C#: Replace "falsy" with "false" in C# "is" doc (#6733)

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2023-02-05 07:08:39 -06:00
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parent 574bea2387
commit e155194384

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@@ -67,7 +67,8 @@ Generic methods are also provided to make this type conversion transparent.
To check if the node can be cast to Sprite2D, you can use the ``is`` operator.
The ``is`` operator returns false if the node cannot be cast to Sprite2D,
otherwise it returns true. Note that using the ``is`` operator against ``null`` is always going to be falsy.
otherwise it returns true. Note that when the ``is`` operator is used against ``null``
the result is always going to be ``false``.
.. code-block:: csharp