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@@ -590,5 +590,5 @@ For more information on using vector math in Godot, see the following article:
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- :ref:`doc_matrices_and_transforms`
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If you would like additional explanation, you should check out
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3Blue1Brown's excellent video series "Essence of Linear Algebra":
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https://www.youtube.com/watch?v=fNk_zzaMoSs&list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab
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3Blue1Brown's excellent video series
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`Essence of Linear Algebra <https://www.youtube.com/watch?v=fNk_zzaMoSs&list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab>`_.
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