Commit Graph

10348 Commits

Author SHA1 Message Date
Ian Warren
6ced0f9f4b Change "allow to" to "allow you to" 2025-04-09 16:42:37 -06:00
Matthew
cf33eb6a63 Merge pull request #10806 from tredstart/master
Update data_preferences.rst
2025-04-09 10:10:39 -04:00
Matthew
042e68e3db Merge pull request #10847 from hewplayfair/patch-1
Clarify resources.rst
2025-04-09 09:46:48 -04:00
Matthew
a58939253a Merge pull request #9211 from fariazz/patch-1
Update tutorials.rst - added free Zenva resources
2025-04-08 22:17:14 -04:00
Matthew
a15f86bc03 Merge branch 'master' into patch-1 2025-04-08 22:08:59 -04:00
Matthew
925b967601 Merge pull request #10657 from tetrapod00/update-intro-games
Update games made with Godot in Getting Started
2025-04-08 21:28:25 -04:00
Matthew
16f672ee04 Merge pull request #10724 from dresswithpockets/patch-1
Add Odin binding to community GDExtension binding list
2025-04-08 21:27:33 -04:00
Matthew
031fd83b31 Merge pull request #10842 from godotengine/dependabot/pip/sphinxext-opengraph-0.10.0
Bump sphinxext-opengraph from 0.9.1 to 0.10.0
2025-04-08 19:59:18 -04:00
Matthew
7bc1c2b15e Merge pull request #10846 from raulsntos/dotnet/bits-defines
C#: Remove outdated bits defines
2025-04-08 17:36:19 -04:00
Hew Playfair
dc5ef25815 Clarify resources.rst
The description of how to save a Resource in the Inspector refers to a menu that doesn't exist in 4.4 stable.
2025-04-08 15:39:26 -04:00
Raul Santos
1d103b1a23 C#: Remove outdated bits defines
These defines were removed in 4.0 but we missed them when we previously updated this documentation page.
2025-04-08 20:13:14 +02:00
Matthew
ed65cec0f2 Merge pull request #10841 from Overkane/patch-1
Add comma to Using NavigationAgents
2025-04-07 18:36:02 -04:00
dependabot[bot]
7fd2c763f2 Bump sphinxext-opengraph from 0.9.1 to 0.10.0
Bumps [sphinxext-opengraph](https://github.com/sphinx-doc/sphinxext-opengraph) from 0.9.1 to 0.10.0.
- [Release notes](https://github.com/sphinx-doc/sphinxext-opengraph/releases)
- [Commits](https://github.com/sphinx-doc/sphinxext-opengraph/compare/v0.9.1...v0.10.0)

---
updated-dependencies:
- dependency-name: sphinxext-opengraph
  dependency-version: 0.10.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-04-07 10:35:56 +00:00
Max Hilbrunner
2801631f70 Merge pull request #10819 from skyace65/OpenXR-Settings
Update OpenXR Settings page
2025-04-07 10:40:19 +02:00
Max Hilbrunner
b4d0968482 Merge pull request #10790 from skyace65/XR-Tools-Update
Update two XR tools pages
2025-04-07 10:39:45 +02:00
Overkane
376d525e0c Update navigation_using_navigationagents.rst
Added comma for better readability
2025-04-07 11:45:39 +05:00
Matthew
62a4e95b61 Merge pull request #10837 from AdriaandeJongh/remove-macos-app-format-not-supported-note
Remove outdated note on .app not being supported, and minor improvements to macOS export notes
2025-04-06 19:53:03 -04:00
Matthew
8343a181d5 Merge pull request #10832 from DeerUwU/patch-1
Fix Export Enum Example in c_sharp_exports.rst ( Line 458)
2025-04-06 19:33:36 -04:00
Matthew
1335f389ec Merge pull request #10781 from Lexyth/patch-3
Clarify type-safety of as
2025-04-06 19:29:18 -04:00
Matthew
7329907b4a Merge pull request #10834 from pixcai/patch-1
Fix description of `shadows_disabled` shader render mode
2025-04-06 19:25:37 -04:00
Matthew
eb824404a8 Merge pull request #10828 from clayjohn/console-middleware
Add middleware section to consoles page and clean up some outdated text
2025-04-06 19:21:39 -04:00
Matthew
1a9c81e78f Merge pull request #10740 from DevPoodle/compute-shader
Add reminder to free RID's in compute shader tutorial
2025-04-05 22:44:46 -04:00
Hugo Locurcio
93963ab701 Document support for 2D per-instance uniforms in Shading language (#10749)
* Document support for 2D per-instance uniforms in Shading language
2025-04-05 13:22:18 -04:00
Matthew
fd144170ef Merge pull request #10807 from Piralein/update-3d-player-img
Update images and clarify instructions in "Getting Started 3D - Player Input"
2025-04-05 13:09:15 -04:00
Adriaan de Jongh
3b7fa3f349 removed outdated note on .app not being supported, and minor improvements to macOS export notes 2025-04-05 15:13:47 +02:00
Matthew
e44bbb69c4 Merge pull request #10762 from Calinou/mesh-automatic-instancing
Clarify the behavior of MeshInstance3D automatic instancing
2025-04-04 12:10:49 -04:00
pixcai
ba72293880 Update spatial_shader.rst 2025-04-04 17:14:33 +08:00
Jason McIntosh
1d3bf8523c Merge pull request #10804 from jmacdotorg/about-license
Clarify the purpose of the MIT license.
2025-04-03 18:43:31 -04:00
Deer ♡
d3794505f0 Update c_sharp_exports.rst
changed line 458:
    public MyEnum MyEnum { get; set; }
to:
    public MyEnum MyEnumCurrent { get; set; }

because it throws an error if you reuse the already declared name
2025-04-03 19:19:01 +02:00
Matthew
80ff166341 Merge pull request #10829 from NNate1/getting-started-3d-game-character-consistent-orientation
[First 3D Game] Update player script recaps to use `Basis.looking_at()`
2025-04-02 23:17:24 -04:00
clayjohn
bd52c22a19 Add middleware section to consoles page and clean up some outdated text 2025-04-02 19:00:29 -07:00
Matthew
17903a72d9 Merge pull request #10830 from Calinou/reflection-probes-compatibility-support
Fix outdated notice about reflection probes not being supported in Compatibility
2025-04-02 21:24:59 -04:00
Hugo Locurcio
a26b51f306 Fix outdated notice about reflection probes not being supported in Compatibility 2025-04-03 01:07:05 +02:00
nnate1
e289b9263b [First 3D Game] update Pivot.look_at to Pivot.basis, follow up to 2954936 2025-04-02 09:16:30 +01:00
Matthew
e58e30aeae Merge pull request #10826 from NNate1/getting-started-3d-game-character-animation-new-library
Update wording in "First 3D Game -> Character Animation"
2025-04-01 19:14:45 -04:00
nnate1
eb2b940918 update "Add Library" to "New Library" 2025-04-01 19:11:59 +01:00
PurpleBeast
d0f481306a Added a hyperlink (#10799)
* Added a link to external web pages
2025-03-31 20:58:07 -04:00
Matthew
09cf8c9fb6 Merge pull request #10775 from Calinou/bbcode-in-richtextlabel-fgcolor-bgcolor-padding
Document `fgcolor` and `bgcolor` highlight padding in BBCode in RichTextLabel
2025-03-31 20:51:05 -04:00
Matthew
a907b23f19 Merge pull request #10822 from Calinou/exporting-link-class-reference
Link to class reference for each platform that can be exported to
2025-03-31 20:44:52 -04:00
skyace65
907243f580 Update two XR tools pages 2025-03-31 20:43:00 -04:00
skyace65
a04295ee81 Update OpenXR Settings page 2025-03-31 20:40:18 -04:00
Hugo Locurcio
c4c6d356cc Link to class reference for each platform that can be exported to
Each page provides a list of all export options for the given platform,
which can be searched through using Ctrl + F. While this information
is also available in the editor by hovering export option names, it can't
be quickly searched through.
2025-03-31 22:17:41 +02:00
Matthew
9924a69226 Merge pull request #10813 from ncksllvn/ncksllvn-getting-started-update
Remove duplicate paragraph from Getting Started page
2025-03-30 10:22:24 -04:00
Matthew
848476da43 Merge pull request #10770 from BLooperZ/axes_colors
Replace axes colors in image
2025-03-30 09:08:13 -04:00
Matthew
bba95639c7 Merge pull request #10811 from Calinou/ci-check-urls-on-schedule-only
CI: Check URLs on schedule only to reduce false positives
2025-03-30 08:45:35 -04:00
Nick Sullivan
acb16ee2b7 Remove duplicate paragraph 2025-03-28 18:06:40 -04:00
Hugo Locurcio
5bf9ef3aa6 CI: Check URLs on schedule only to reduce false positives
Links occasionally fail due to network issues or other transient problems.
This should not cause pull requests to fail checks.

The check is now performed weekly at a random-looking time on Fridays
(when server load isn't too high).
2025-03-28 15:43:32 +01:00
Niv Baehr
8c29424165 Adjust transform image and convert to WebP 2025-03-28 15:36:24 +03:00
Matthew
da75dd1b98 Merge pull request #10763 from Calinou/internal-rendering-architecture-2d-batching
Update 2D batching notice in Internal rendering architecture for Godot 4.4
2025-03-27 20:38:07 -04:00
Matthew
2d81a29982 Merge pull request #10808 from raulsntos/dotnet/using_transforms
Fix C# example about interpolating with quaternions
2025-03-27 20:33:38 -04:00