Hugo Locurcio
8a52cac55b
Update documentation changelog for 4.2
2023-12-03 18:15:15 +01:00
Paul Joannon
eb13caffd7
Change the note about disconnecting C# signals
2023-11-29 17:46:19 +01:00
Rémi Verschelde
ee401703f0
Remove UWP mentions as the platform port was removed in 4.2
2023-11-16 13:03:31 +01:00
Max Hilbrunner
9e6534f539
Merge pull request #8440 from tetrapod00/patch-2
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c_sharp_exports.rst: use uint for layers; update casing to C# convention
2023-11-10 22:25:40 +01:00
Yuri Sizov
cd92be066d
Update references to private class methods across the docs
2023-11-10 16:06:36 +01:00
tetrapod
5e16b58e79
Use uint for layers in c_sharp_exports.rst
2023-11-09 13:38:08 -08:00
Hugo Locurcio
8f963d91e8
Improve GDExtension documentation
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- Mention additional language bindings that support 4.x (already listed
on the FAQ and List of features pages).
- Document compatibility issues with double-precision builds.
- Remove `-j4` flag from example as SCons uses most CPU cores
automatically by default in godot-cpp now.
2023-11-07 14:42:44 +01:00
Max Hilbrunner
1e2867c976
Merge pull request #8341 from raulsntos/dotnet/diagnostics-update
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Update C# diagnostic documentation
2023-10-27 21:32:17 +02:00
Raul Santos
52ac488079
C#: Add documentation for GD0107
2023-10-27 16:33:14 +02:00
Susheel Thapa
a98b5a5545
fix typo in multiple files ( #8291 )
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* fix typo in multiple files
* Updated as per suggestions
2023-10-20 11:34:46 +02:00
Raul Santos
b63001f753
Fix C# diagnostic messages to match 4.2
2023-10-18 14:05:14 +02:00
Raul Santos
f8ed631531
Update the state of C#/.NET support as of 4.2 beta 1
2023-10-12 20:26:32 +02:00
Raul Santos
084f18b176
C#: Update images of the Build button
2023-10-06 00:47:40 +02:00
Max Hilbrunner
44136776a9
Merge pull request #8142 from YuriSizov/csharp-support-update
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Update the state of C#/.NET support as of 4.2
2023-10-03 23:55:33 +02:00
Raul Santos
4266830497
Update C# differences for 4.2
2023-10-03 18:08:18 +02:00
Yuri Sizov
ac728e8dd2
Update the state of C#/.NET support as of 4.2
2023-10-03 18:03:52 +02:00
Ershn
b3615711ff
Make some clarifications/fixes in the C# docs
2023-09-25 09:14:16 +09:00
Luna
0fe7ff833e
Fixed typos in several doc files ( #8002 )
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* Fixed typos in
- c_sharp_differences.rst
- debugger_panel.rst
- gdextension_cpp_example.rst
- gui_using_fonts.rst
- openxr_hand_tracking.rst
- overview_of_debugging_tools.rst
- setting_up_xr.rst
- shading_language.rst
- the_profiler.rst
- your_second_3d_shader.rst
* Update tutorials/shaders/shader_reference/shading_language.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
* PR Feedback
---------
Co-authored-by: Luna <2650849-Lunalicious@users.noreply.gitlab.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-09-25 00:41:33 +02:00
Jaime Crespo
22f25b6773
C#: Document new Asinh, Acosh and Atanh functions in Mathf
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Document on the list of C# api differences the newly exposed
* Mathf.Asinh()
* Mathf.Acosh()
* Mathf.Atanh()
Followup to godotengine/godot#81229
2023-09-23 19:42:24 +02:00
31
7eccc4e94b
Remove outdated VS setup and 2019 support info
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Removes VS 2019 from the list of supported IDEs. It doesn't support .NET SDK 6.0 and can't build Godot projects.
Removes mention of the VS extension. It only applies to 3.x projects and debugging is done with ordinary debugging tools after the move to .NET in 4.x.
2023-09-19 10:49:51 -07:00
Corey
dbd4468aae
Update c_sharp_basics.rst
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* Fix incorrect file name with regards to adding the `program` parameter.
2023-09-17 13:41:38 -07:00
Raul Santos
44029d167d
Document C# diagnostics
2023-08-10 16:37:42 +02:00
Max Hilbrunner
87dbe4a98f
Merge pull request #7586 from br1trs/update_VS_Workloads
2023-07-19 21:33:31 +02:00
Max Hilbrunner
87a7b5e3f7
Merge pull request #7612 from raulsntos/dotnet/diff-4.1
2023-07-18 15:06:42 +02:00
Max Hilbrunner
fcc07e1eab
Merge pull request #7525 from RedworkDE/net-version-defines
2023-07-18 13:45:12 +02:00
Max Hilbrunner
c26440a0b0
Merge pull request #7626 from bbrainstormer/master
2023-07-18 13:26:28 +02:00
CactiChameleon9
cf5222b129
Fix mention of Godot3's or_lesser for export_range
2023-07-08 06:34:20 +01:00
bbrainstormer
2af093e679
Remove exprange info
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PropertyHint.ExpRange was removed in godot 3.4. This commit removes the outdated information from the wiki.
2023-07-07 20:54:10 -04:00
Raul Santos
13ab995921
Update C# differences list for 4.1
2023-07-05 11:38:54 +02:00
br1trs
732cb27372
Update c_sharp_basics.rst
2023-06-30 17:59:03 -06:00
Hugo Locurcio
1e411aa125
Document C# currently not being supported on Android, iOS and Web
2023-06-23 23:14:56 +02:00
RedworkDE
31ac1bc64d
C#: Document new version defines and remove mentions of old defines
2023-06-16 10:25:39 +02:00
Raul Santos
27e7f8433c
Add page about using global classes in C# ( #6740 )
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-06-06 11:13:49 +02:00
RedStainedInk
a434971e4f
Updating the instructions for C# debugging in Visual Studio Code ( #6977 )
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* Updating the instructions for Visual Studio Code
Edited the instructions needed to make Visual Studio Code debugging work with Godot 4 - .net. Explained the situation with the not yet updated Godot c# extension for Visual Studio Code.
---------
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Raul Santos <raulsntos@gmail.com >
2023-03-22 11:26:22 +01:00
Ivan Shakhov
c3869d986a
update the profiling C# code section of the doc for Godot 4 ( #7025 )
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* update the profiling C# code section of the doc for Godot 4
---------
Co-authored-by: Raul Santos <raulsntos@gmail.com >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-03-22 11:01:59 +01:00
Yuri Sizov
d91b6d4058
Merge pull request #6820 from hughowens/UpdateTutorialTextMonoToDotnet
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Update references to "Mono" menu item to "Dotnet"
2023-02-26 16:24:33 +01:00
Max Hilbrunner
3592c269ac
Merge pull request #6792 from RedworkDE/compiling-with-mono-net
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Update the `Compiling with Mono` page
2023-02-26 10:06:15 +01:00
hughowens
e5f3f1f928
Update references to "Mono" menu item to "Dotnet"
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Update references to "Mono" menu item to "Dotnet" in the text of the C Sharp Basics tutorial to match the actual menus as of Godot 4 RC5
2023-02-25 14:27:05 -08:00
Raul Santos
4fc468e2e9
Apply suggestions from code review
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Co-authored-by: RedworkDE <10944644+RedworkDE@users.noreply.github.com >
2023-02-21 19:39:29 +01:00
RedworkDE
4d78c82027
Rename page mono->dotnet, Doc build_assemblies args, Note about mono, Reviews, Fixes
2023-02-20 12:28:56 +01:00
Raul Santos
7f35d9b38e
Update tutorials/scripting/c_sharp/c_sharp_collections.rst
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Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com >
2023-02-13 21:24:40 +01:00
Raul Santos
c403465613
Add C# collections documentation page
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- Move documentation of the Godot C# collection types to a dedicated page.
- Document the differences between .NET collections and Godot collections.
- Help users choose which type of collection to use in C#.
2023-02-13 21:24:39 +01:00
Max Hilbrunner
0464ade11c
Merge pull request #6761 from Piralein/warnings
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Update Invalid References
2023-02-12 18:34:53 +01:00
Raul Santos
62266a1634
Update C# exports documentation ( #6746 )
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* Update C# exports documentation
- Node exports are supported in 4.0.
- Add documentation about exporting enums (and flag enums).
- Add more documentation about exporting collections.
- Changes to follow our style guide more closely.
---------
Co-authored-by: Hana <48352564+Piralein@users.noreply.github.com >
2023-02-12 18:31:38 +01:00
Hana
64476d96b4
update references
2023-02-10 19:13:03 +01:00
Raul Santos
5010fa0d17
Add missing differences to C# documentation ( #6739 )
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* Add missing differences to C# documentation
- Add `NodePath` section.
- Add `RID` section.
- Update `Transform2D` section.
- Add `Transform3D` section.
- Add `Rect2i` section.
- Add `AABB` section.
- Add `Projection` section.
---------
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com >
2023-02-08 12:44:20 +01:00
31
8a9729d900
Add C# type test example (pattern matching) ( #6732 )
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* Add C# type test example (pattern matching)
* Connect section to "is" section, put "advanced" note back
2023-02-05 16:22:07 +03:00
31
e155194384
C#: Replace "falsy" with "false" in C# "is" doc ( #6733 )
2023-02-05 16:08:39 +03:00
31
ec045a4342
Lowercase titles for C# exports and signals pages
2023-02-04 16:08:57 -08:00
Raul Santos
7c014cfce6
Document Signal and Callable types in C# differences page ( #6722 )
2023-02-04 21:29:09 +03:00