borges <jeferson.borges@ihsmarkit.com >
2022-08-29 14:46:59 +03:00
Raul Santos
3b36a94d35
Update C# signal documentation
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Updates C# signal documentation and code examples to the new API in 4.0
2022-08-26 15:59:43 +02:00
Lucky
facadf7636
Fix typo in First 3D game - Animating the mobs ( #5913 )
2022-07-08 20:34:54 +02:00
Ricardo Buring
3f0e91a4d8
Your first 3D game: Set the physics parameters of the mob before adding it to the scene tree
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This follows the recommendation from https://github.com/godotengine/godot/issues/45638
2022-03-13 20:20:09 +01:00
Vishal Grover
b59b12f2cd
Fix player and mob scene being reversed in Your first game ( #5526 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-01-27 20:20:22 +01:00
skyace65
16f06a9277
Remove merge from scene from your first 3D game
2021-12-14 22:36:17 -05:00
Aaron Franke
4060179184
Remove trailing space characters ( #5251 )
2021-09-13 14:52:39 +02:00
Paul Joannon
b7e9a081fd
add C# code tabs to pages under first_3d_game
2021-03-19 18:19:45 +01:00
viksl
d1ff7cdc67
3D game: Fix translation/rotation values to be the same as in images ( #4577 )
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Quick fix to values for translation and rotation since the images show the values in reverse.
(In the picture translation is 0.2 and rotation 0.1)
2021-01-25 14:49:37 +01:00
Nathan Lovato
164e6909c0
Add kbd tags to the 3D tutorial
2020-11-30 08:56:08 -06:00
Nathan Lovato
f68a6a25c5
Update direction comparison
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Co-authored-by: arnfranke@yahoo.com
2020-11-27 19:27:47 -06:00
Nathan Lovato
73ad35ce29
Write 3D course outro, add missing reference labels
2020-11-27 01:15:41 -06:00
Nathan Lovato
a6bd1de290
Rename move actions and improve code block in 3d tutorial
2020-11-26 23:33:35 -06:00
Nathan Lovato
dec794f7de
Write 3D tutorial part 9: animation
2020-11-26 22:42:37 -06:00